FTI
- Add multimesh_instances_reset_physics_interpolation()
#108114
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Convenience function to allow resetting all instances on a
MultiMesh
at once, rather than calling individually per instance.Notes
MultiMeshInstance
as a scene node, but theMultiMesh
resource contains instances themselves (which are reset here), but that naming seems to have been set in stone historically and can't easily be changed now.reset_all_instances...
rather thanreset_instances...
, given that the current is very similar toreset_instance...
used already, am happy to change if this is preferred.