Add apple_platform
feature to check if running on apple platform
#108181
+8
−0
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What it can do ?
This helps to determine at least about whether the
CTRL
or theMETA
should be used for shortcut.Motivation
Reduce manually checking like this.
godot/core/os/keyboard.cpp
Line 373 in efb40c1
Mentioned also in the comment of #108034 (comment), which is about the checking logic of whether current platform is apple or not.
TODO
If it is necessary to do so, I will add also the doc and core-bind.