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Create an undo/redo action when pinning a SoftBody3D point in the editor #108291

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@simpkins simpkins commented Jul 4, 2025

Previously if you pinned a point by clicking on one of the soft body vertex handles the scene was not marked as modified, and the action could not be undone by hitting Ctrl-Z.

I ran into this in my own development, but I suspect that the scene not getting marked as modified is probably the root cause of issue #106325, so I suspect this change fixes that issue.

Previously if you pinned a point by clicking on one of the soft body
vertex handles the scene was not marked as modified, and the action
could not be undone by hitting Ctrl-Z.

I ran into this in my own development, but I suspect that the scene not
getting marked as modified is probably the root cause of issue godotengine#106325,
so I suspect this change fixes that issue.
@simpkins simpkins requested a review from a team as a code owner July 4, 2025 20:41
@Chaosus Chaosus added this to the 4.6 milestone Jul 5, 2025
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