Move 2D and 3D particle editors to the 2D and 3D folders #108368
Merged
Add this suggestion to a batch that can be applied as a single commit.
This suggestion is invalid because no changes were made to the code.
Suggestions cannot be applied while the pull request is closed.
Suggestions cannot be applied while viewing a subset of changes.
Only one suggestion per line can be applied in a batch.
Add this suggestion to a batch that can be applied as a single commit.
Applying suggestions on deleted lines is not supported.
You must change the existing code in this line in order to create a valid suggestion.
Outdated suggestions cannot be applied.
This suggestion has been applied or marked resolved.
Suggestions cannot be applied from pending reviews.
Suggestions cannot be applied on multi-line comments.
Suggestions cannot be applied while the pull request is queued to merge.
Suggestion cannot be applied right now. Please check back later.
Follow-up to PR #104696. This PR moves the 2D and 3D particle editors into the new 2D and 3D folders. Previously, the 2D particle editors, 3D particle editors, and general shared code was all in one file (well, two,
.h
and.cpp
).This PR doesn't undo PR #94371, the code is still unified, with the 2D and 3D editors each inheriting the general base class, just now the 2D and 3D parts are organized into the 2D and 3D folders.