Grand Prix 2
From PCGamingWiki, the wiki about fixing PC games
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|
| Developers | |
|---|---|
| MicroProse | |
| Release dates | |
| DOS | 1996 |
| Windows (DOSBox) | 2026 |
| Taxonomy | |
| Monetization | One-time game purchase |
| Modes | Singleplayer, Multiplayer |
| Controls | Direct control |
| Genres | Racing, Simulation |
| Vehicles | Track racing |
| Art styles | Realistic |
| Series | Grand Prix |
| Grand Prix | |
|---|---|
| Subseries of Formula 1 | |
| Formula One Grand Prix | 1992 |
| Grand Prix 2 | 1996 |
| Grand Prix 3 | 2000 |
| Grand Prix 4 | 2002 |
Grand Prix 2 is a singleplayer and multiplayer racing and simulation game in the Grand Prix series.
The upcoming digital re-release is renamed to GCR2 (Geoff Crammond Racing 2).
General information
- grandprix2.de - A fan site for the game
- Steam Community Discussions
Availability
| Source | DRM | Notes | Keys | OS |
|---|---|---|---|---|
| Retail | ||||
| Steam (upcoming) |
Essential improvements
x86GP2
- x86GP2 - an unofficial Windows port with updates to modernize the game
Game data
Configuration file(s) location
| System | Location |
|---|---|
| DOS | |
| Windows | <path-to-game> (mounted in DOSBox)[Note 1] |
| Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/3603720/pfx/[Note 2] |
Save game data location
| System | Location |
|---|---|
| DOS | <path-to-game>\ |
| Windows | <path-to-game>\[Note 3] <path-to-game> (mounted in DOSBox)[Note 1] |
| Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/3603720/pfx/[Note 2] |
Save game cloud syncing
| System | Native | Notes |
|---|---|---|
| Steam Cloud |
Video
| Graphics feature | State | Notes | |
|---|---|---|---|
| Widescreen resolution | |||
| Multi-monitor | |||
| Ultra-widescreen | |||
| 4K Ultra HD | |||
| Field of view (FOV) | |||
| Windowed | For DOSBox toggle with Alt+↵ Enter (see the glossary page for other workarounds). | ||
| Borderless fullscreen windowed | See the glossary page for potential workarounds. | ||
| Anisotropic filtering (AF) | |||
| Anti-aliasing (AA) | |||
| Vertical sync (Vsync) | For DOSBox use an unofficial build (see the glossary page for other workarounds). | ||
| 60 FPS and 120+ FPS | Capped 25 fps | ||
Input
| Keyboard and mouse | State | Notes |
|---|---|---|
| Remapping | For DOSBox use the DOSBox Mapper (see the glossary page for other workarounds). | |
| Mouse sensitivity | ||
| Mouse acceleration | ||
| Mouse input in menus | ||
| Keyboard and mouse prompts | ||
| Mouse Y-axis inversion | ||
| Controller | ||
| Controller support | ||
| Full controller support | ||
| Controller remapping | For DOSBox use the DOSBox Mapper (see the glossary page for other workarounds). | |
| Controller sensitivity | ||
| Controller Y-axis inversion |
| Controller types |
|---|
| XInput-compatible controllers | Using a fork of DOSBox, like DOSBox-ECE, is recommended if using XInput controllers. | |
|---|---|---|
| Xbox button prompts | ||
| Impulse Trigger support |
| DirectInput-compatible controllers |
|---|
| PlayStation controllers |
|---|
| Nintendo controllers |
|---|
| Other controller(s) |
|---|
| Additional information | ||
|---|---|---|
| Controller hotplugging | ||
| Input prompt override | ||
| Haptic feedback | ||
| Simultaneous controller+KB/M |
Audio
| Audio feature | State | Notes |
|---|---|---|
| Separate volume controls | ||
| Surround sound | ||
| Subtitles | No speech. | |
| Closed captions | ||
| Mute on focus lost | For DOSBox change the priority background value in the DOSBox configuration file. |
|
| Royalty free audio |
Localizations
| Language | UI | Audio | Sub | Notes |
|---|---|---|---|---|
| English | ||||
| French |
Network
Multiplayer types
| Type | Native | Players | Notes | |
|---|---|---|---|---|
| Local play | Hot seat |
|||
| LAN play | 2 | Versus |
||
| Online play | 2 | Versus The official multiplayer service has been shut down. Use Classic Gaming Arena |
||
Connection types
| Type | Native | Notes |
|---|---|---|
| Matchmaking | ||
| Peer-to-peer | ||
| Dedicated | ||
| Self-hosting | ||
| Direct IP |
Other information
API
| Technical specs | Supported | Notes |
|---|---|---|
| DOS video modes | VGA, SVGA |
Mods
- Grand Prix II continues to have a relatively large modding community with a wide variety of mods including new car liveries and new tracks.
- Installing new tracks requires overwriting the old track in question, as the game is hard-coded to read 16 tracks.
- Installing tracks requires a no-CD patch.
- Most mods are available from grandprix2.de. Some tracks require gp2limit.
- It is possible to mod the teams in the game outside of the in-game driver/team names editor using gp2edit.
Printer support
- Official DOSBox builds don't support printing.
| Enable printer support[1] |
|---|
|
Set up DOSBox printer support. |
System requirements
| DOS | ||||
|---|---|---|---|---|
| Minimum | ||||
| Operating system (OS) | 5.0 | |||
| Processor (CPU) | Intel 486DX | |||
| System memory (RAM) | 8 MB | |||
| Storage drive (HDD/SSD) | 42 MB | |||
| Video card (GPU) | VGA, SVGA | |||
Notes
- ↑ 1.0 1.1 File/folder structure within the installation folder reflects the path(s) listed for DOS game data.
- ↑ 2.0 2.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Use Wine's registry editor to access any Windows registry paths.
- The app ID (3603720) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.
- ↑ When running this game without elevated privileges (Run as administrator option), write operations against a location below
%PROGRAMFILES%,%PROGRAMDATA%, or%WINDIR%might be redirected to%LOCALAPPDATA%\VirtualStoreon Windows Vista and later (more details).
References
- ↑ Verified by User:Garrett on 2016-01-04
