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Allow using RenderPlugin
and WinitPlugin
with WindowPlugin
being disabled
#19042
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hukasu
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…`CameraDriverNode`
Generally pretty reasonable idea. Can you explain your use case here? I assume this is for headless testing or something? |
I was trying to make a test for programatic detection of the memory leaks when using |
alice-i-cecile
approved these changes
May 5, 2025
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Labels
A-Rendering
Drawing game state to the screen
A-Windowing
Platform-agnostic interface layer to run your app in
C-Usability
A targeted quality-of-life change that makes Bevy easier to use
S-Needs-Review
Needs reviewer attention (from anyone!) to move forward
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Objective
Allow using
RenderPlugin
andWinitPlugin
on apps that haveWindowPlugin
disabled.Solution
Create guards for systems and methods that rely on resources inserted by
WindowPlugin
.Testing
Doing a experiment with a headless app locally.