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v0.7.0

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@dylanmccall dylanmccall released this 24 Sep 23:40
· 278 commits to main since this release
e055596

This release includes an extensive rewrite of many low level aspects of the godot-block-coding plugin. Blocks are now specified as resources, which makes it easier to create new blocks and reduces the amount of duplication in scene files containing BlockCode nodes.

New blocks are included:

  • Play, Stop, Pause or Continue a sound.
  • Generate random integer or floating point numbers.
  • Execute trigonometry functions like sin, cos, and tan.
  • Check if a CharacterBody2D node is on the floor.
  • Breakpoint, to pause execution in the Godot debugger.

The AnimationPlayer blocks, such as "Play {animation}", now use an options list populated with available animations instead of a free text input field.

The user interface has also been updated with new tooltips for blocks, a way to quickly reset the zoom level, and several gradual improvements related to keyboard accessibility.

What's Changed

New Contributors

Full Changelog: v0.6.2...v0.7.0