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Malare476

9
Posts
1
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A member registered May 17, 2025

Recent community posts

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instantly recognized the Realm of the Mad God assets, and I've got an odd feeling you didn't get their permission to do so.


EDIT: my B, dude, I never realized ROTMG used these same publicly available sprites to make their game. I retract my pretention lol

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Woo! love the update! Absolutely worth the wait.

I love how you expanded on the Necromancy, but I noticed you didn't include the goblin king for resurrection. other than that (and maybe the rabbits, since fighting the wolves instead of feeding them doesn't result in their deaths), you've covered all your bases on that front. 

Can't wait for the next update!

EDIT: and the rats, that 10 juicy power left on the table right there, going un-necromancied and such.

this comment aged very poorly very quickly

fantastic, cant wait to see if i can clear 5k on the elven path now lol

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sweet, always love new updates, and i love that now you can raise rabbits 15 times, but there is a glitch attached to it where only 5 are still available to be raised. I think this is because "Tame dire wolf" doesn't give you any dead rabbits.

great update as always, cant wait for the next one.


EDIT: also, apparently "steal magic knowledge" doesnt trigger the book for arcane blast.

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found a bug with the new 'Raise Satyr" action, it consumes all 10 dead satyrs at once while leaving the action at 1/10. it still awards all the zombie satyrs, but I can tell they were meant to be done one at a time.


Edit: also, now that theres more than 5000 power avaliable, you should probably add another attacker after Demon lieutenant, currently it just sends another lieutenant so you essentially break the timer if you hit 5k

hell yeah, love when this game updates. I know where my Sunday is going!

You are a real G, I know where the rest of my night is going.

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I created an account so I could comment this. Love the game, I check for updates almost every day and have run through every piece of content available. The loop mechanic is certainly a step in the right direction, though the fact that there's only about 4750 or so max power available makes the 5k requirement for the demon assassin a hard cap (though I trust this will change with future updates).

None of that is my main point, though. This wasn't the case in previous versions, but now you cannot gain enough animal handling through the goblin path to tame the dire wolf. I believe changing the skill gain for animal handling for taming regular wolves from 1 to 5 would rectify this, or maybe adding another action that gives experience (like taming rats, maybe).

Granted, the 15 power gained from the dire wolf is marginal at best, but I'm a completionist and never go for the content demon until I clear everything I possibly can.

Great game, I look forward to what you have in store.


Edit: It is also now impossible to clear "Plunder city," since it requires 500 slaughtered citizens when only 100 are now available. Again, the reward is of no consequence, but I'm a completionist. I'm also starting to realize the addition of the precision skill is what skewed so many things, seeing as capturing rabbits doesn't provide animal handling experience anymore and is the stem of the issue I addressed above.