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Yeij

58
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52
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A member registered Jun 11, 2020 · View creator page →

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i went in thinking i was hot shit but quickly realized that it was way harder to manage my attention between the teacher, phone tabs, and quiz questions. stressful and silly, i enjoyed this a lot!

i liked the idea a lot, having to be cautious and disarm traps is a really tense concept. plus, the whimsical magic theme is a nice contrast to that. i was really confused as to what i was supposed to initially do and if the disarming worked, but otherwise this was a cool game!

incredibly cool, having to balance whether i wanted to distract an enemy or see more of the environment with the one rock i could hold was so tense!! i do think that the ai at the end got a bit annoying with how i couldnt outrun them a couple of times when i was so close to reaching the final door. but that couldve been also because, well, i cant see the enemies so i can’t gauge how far they really are. this is some primo shit, well done!!

such a cool use of the theme, so far it’s my favorite interpretation. also love how charming and silly the game is

hey! i’m so sorry to hear about the crashing. we’ve tested this build on multiple computers and didn’t have the same issue, did you do something in particular to have caused this issue? sorry that the dithering was a bit too much (we tweaked it to be much less aggressive too!). thanks for checking out our game and for the feedback!

who are you bruh

im up parrying my epee, im fencing as fuck man

thanks for the nice words! i really wanted to make the Lynch tribute special despite how little time I had to make it, im glad it resonated with you! the sniper dream’s something i was really proud of concocting, definitely will return to it one day. thanks for playing!!

thanks! i made the game in like 6 hours, it’s much less cooler than what it should’ve been 😭😭

this look cool

thank you ben sensei

we gon downvote you into oblivion lil bro

okay bro too far

mmmm men...

idk

thanks! we really overdid ourselves but we're happy to have made what we were able to. afaik, my programmer friend who did the AI knew about the collision issue but it was the best he was able to do in the given timeframe. tho i will say its a lot better than it was at the start of the jam lol. thank you again for checking it out!!

you guys did a great job! it's a simple but really fun and well-executed silly game, would laser civilians again. here's my group's RTS game: https://itch.io/jam/godot-wild-jam-71/rate/2829884

really dig the premise. i went in blind so i didnt read anything besides the warning/disclaimer about audio on the itch page so when i used the laser i was simultaneously shocked and laughed. great job!

neat wizard game, the wind spell was fun to jump around with! would love it if you checked out my group's janky RTS game: https://itch.io/jam/godot-wild-jam-71/rate/2829884

i love the idea, especially killing the farmer pigs by accident since i deserved the farmers' rage. those pigs didnt deserve death! solid game, nice job!

thanks for checking out the game! im sorry to hear about your experience. admittedly we did very little playtesting in our game. we especially arent happy with how we did the unit prices at the time of submission, definitely contributes to the lopsided difficulty.

thank you, im glad to hear that you liked the art! the turret's friendly fire is actually intentional. we did a bad job explaining some mechanics but the turret attacks everything in its range, one of the unintended consequences of our game.

i dont know why that happens, we've had friends download the game from the webpage and have had no issues. im very sorry to hear that, ill let my programmer friends know

Really cool idea, I loved how chaotic it got and it was all my fault lol

this is pristine. genuinely great work. i got stuck at one point and had to restart the game to get unstuck but i love the digging puzzles and the use of the theme.

ye we really wanted to expand on the tutorial but couldn't with the time we had. big feature creep on our end, for sure needed more playtesting. thanks for checking out our game!! 

as a butterfly i know two things: whipping forklifts and saying "fuck you" to OSHA. wonderfully silly game, nice stuff!!

i adore the premise. iron lung but in a cool ass heavy mecha. my fav part was figuring out the controls and manipulating the machine as best as i could without catastrophe.

awesome lil roguelike!! bit difficult and rough around the edges, but the final game is neat

cool game! my group's game needs 3 more ratings to reach 20, we'd appreciate it if you could rate it or check it out! https://itch.io/jam/brackeys-7/rate/1420578

my group's game needs 3 more ratings to reach 20, it'd mean a lot if you could rate it or even just check it out! https://itch.io/jam/brackeys-7/rate/1420578

my group's game needs 3 more ratings to reach 20, it'd mean a lot if you could rate it or even just check it out! https://itch.io/jam/brackeys-7/rate/1420578

Played your game, it was pretty cool! Here's my group's fever dream of a game: https://itch.io/jam/brackeys-7/rate/1420578

thanks for the opportunity! the last time i checked, the game i worked on had 14 ratings on it: https://itch.io/jam/brackeys-7/rate/1420578

appreciate the rate for rate, my friends and i made a fever dream of a game if youd like to check it out! https://itch.io/jam/brackeys-7/rate/1420578

yo that'd be cool! my friends and i made a fever dream point and click adventure game if that interests you: https://itch.io/jam/brackeys-7/rate/1420578

my buddies and i made a point-and-click adventure/puzzle game set in a fever dream

https://official-french-toast.itch.io/quaalude-adventure

great gameplay with the fake blocks and fake player, it made for some very interesting puzzles (a couple of them actually had me sit and think for a bit)! the art is also very nice with the simple colors but also beautiful background. overall a good game!