3 page(s) of Posts tagged interstitial

something fun about all those "could granny weatherwax defeat kira" "could the infinity train fix izzy hands" sort of tumblr polls is like. there's a smug answer that's just "it depends whose story they're in," like, bugs bunny always wins if the genre is a looney tunes short but if he's in some sort of grimdark action drama then he's just a rabbit and gets shot by a hunter. but the other way to look at those polls is that's the whole question: whose genre rules have priority? there are some characters whose genre rules take priority over whatever story they're in.

here's what i say, granny weatherwax would always defeat kira precisely because granny can't exist in the death note universe without her own genre rules taking over; there's no "if it's a light yagami story then light wins" here because if granny's there it isn't a light yagami story. bugs bunny always wins because whatever story he enters becomes a looney tunes short, he cannot by his nature exist in any other context. the answer to "which our flag means death character could survive black sails?" is stede bonnet and only stede bonnet, because if any other ofmd character enters black sails they become a black sails character and most black sails characters die. but stede is the one who carries the romcom aura and that's part of who he is, if stede enters the world of black sails then black sails is now a romcom, and he's absolutely fine

I suppose the logical next step is this which genre takes priority.

Who wins: Granny Weatherwax or Bugs Bunny?

Granny Weatherwax

Bugs Bunny

Nuance/tie/vanilla extract/I’m bald

See Results

It’s Granny Weatherwax, and I’ll tell you why:

In a Bugs Bunny story, Bugs will win if a) the loser deserves it, and/or b) it’s funny. But Bugs is also fully capable of committing acts of hubris or foolishness that make him deserving of comeuppance.

In a Granny Weatherwax story, Granny will win because the loser is deserving of comeuppance.

Bugs Bunny winning is not compatible with a Granny Weatherwax story.

Granny Weatherwax winning is compatible with a Bugs Bunny story.

Aight but the flip side of Granny always winning is that she is extremely bad at losing, she's disc's worst loser, she can't handle it, it's one of her major character flaws. It's portrayed as her being incredibly tenacious and strong when it's about something that matters, but also mean, petty and arrogant when it's about minor, everyday things.

If you put a super prideful and powerful character who has a cartoonishly bad reaction/denial about losing at anything in a Bugs Bunny story, then they have to lose, there's no reason for them to be in there otherwise. Rare occasions when Bugs loses are all against opponents who are even more blasé and underdog-coded than he is (like that stupid ass annoying ass turtle) and he's the petty and over-invested one. The winner is whoever cares less, which will never be Granny.

He'd eat shit against Nanny Ogg though.

No, it’s granny weatherwax. she wouldn’t get worked up about bugs bunny, she’d just stare at him unimpressed until he wore himself out. somehow i feel like bugs bunny is in a similar camp to the fae royalty, and she destroyed those guys

The Gang Debates Comics CanonInterstitial Infinity #7image

Riley: I look at Jason...I lock eyes...

Riley [as Shadow]: 9/11?

[Cast giggling]

Marn [laughing]: He looks back at you and is like, "excuse me?"

Riley [as Shadow]: Okay.

Jay: New York City -

Riley [as Shadow]: So he's from us.

Jay: New York City doesn't exist in - does New York City exist in DC Comics? I don't know that.

Marn: No, it's like...Gotham is New York -

Jay: Right.

Marn: - but also Metropolis is kind of New York.

Jay: Right.

Riley: No, but DC - New York does exist because Chicago actually exists.

Marn [overlapping]: Oh yeah, New York does exist. That's true.

Riley: Real places are there.

Jay: And there - you know, there are comics about the DC superheroes, like, in the rubble of 9/11, actually. That's a real comic I read as a kid once.

Marn: Oh my god.

Emma [overlapping]: Oh my god.

Jay: There's one where Krypto the Wonder Dog saves people from the rubble, it's really fucked up.

Clown: Oh my god, I think I actually remember that.

Marn: Well - here's the thing. Was Jason dead during that time.

[Sound of Riley and Marn frantically typing Google searches]

Jay: Uuuuuhhhhh, good f-

Marn: I think he was.

Riley: Two thousand and...

Marn: Hold on, when did Under The Red Hood come out?

Clowne: Do you think anyone would've told him?

Jay: He - he died in the 80s -

Riley [hysterical]: NOBODY TOLD HIM!

Marn: 2005!

Jay: God -

Marn: He came back to life in 2005!

[Riley wheezing]

Clowne: "They did WHAT to the WHAT?"

Jay: No one told him...

[Cast wheezing and giggling]

Jay: He's busy, okay?

Riley: Bruce would've never told him.

[Marn laughing]

Riley: It's absolutely something that Tim knows and like, is like "no one tell him, no one tell him".

Marn: Yeah!

Jay: God.

Shave and a HaircutInterstitial Infinity #5image

Riley: Do you do the whole "shave and a haircut" or do you leave space for him?

Clowne: Huh?

Riley: Do you do the [singing and knocking to the beat] "shave and a haircut" or do you do the [singing, knocking] "for free" as well?

Clowne: Ohhh.

Riley: Do you leave him to knock back the final two?

Clowne: I've never heard of that. No.

Emma: ..."for free"?

Riley: Yeah, it - it's the -

Emma: Two bits!

Riley: -"shave and a haircut, for free."

Jay: Two bits! Nah, it's "two bits", motherfucker.

Emma: It's "two bits"!

Marn [overlapping]: It's "two bits"!

Riley: I dream for more, I guess.

[Cast laughing.]

Riley: I dream of a world where you don't have to PAY for your shave and a haircut!

Jay: Socialist shave and a haircut.

Riley: Comrades, listen to the call!

Art of a stern, fat woman wearing a military-esque uniform and holding a sword behind her back. She is white, with graying long brown hair pulled back into a ponytail. Her face has distinctive eyebags and is scarred. Her uniform is purple with black and silver embellishments. Text on the image says: The Adamant, an Interstitial 2e playbook.ALT
A screenshot of two Playbook Moves from the Adamant.   The first is called I Am the Law, and is automatically taken.  It says: Your worldview is defined by a rigid code of conduct. Write three Rules for yourself and others. They are your Code. Some questions for inspiration: What should you always do, whenever given the chance? What should you never do, no matter the circumstance? Who or what must you always prioritize? When is violence necessary? What emotion are you not allowed to feel? If you break one of your Rules, take Harm. You can only heal this Harm once someone else absolves you of your wrongdoing. When you fill your Harm clock, decide whether your Code or your life matters more. Die or change Playbooks accordingly.  The second is called And the Law is Not Mocked. It says: When someone questions your authority or your Code, you may roll with Dark for any Basic Move against them.ALT

Some people have a moral code they live by. The Adamant has a moral code they believe everyone should live by, and they judge those around them accordingly. No one, however, is held to a harsher standard than they are. They are dogmatic, combative, and repressed.

The Adamant is a playbook for Interstitial 2e, inspired by characters like Inspector Javert, Galahad Teomes, Natsuhi Ushiromiya, and Juri Arisugawa, who avoid questioning their worldview at all costs.

My playbook for the Interstitial 2e playbook jam is done! Check it out on itch.io as The Adamant!

tiny update to I Am the Law!

Art of a stern, fat woman wearing a military-esque uniform and holding a sword behind her back. She is white, with graying long brown hair pulled back into a ponytail. Her face has distinctive eyebags and is scarred. Her uniform is purple with black and silver embellishments. Text on the image says: The Adamant, an Interstitial 2e playbook.ALT
A screenshot of two Playbook Moves from the Adamant.   The first is called I Am the Law, and is automatically taken.  It says: Your worldview is defined by a rigid code of conduct. Write three Rules for yourself and others. They are your Code. Some questions for inspiration: What should you always do, whenever given the chance? What should you never do, no matter the circumstance? Who or what must you always prioritize? When is violence necessary? What emotion are you not allowed to feel? If you break one of your Rules, take Harm. You can only heal this Harm once someone else absolves you of your wrongdoing.  The second is called And the Law is Not Mocked. It says: When someone questions your authority or your Code, you may roll with Dark for any Basic Move against them.ALT

Some people have a moral code they live by. The Adamant has a moral code they believe everyone should live by, and they judge those around them accordingly. No one, however, is held to a harsher standard than they are. They are dogmatic, combative, and repressed.

The Adamant is a playbook for Interstitial 2e, inspired by characters like Inspector Javert, Galahad Teomes, Natsuhi Ushiromiya, and Juri Arisugawa, who avoid questioning their worldview at all costs.

My playbook for the Interstitial 2e playbook jam is done! Check it out on itch.io as The Adamant!

I made a playbook for the Interstitial 2E playbook jam!

A playbook for washed-up has-beens, retired heroes, reformed villains, and heroes who have grown older since their original adventures. Heavily inspired by The Venture Brothers, sci-fi gothic/noir, and post-ending AUs.

INTERSTITIAL 2E PLAYBOOK JAM

After seeing several Interstitial 2e playbooks pop up here and there,  I have decided to make an attempt to gather them all in one spot, and further from that- to convince more people to make them!

This is a jam focused around making new Playbooks for Interstitial, which are all based on archtypes you would see in media like "The Discarded", "The Other",  or "The Chosen", or are more meta books like "The Roleplayer" or "The Memory".  We also introduced the idea of Everything is Interstitial- playbooks that represent whole other games that take the mechanics of Interstitial for a real spin.

If you have never game designed before, now is a great chance to start!   If you have, it's a fun exercise to try and  compress your game down to it's basics.

I look forward to seeing what you make!