Dark Moon/Dark Seer
From Liquipedia Dota 2 Wiki
| Grants the following bonuses per level: | |
| +Expression error: Missing operand for *.HP and +Expression error: Missing operand for *.HP regeneration | |
| +Expression error: Unexpected round operator. armor and Expression error: Missing operand for *. attack speed | |
| +Expression error: Missing operand for *.MP and +Expression error: Missing operand for *.MP regeneration +0.1% base magic resistance +Expression error: Missing operand for *. Main Attack Damage | |
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Expression error: Missing operand for +. ‒ Expression error: Missing operand for +.
(Expression error: Missing operand for +. Avg) | ||
[[Projectile Speed|]] Projectile Speed
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100 (Expression error: Missing operand for +.)
(1.7 BAT) | ||
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Default
Gib Type | ||
[[January 15, 2026 Patch |]]
Released ([[]]) | ||
Competitive Span
Unavailable | ||
Version Control This article is mostly accurate for [[]], the last version this hero was changed in. New interactions that emerged in following patches may have not yet been accounted for. |
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Abilities
[edit]Dark Seer creates a vacuum over the target area that sucks in enemy units, disrupting them and dealing damage.
Cast Animation: 0.4 + 0.7
Effect Radius: 250/350/450/550
Damage: 40/80/120/160
Pull Duration: 0.5
Ish'Kafel modifies the center of gravity to a place of his choosing.
Cast Animation: 0.4 + 0.7
The Dark Seer slices holes into the 'Land Behind the Wall,' causing prismatic energy to seep forth.
Unit
Affects
Allies
Cast Animation: 0.4 + 0.57
Haste Speed: 550
Duration: 3/4.5/6/7.5
Ish'Kafel once used his speed of mind to navigate the maze between the walls.
Point
Affects
Enemies
Raises a wall of warping light that slows and creates replicas of any enemy unit who crosses it. Enemy replicas serve at the Dark Seer's will. Dark Seer may only have one copy an individual enemy unit at a time. Replicas last until they are destroyed, or until the wall's duration ends.
Cast Animation: 0.4 + 0.57
Wall Length: 1000
Wall Width: 50
Movement Speed Slow: 75%
Illusion Damage Taken: 100%/75%/50%
Duration: 45
Slow Duration: 1
Aghanim's Scepter Upgrade
Increases the damage dealt by illusions.
Increases the damage dealt by illusions.
The Dark Seer, while unable to return to his natural realm, can channel part of the prismatic wall with powerful strength of mind, sowing confusion amongst enemy ranks.
Details
- Modified values: Illusion damage dealt (included upgraded) and taken.
- The wall is always created perpendicular to the line between Dark Seer and the targeted point.
- Does not create actual illusions of the units. Instead, it creates copies.
- This means they can cast spells and items. Their items can also be sold.
- They also die normally, instead like illusions.
- Stats which do not work for illusions do work for the copies (regen, attack damage, armor and magic resistance bonuses).
- The Zombie Torso ability is disabled on copied Berserk Zombies.
- Health Aura of the Demon Charmers does not work for heroes.
- When the illusion dies, the wall cannot create a new one of that unit.
- Does not create illusion of ancient units.
- Slows the unit upon creating an illusion of it.
Talents
[edit]| +70 Ion Shell Damage | 25 | 12% Cooldown Reduction |
|---|---|---|
| +25 Intelligence | 20 | +12 Strength |
| +14 Health Regen | 15 | +90 Damage |
| +100 Cast Range | 10 | 12% Evasion |
| ▃ ▃ ▃ ▃ ▃ ▃ ▃ +2 All | ||
NOTES
- Replaced talents: None.
- The evasion stacks multiplicatively with other sources of evasion.
- The health regen is added as a bonus and does not benefit illusions.
- The attack damage is added as bonus attack damage, and therefore does not benefit illusions.
- Cooldown reduction affects abilities and items. Stacks multiplicatively with Octarine Core.