Dark Moon/Medusa

From Liquipedia Dota 2 Wiki
Dark Moon/Medusa
+
+
+
Grants the following bonuses per level:
+Expression error: Missing operand for *.HP and +Expression error: Missing operand for *.HP regeneration
+Expression error: Unexpected round operator. armor and Expression error: Missing operand for *. attack speed
+Expression error: Missing operand for *. Main Attack Damage
+Expression error: Missing operand for *.MP and +Expression error: Missing operand for *.MP regeneration
+0.1% base magic resistance
Show/Hide Tooltips
-1
Armor
(113.57 EHP)
25%
Magic Resist
(160 EHP)
1200
Projectile Speed
Melee Melee units have their projectile speed set to 900, if they should ever need it.
File:Dota2 icon.png
([[Attack Range#Acquisition Range|]])
100 (Expression error: Missing operand for +.)
(1.7 BAT)
Base Attack Time Attacks per Second is defined as
ΣAS / BAT / 100
[[Movement Speed#Base Movement Speed|]] 
Turn Rate This unit takes 0.105s to turn 180°.
Default
Gib Type
[[January 14, 2026 Patch |]]
Released
([[]])
Competitive Span
Unavailable
Version Control
This article is mostly accurate for [[]], the last version this hero was changed in.

New interactions that emerged in following patches may have not yet been accounted for.
Show/Hide Tooltips

Abilities

[edit]
Q
T
Split Shot
Toggle
Affects
Enemies
Medusa magically splits her shot into several arrows. These arrows deal a lower percent of her normal damage.
The extra targets will not receive other attack effects (such as critical strike) and Unique Attack Modifiers.
Search Radius: 700
Bonus Attack Targets: 2/3/4/5
Attack Damage Reduction: 65%/70%/75%/80%
0
All who encounter the cursed Gorgon will feel her rage.
Affects
Enemies / Self
Magical / Pure
A mystic snake made of energy jumps from target to target dealing damage, stealing mana, and turning units to stone. After it reaches its last target, it returns to Medusa to replenish her with mana. The snake deals more damage per jump and steals 15%/20%/25%/30% of the targets' total mana.
Cast Animation: 0.4 + 0.57
Jump Radius: 475
Number of Jumps: 5/6/7/8
Base Damage: 50/90/130/170
Damage Increase per Jump: 35%
Max Mana Stolen: 15%/20%/25%/30%
Petrify Duration: 3/3.75/4.5/5.25
13
Mana Cost
100/110/120/130
The Gorgon's curse is her greatest strength.
Toggle
Affects
Self
Creates a shield that absorbs 60% of the incoming damage in exchange for Medusa's mana.
Damage Absorbed per Mana: 1.6/1.9/2.2/2.5
0
While Medusa was not gifted with eternal life upon birth, her curse bestowed her with impressive defensive powers.
R
G
Stone Gaze
Affects
Enemies
Pure / HP Removal
Any enemy units looking at Medusa will have their movement and attack speed slowed. If 2 seconds of total time is accumulated looking at Medusa while Stone Gaze is active, that unit will turn to stone. Petrified units are stunned, have 100% magic damage resistance, and take bonus physical damage. If the petrified unit is an illusion, it is immediately killed.
Cast Animation: 0.4 + 0.5
Radius: 1000
Move Speed Slow: 35%
Attack Speed Slow: 35
Turn Rate Slow: 35%
Attack Damage Amplification: 50%
Gaze Duration: 5/6/7
Stone Duration: 3 (With level 25 Left Talent.With level 25 Left Talent. 4)
90
Mana Cost
200
The beauty of Medusa is legendary.

Talents

[edit]
+1s Stone Gaze Stun2525% Lifesteal
+500 Mana20+15 Agility
10% Evasion15+20 Attack Speed
+15 Damage10+10 Intelligence
▃ ▃ ▃ ▃ ▃ ▃ ▃
+2 All / / Attributes
NOTES
  • Replaced talents: None.
  • The attack damage is added as bonus attack damage, and therefore does not benefit illusions.
  • The evasion stacks multiplicatively with other sources of evasion.
  • Upgrading mana increases maximum mana capacity and keeps the current mana percentage.