Dark Moon/Treant Protector

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Dark Moon/Treant Protector
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Grants the following bonuses per level:
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+Expression error: Missing operand for *.MP and +Expression error: Missing operand for *.MP regeneration
+0.1% base magic resistance
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-1
Armor
(113.57 EHP)
25%
Magic Resist
(160 EHP)
[[Projectile Speed|]]
Projectile Speed
Melee Melee units have their projectile speed set to 900, if they should ever need it.
File:Dota2 icon.png
([[Attack Range#Acquisition Range|]])
100 (Expression error: Missing operand for +.)
(1.7 BAT)
Base Attack Time Attacks per Second is defined as
ΣAS / BAT / 100
[[Movement Speed#Base Movement Speed|]] 
Turn Rate This unit takes 0.105s to turn 180°.
Default
Gib Type
[[January 16, 2026 Patch |]]
Released
([[]])
Competitive Span
Unavailable
Version Control
This article is mostly accurate for [[]], the last version this hero was changed in.

New interactions that emerged in following patches may have not yet been accounted for.
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Abilities

[edit]
Q
R
Overgrowth
Affects
Enemies
Summons an overgrowth of vines and branches around Treant that prevent afflicted enemies from moving, blinking, going invisible, or attacking.
Cast Animation: 0.5 + 1.17
Radius: 275/300/350/400
Duration: 2/2.5/3/3.5
Aghanim's Scepter Upgrade
Aghanim's Scepter Upgrade
Grants the Eyes In The Forest ability. When Overgrowth is cast, it is also cast around Eye of the Forest.
15 (With level 20 Right Talent.With level 20 Right Talent. 12.75)
Mana Cost
75
Rooftrellen calls the ancestral spirit of nature, releasing its power through all of his kin.
W
E
Leech Seed
Passive
Affects
Enemies / Allies
Magical
When the cooldown is ready, Leech Seed causes Treant's next attack to plant a life-sapping seed in an enemy unit, draining its health, while simultaneously slowing it. The seed heals friendly units around it. Pulses 6 times.
Radius: 500
Pulse Interval: 0.75
Damage per Pulse: 15/30/45/60
Heal per Pulse: 15/30/45/60
Move Speed Slow: 28%
Duration: 4.5
10/9/8/7 (With level 20 Right Talent.With level 20 Right Talent. 8.5/7.65/6.8/5.95)
Rooftrellen nurtures the beings under his stewardship, sustained by the lifeforce of trespassers into his sacred ground.
E
V
Living Armor
Point / Unit
Affects
Allies
Infuses the target hero or structure with a protective coating which grants bonus regeneration. Also blocks some damage from all sources. Dispels when a number of damage instances are taken.
Cast Animation: 0.5 + 0.4
Cast Range: Global
Damage Block Instances: 10/15/20/25 (With level 25 Left Talent.With level 25 Left Talent. 15/20/25/30)
Damage Block: 20/40/60/80
Health Regeneration Bonus: 4/8/12/16
Duration: 15
30/24/18/12 (With level 20 Right Talent.With level 20 Right Talent. 25.5/20.4/15.3/10.2)
Mana Cost
50
The roots and tendrils of the Treant Protectors are far-reaching, stimulating the growth and rejuvenation of all of nature.
R
T
Great Protector
Affects
Self
Treant plants his roots and grows in size, gaining large amounts of bonus strength while losing movement speed.
Strength Bonus: 50/100/150
Movement Speed: 150
Duration: 10/11/12
45 (With level 20 Right Talent.With level 20 Right Talent. 38.25)
Mana Cost
125
D
D
Eyes In The Forest
Affects
Trees / Enemies
Magical
Treant Protector enchants a tree, which grants him unobstructed vision in that location. If Overgrowth is cast, units within a 275/300/350/400 radius of an enchanted tree will be entangled.
Cast Animation: 0.2 + 0.83
Overgrowth Radius: 275/300/350/400
Overgrowth Damage per Second: 0
25 (With level 20 Right Talent.With level 20 Right Talent. 21.25)
Mana Cost
100
One can never be too certain who, or what, might need protecting.
Details
  • Modified values: Overgrowth radius and Overgrowth damage per second.
  • There is no limit on how many enchanted trees can be up at one time.
  • An enchanted tree has no expire time; it lasts until destroyed.
  • Enchanted trees have distinct icons on the minimap. Just like buildings, it is colored green if allied, and red if not.

Talents

[edit]
+5 Living Armor Block Instances25+40 Movement Speed
+65 Damage2015% Cooldown Reduction
+25 Movement Speed15+10 Strength
+2 Mana Regen10+30 Attack Speed
▃ ▃ ▃ ▃ ▃ ▃ ▃
+2 All / / Attributes
NOTES
  • Replaced talents: Gold income bonus replaced by strength bonus and respawn time reduction replaced by movement speed bonus.
  • The mana regen is added as a bonus and does not benefit illusions.
  • Cooldown reduction affects abilities and items. Stacks multiplicatively with Octarine Core and additively with Arcane Rune.
  • The attack damage is added as bonus attack damage, and therefore does not benefit illusions.