Fantasy Dota
From Liquipedia Dota 2 Wiki
Fantasy Dota is a feature that lets players create their own team of professional players within a Fantasy League, and compete with other players in the league based on points earned by their team. Points are earned whenever a professional player participates in any Tournament match. It is similar to Fantasy Baseball.
Various in-game rewards can be earned by participating in Fantasy Dota. Dota Plus members may earn shards by participating in Fantasy Dota for the Dota Pro Circuit.
Seasons
[edit]| Season | Duration | Ticket | Rewards |
|---|---|---|---|
| Season 1 | May 19 – July 28, 2014 | Pins | |
| Trophies | |||
| |||
| Season 2 | September 29 – December 14, 2014 | Teleport Effects | |
| Trophies | |||
| |||
| The International 2016 Fantasy League | August 2 - August 13, 2016 | - | Battle Pass Levels |
| Boston Major 2016 Fantasy League | December 03 – December 10, 2016 | Teleport Effects | |
| Teleport Effect & Team Emoticon | |||
| The International 2017 Fantasy League | August 2 - August 15, 2017 | - | Battle Pass Levels |
General Information
[edit]- Players can create one Fantasy League each after purchasing a ticket.
- Players who have a ticket can join any number of leagues.
- Each league can hold up to 10 members, therefore 10 teams.
- After a league is created, players can invite friends for a timed Live Draft to select professional players for their Fantasy Teams.
- Each professional player can only be drafted by one person.
- Players who miss the drafting time will have randomly selected team members.
- Members who miss the Live Draft will have random players picked by the system.
- Players who have been kicked out of a league will have their Fantasy Season ticket refunded.
- The system will automatically match teams in the same league against each other every week.
- The team with the most points at the end of the week (Sunday at midnight) wins that round.
- Settings, including scoring can be customized by the league commissioner (the player who created the league).
- Valve provides an official web interface for tracking Fantasy statistics.
Roster
[edit]- Each team can have up to 8 players.
- Rosters can be changed once per day.
- Team members are locked for the day once that individual has started scoring.
Roles
[edit]- Professional players are categorized into Core and Support roles.
- Roles do not affect scoring.
- Each Fantasy Team must include the following combination of professional players by their roles:
| Active Roster | Bench |
|---|---|
|
|
Free Agents
[edit]- Teams can drop a professional player from its roster and pick up another player that is not owned by any other team (a "free agent").
- These requests are processed nightly.
- Only one request can be active at a time.
- If multiple teams attempt to pick up the same player, priority is given to the team with the worst record.
- Player trading is not currently supported.
Scoring
[edit]Each professional player will earn a score based on their in-game performance. After each match, a team's score is the total sum of all its 5 active members.
- In a best-of-three series, each player earns points only for their highest-scoring games.
- Winning or losing does not affect a player's score.
- Stand-ins will not earn any points.
- Matches played in Premium and Professional tournaments count towards players' scores.
- By default, Premium tournaments count for 100% points and Professional Tournaments count for 25% points.
Default Score Chart
[edit]- Score values can be customized by the league commissioner.
| Statistic | Points per |
|---|---|
| Kill | 0.3 |
| Death | -0.3 |
| Assist | 0.15 |
| Last hit | 0.003 |
| Gold per minute | 0.002 |
| Tower Kill | 1 |
| Roshan Kill | 1 |
| Team Fight | 3 |
| Wards Planted | 0.5 |
| Camps Stacked | 0.5 |
| Runes Grabbed | 0.25 |
| First Blood | 4.0 |
| Stuns | 0.05 |
History
[edit]- An early version of Fantasy Dota was included with The International 2013 Interactive Compendium, but was not considered a separate feature.





