Siltbreaker/Gyrocopter
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Siltbreaker/Gyrocopter
| Grants the following bonuses per level: | |
| +Expression error: Missing operand for *.HP and +Expression error: Missing operand for *.HP regeneration | |
| +Expression error: Unexpected round operator. armor and Expression error: Missing operand for *. attack speed +Expression error: Missing operand for *. Main Attack Damage | |
| +Expression error: Missing operand for *.MP and +Expression error: Missing operand for *.MP regeneration +0.1% base magic resistance | |
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Expression error: Missing operand for +. ‒ Expression error: Missing operand for +.
(Expression error: Missing operand for +. Avg) | ||
3000 Projectile Speed
| ||
100 (Expression error: Missing operand for +.)
(1.7 BAT) | ||
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Default
Gib Type | ||
[[January 14, 2026 Patch |]]
Released ([[]]) | ||
Competitive Span
Unavailable | ||
Version Control This article is mostly accurate for [[]], the last version this hero was changed in. New interactions that emerged in following patches may have not yet been accounted for. |
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Hero stats changes: Day vision range reduced from 1800 to 1100. No other changes.
Abilities
[edit]Launches a salvo of rockets at nearby enemy units in a radius around the Gyrocopter. Lasts 3 seconds.
Cast Animation: 0 + 0
Search Radius: 400
Rockets per Second: 10
Damage per Rocket: 10/16/22/28
Barrage Duration: 3
Aurel's new craft has an increased payload for rockets, enhancing their rapid-fire capabilities.
| Homing Missile | |||||||||||||||||||||||||||||||||
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Fires a homing missile to seek the targeted enemy unit. The missile gains speed over time, dealing damage and stunning when it impacts the target. Homing Missile deals greater damage the further it has traveled. Enemy units can destroy the missile before it reaches its target.
Cast Animation: 0.3 + 0.5
Cast Range: 1050
Hero Attacks to Destroy: 3/3/4/5
Tower Attacks to Destroy: 6/6/8/10
Minimum Damage: 50
Maximum Damage: 125/250/375/500
Stun Duration: 2.25/2.5/2.75/3
The biggest missile Aurel could possibly attach to his craft, The Bomb™ has carefully calculated aerodynamics and explosives for maximum impact.
No
Affects
Enemies
Gyrocopter's attacks hit all enemy units in an area around it for a limited number of attacks. Only the main target of attacks will receive attack bonuses such as Critical Strike. Lasts 15 seconds or until the attacks are used.
Cast Animation: 0 + 0
This newly revamped Gyrocopter has attached enough armaments to assault in a 360 degree radius.
Call down an aerial missile strike on enemy units in a target area. Two missiles arrive in succession, the first dealing major damage and minor slow for 2 seconds; the second dealing minor damage and major slow for 4 seconds.
Cast Animation: 0.3 + 0.5
Cast Range: 1000
Effect Radius: 600
Missile One Damage: 200/275/350
Missile Two Damage: 100/150/200
Missile One Move Speed Slow: 30%
Missile Two Move Speed Slow: 60%
Missile One Slow Duration: 2
Missile Two Slow Duration: 4
Aghanim's Scepter Upgrade
Adds a Side Gunner that at random attacks enemy units within a 600 radius every 1.1 seconds.
Adds a Side Gunner that at random attacks enemy units within a 600 radius every 1.1 seconds.
'Bombs away!'
Passive
Affects
Enemies
Attack Range: 600
Attack Interval: 1.1
Details
- Modified values: None.
- Requires Aghanim's Scepter in the active inventory, or an Aghanim's Scepter Synth buff to be unlocked.
- The Side Gunner is not bound to any of Gyrocopter's spells and is not visible in the HUD. However, its values are in Call Down's description.
- The Side Gunner performs an instant attack in the set interval. Its target is chosen completely randomly.
- Since it uses instant attacks, it neither interferes with the regular attacks, nor does it use animations. It also ignores disarms.
- It does not interfere with any other actions of Gyrocopter either. It still attacks while e.g. stunned or while channeling.
- The gunner can proc any attack modifier or any on-hit effect like a regular attack, except for Flak Cannon.
- The gunner can miss to evasion or if Gyrocopter is blinded, unless he has True Strike.
- The Side Gunner uses the same 3000 projectile speed as Gyrocopter's attack.
- The Side Gunner does not attack when Gyrocopter is hidden, invisible or affected by Break.
- However, the gunner ignores fade times and fade delays of spells. It only does not attack when fully invisible.
- The Side Gunner does not attack wards and couriers, but does attack buildings. Only attacks units Gyrocopter has vision over.
- Side Gunner attack speed and range are not affected by anything.
Talents
[edit]| +4 Flak Cannon Attacks | 25 | 3 Homing Missile Charges |
|---|---|---|
| 20% Cooldown Reduction | 20 | +35 Move Speed |
| +30 Attack Damage | 15 | +15% Magic Resist |
| +225 Health | 10 | +6% Spell Amp |
| ▃ ▃ ▃ ▃ ▃ ▃ ▃ +2 All | ||
NOTES
- Replaced talents: None.
- Upgrading health increases maximum health capacity and keeps the current health percentage.
- The magic resistance stacks multiplicatively with other sources of magic resistance.
- The attack damage is added as bonus attack damage, and therefore does not benefit illusions.
- Cooldown reduction affects abilities and items. Stacks multiplicatively with Octarine Core and additively with Arcane Rune.
- Cooldown reduction affects replenish time of Homing Missile.
Patch history
[edit]Description
- Added to Siltbreaker.