Siltbreaker/Gyrocopter

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Siltbreaker/Gyrocopter
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+
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Grants the following bonuses per level:
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+0.1% base magic resistance
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1
Armor
(127.2 EHP)
25%
Magic Resist
(160 EHP)
3000
Projectile Speed
Melee Melee units have their projectile speed set to 900, if they should ever need it.
File:Dota2 icon.png
([[Attack Range#Acquisition Range|]])
100 (Expression error: Missing operand for +.)
(1.7 BAT)
Base Attack Time Attacks per Second is defined as
ΣAS / BAT / 100
[[Movement Speed#Base Movement Speed|]] 
Turn Rate This unit takes 0.105s to turn 180°.
Default
Gib Type
[[January 14, 2026 Patch |]]
Released
([[]])
Competitive Span
Unavailable
Version Control
This article is mostly accurate for [[]], the last version this hero was changed in.

New interactions that emerged in following patches may have not yet been accounted for.
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Hero stats changes: Day vision range reduced from 1800 to 1100. No other changes.

Abilities

[edit]
Q
R
Rocket Barrage
Affects
Enemies
Magical
Launches a salvo of rockets at nearby enemy units in a radius around the Gyrocopter. Lasts 3 seconds.
Search Radius: 400
Rockets per Second: 10
Damage per Rocket: 10/16/22/28
Barrage Duration: 3
7/6.5/6/5.5 (With level 20 Left Talent.With level 20 Left Talent. 5.6/5.2/4.8/4.4)
Mana Cost
90
Aurel's new craft has an increased payload for rockets, enhancing their rapid-fire capabilities.
Homing Missile
Summoned Ward
100
+0
This unit has no mana.
Level 2
Duration Permanent
Armor 0
Magic Resistance 0%
Vision Range (G) 400
Bounty Gold 2030
Experience 20
Notes Uncontrollable
W
E
Homing Missile
Affects
Enemies
Magical
Fires a homing missile to seek the targeted enemy unit. The missile gains speed over time, dealing damage and stunning when it impacts the target. Homing Missile deals greater damage the further it has traveled. Enemy units can destroy the missile before it reaches its target.
Cast Animation: 0.3 + 0.5
Cast Range: 1050
Hero Attacks to Destroy: 3/3/4/5
Tower Attacks to Destroy: 6/6/8/10
Minimum Damage: 50
Maximum Damage: 125/250/375/500
Stun Duration: 2.25/2.5/2.75/3
Charge Replenish Time
(With level 25 Right Talent.With level 25 Right Talent. Cooldown)
Number of Charges
(With level 25 Right Talent.With level 25 Right Talent. 3)
20/17/14/11 (With level 25 Right Talent.With level 25 Right Talent. 0)
Mana Cost
120/130/140/150
The biggest missile Aurel could possibly attach to his craft, The Bomb™ has carefully calculated aerodynamics and explosives for maximum impact.
E
F
Flak Cannon
Affects
Enemies
Gyrocopter's attacks hit all enemy units in an area around it for a limited number of attacks. Only the main target of attacks will receive attack bonuses such as Critical Strike. Lasts 15 seconds or until the attacks are used.
Search Radius: 1250
Number of Attacks: 3/4/5/6 (With level 25 Left Talent.With level 25 Left Talent. 7/8/9/10)
Duration: 15
30 (With level 20 Left Talent.With level 20 Left Talent. 24)
Mana Cost
50
This newly revamped Gyrocopter has attached enough armaments to assault in a 360 degree radius.
R
C
Call Down
Affects
Enemies
Magical
Call down an aerial missile strike on enemy units in a target area. Two missiles arrive in succession, the first dealing major damage and minor slow for 2 seconds; the second dealing minor damage and major slow for 4 seconds.
Cast Animation: 0.3 + 0.5
Cast Range: 1000
Effect Radius: 600
Missile One Damage: 200/275/350
Missile Two Damage: 100/150/200
Missile One Move Speed Slow: 30%
Missile Two Move Speed Slow: 60%
Missile One Slow Duration: 2
Missile Two Slow Duration: 4
Aghanim's Scepter Upgrade
Aghanim's Scepter Upgrade
Adds a Side Gunner that at random attacks enemy units within a 600 radius every 1.1 seconds.
55/50/45 (With level 20 Left Talent.With level 20 Left Talent. 44/40/36)
Mana Cost
125
'Bombs away!'
Side Gunner
Pierces Debuff Immunity sources. This ability is not bestowed by Illusions. Fully disabled by Break.
Passive
Affects
Enemies
A Side Gunner that at random attacks enemy units within a 600 radius every 1.1 seconds.
Attack Range: 600
Attack Interval: 1.1
Details
  • Modified values: None.
  • Requires Aghanim's Scepter in the active inventory, or an Aghanim's Scepter Synth buff to be unlocked.
  • The Side Gunner is not bound to any of Gyrocopter's spells and is not visible in the HUD. However, its values are in Call Down's description.
  • The Side Gunner performs an instant attack in the set interval. Its target is chosen completely randomly.
    • Since it uses instant attacks, it neither interferes with the regular attacks, nor does it use animations. It also ignores disarms.
    • It does not interfere with any other actions of Gyrocopter either. It still attacks while e.g. stunned or while channeling.
    • The gunner can proc any attack modifier or any on-hit effect like a regular attack, except for Flak Cannon.
    • The gunner can miss to evasion or if Gyrocopter is blinded, unless he has True Strike.
  • The Side Gunner uses the same 3000 projectile speed as Gyrocopter's attack.
  • The Side Gunner does not attack when Gyrocopter is hidden, invisible or affected by Break.
    • However, the gunner ignores fade times and fade delays of spells. It only does not attack when fully invisible.
  • The Side Gunner does not attack wards and couriers, but does attack buildings. Only attacks units Gyrocopter has vision over.
  • Side Gunner attack speed and range are not affected by anything.

Talents

[edit]
+4 Flak Cannon Attacks253 Homing Missile Charges
20% Cooldown Reduction20+35 Move Speed
+30 Attack Damage15+15% Magic Resist
+225 Health10+6% Spell Amp
▃ ▃ ▃ ▃ ▃ ▃ ▃
+2 All / / Attributes
NOTES
  • Replaced talents: None.
  • Upgrading health increases maximum health capacity and keeps the current health percentage.
  • The magic resistance stacks multiplicatively with other sources of magic resistance.
  • The attack damage is added as bonus attack damage, and therefore does not benefit illusions.
  • Cooldown reduction affects abilities and items. Stacks multiplicatively with Octarine Core and additively with Arcane Rune.

Patch history

[edit]
Description
  • Added to Siltbreaker.