Siltbreaker/Tiny

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Siltbreaker/Tiny
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Grants the following bonuses per level:
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+Expression error: Missing operand for *.MP and +Expression error: Missing operand for *.MP regeneration
+0.1% base magic resistance
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2
Armor
(134.4 EHP)
25%
Magic Resist
(160 EHP)
[[Projectile Speed|]]
Projectile Speed
Melee Melee units have their projectile speed set to 900, if they should ever need it.
File:Dota2 icon.png
([[Attack Range#Acquisition Range|]])
100 (Expression error: Missing operand for +.)
(1.7 BAT)
Base Attack Time Attacks per Second is defined as
ΣAS / BAT / 100
[[Movement Speed#Base Movement Speed|]] 
Turn Rate This unit takes 0.105s to turn 180°.
Default
Gib Type
[[January 16, 2026 Patch |]]
Released
([[]])
Competitive Span
Unavailable
Version Control
This article is mostly accurate for [[]], the last version this hero was changed in.

New interactions that emerged in following patches may have not yet been accounted for.
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Hero stats changes: Day vision range reduced from 1800 to 1100, base armor increased from -1 to 2. No other changes.

Abilities

[edit]
Q
V
Avalanche
Does not pierce Debuff Immunity sources.
Affects
Enemies
Magical
Bombards an area with rocks, stunning and damaging enemy land units.
Cast Animation: 0 + 0.53
Effect Radius: 275
Total Damage: 100/180/260/300 (With level 25 Left Talent.With level 25 Left Talent. 300/380/460/500)
Stun Duration: 1/1.5/2/2.5
17 (With level 25 Right Talent.With level 25 Right Talent. 13.6)
Mana Cost
90/100/110/120
Inanimate rock becomes animate when called by the Stone Giant.
W
T
Toss
Affects
Enemies / Allies
Magical
Grabs the nearest unit in a 275 radius around Tiny, ally or enemy, and launches it at the target unit or rune to deal damage where they land. If the tossed unit is an enemy, it will take an extra 20% damage. Toss does more damage with each level in Grow.
Cast Animation: 0 + 0.53
Cast Range: 1300
Grab Radius: 275
Damage Radius: 275
Damage: 100/200/300/400
Tossed Unit Bonus Damage: 20%
Toss Duration: 1.3
8 (With level 25 Right Talent.With level 25 Right Talent. 6.4)
Mana Cost
70/80/90/100
Tiny's gargantuan stature allows him to catapult even the sturdiest of warriors.
E
C
Trample
Does not pierce Debuff Immunity sources.
Affects
Self / Enemies
Physical
Tiny rushes forward, trampling enemy units with his craggy mass. He gains bonus movement speed and phased collison, while each enemy he tramples is stunned and dealt a portion of his attack damage.
Damage & Stun Radius: 150
Own Attack Damage as Damage: 25%/50%/75%/100%
Movement Speed Bonus: 20%/30%/40%/50%
Armor Bonus: 4/7/10/13
Stun Duration: 1/1.25/1.5/1.75
Trample Duration: 4/4.5/5/5.5
14 (With level 25 Right Talent.With level 25 Right Talent. 11.2)
Mana Cost
30/40/50/60
R
W
Grow
Pierces Debuff Immunity sources. Partially usable or conditionally bestowed by Illusions. Neither affected nor disabled by Break.
Passive
Affects
Self / Enemies aghs
Physical
Tiny gains craggy mass that increases his power at the cost of his attack speed. Increases Tossed unit damage and improves movement speed.
Attack Damage Bonus: 50/100/150
Attack Speed Loss: 20/35/50
Move Speed Bonus: 40/50/60
Craggy Exterior Proc Chance Bonus: 6%/8%/10%
Tossed Unit Bonus Damage: 40%/60%/80% (Upgradable by Aghanim's Scepter. 60%/80%/100%)
Aghanim's Scepter Upgrade
Aghanim's Scepter Upgrade
Allows Tiny to equip a tree, increasing his attack range, and granting a cleave attack. Improves Tossed unit damage.
Attack Range Bonus: 85
Cleave Starting Radius: 150
Cleave Distance: 600
Cleave End Radius: 400
Cleave Damage: 50%
Building Attack Damage Bonus: 75%
Watching a hill become a mountain is awe-inspiring - especially if the mountain begins laying waste to adversaries.

Talents

[edit]
+200 Avalanche Damage2520% Cooldown Reduction
+14 Mana Regen20+25 Attack Speed
+40 Movement Speed15+60 Damage
+14 Intelligence10+8 Strength
▃ ▃ ▃ ▃ ▃ ▃ ▃
+2 All / / Attributes
NOTES
  • Replaced talents: None.
  • The attack damage is added as bonus attack damage, and therefore does not benefit illusions.
  • The mana regen is added as a bonus and does not benefit illusions.
  • Cooldown reduction affects abilities and items. Stacks multiplicatively with Octarine Core and additively with Arcane Rune.

Patch history

[edit]
Description
  • Reduced Toss mana cost from 80/90/100/110 to 70/80/90/100.
  • Increased base armor from 1 to 2.
  • Added to Siltbreaker.