Siltbreaker/Tiny
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Siltbreaker/Tiny
| Grants the following bonuses per level: | |
| +Expression error: Missing operand for *.HP and +Expression error: Missing operand for *.HP regeneration +Expression error: Missing operand for *. Main Attack Damage | |
| +Expression error: Unexpected round operator. armor and Expression error: Missing operand for *. attack speed | |
| +Expression error: Missing operand for *.MP and +Expression error: Missing operand for *.MP regeneration +0.1% base magic resistance | |
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Expression error: Missing operand for +. ‒ Expression error: Missing operand for +.
(Expression error: Missing operand for +. Avg) | ||
[[Projectile Speed|]] Projectile Speed
| ||
100 (Expression error: Missing operand for +.)
(1.7 BAT) | ||
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Default
Gib Type | ||
[[January 16, 2026 Patch |]]
Released ([[]]) | ||
Competitive Span
Unavailable | ||
Version Control This article is mostly accurate for [[]], the last version this hero was changed in. New interactions that emerged in following patches may have not yet been accounted for. |
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Hero stats changes: Day vision range reduced from 1800 to 1100, base armor increased from -1 to 2. No other changes.
Abilities
[edit]Cast Animation: 0 + 0.53
Cast Range: 600
Inanimate rock becomes animate when called by the Stone Giant.
Grabs the nearest unit in a 275 radius around Tiny, ally or enemy, and launches it at the target unit or rune to deal damage where they land. If the tossed unit is an enemy, it will take an extra 20% damage. Toss does more damage with each level in Grow.
Cast Animation: 0 + 0.53
Cast Range: 1300
Grab Radius: 275
Damage Radius: 275
Damage: 100/200/300/400
Tossed Unit Bonus Damage: 20%
Toss Duration: 1.3
Tiny's gargantuan stature allows him to catapult even the sturdiest of warriors.
Tiny rushes forward, trampling enemy units with his craggy mass. He gains bonus movement speed and phased collison, while each enemy he tramples is stunned and dealt a portion of his attack damage.
Cast Animation: 0 + 0
Damage & Stun Radius: 150
Own Attack Damage as Damage: 25%/50%/75%/100%
Movement Speed Bonus: 20%/30%/40%/50%
Armor Bonus: 4/7/10/13
Stun Duration: 1/1.25/1.5/1.75
Trample Duration: 4/4.5/5/5.5
Tiny gains craggy mass that increases his power at the cost of his attack speed. Increases Tossed unit damage and improves movement speed.
Attack Damage Bonus: 50/100/150
Attack Speed Loss: 20/35/50
Move Speed Bonus: 40/50/60
Craggy Exterior Proc Chance Bonus: 6%/8%/10%
Aghanim's Scepter Upgrade
Allows Tiny to equip a tree, increasing his attack range, and granting a cleave attack. Improves Tossed unit damage.
Allows Tiny to equip a tree, increasing his attack range, and granting a cleave attack. Improves Tossed unit damage.
Attack Range Bonus: 85
Cleave Starting Radius: 150
Cleave Distance: 600
Cleave End Radius: 400
Cleave Damage: 50%
Building Attack Damage Bonus: 75%
Watching a hill become a mountain is awe-inspiring - especially if the mountain begins laying waste to adversaries.
Talents
[edit]| +200 Avalanche Damage | 25 | 20% Cooldown Reduction |
|---|---|---|
| +14 Mana Regen | 20 | +25 Attack Speed |
| +40 Movement Speed | 15 | +60 Damage |
| +14 Intelligence | 10 | +8 Strength |
| ▃ ▃ ▃ ▃ ▃ ▃ ▃ +2 All | ||
NOTES
- Replaced talents: None.
- The attack damage is added as bonus attack damage, and therefore does not benefit illusions.
- The mana regen is added as a bonus and does not benefit illusions.
- Cooldown reduction affects abilities and items. Stacks multiplicatively with Octarine Core and additively with Arcane Rune.
Patch history
[edit]Description
- Reduced Toss mana cost from 80/90/100/110 to 70/80/90/100.
- Increased base armor from 1 to 2.
- Added to Siltbreaker.