Air
From Liquipedia StarCraft 2 Wiki
Air Units
[edit]Units in Starcraft II are tagged with one or more Attributes that determine bonus damage, affect targeting, and/or can influence spells and abilities.
The Air units, categorized by race, are listed below.
Protoss
[edit]Heart of the Swarm
[edit]Terran
[edit]Legacy of the Void
[edit]Zerg
[edit]Heart of the Swarm
[edit]Units That Can Attack Air
[edit]Note: All of these units can also attack Colossus with their air attack.
Protoss
[edit]- Stalker
- Sentry
- Archon
- Phoenix
- Void Ray
- Carrier
- High Templar using Psionic Storm or Feedback
- Mothership
Heart of the Swarm
[edit]- Tempest
- Mothership Core, indirectly, using Photon Overcharge
Terran
[edit]- Marine
- Ghost
- Viking (in Fighter Mode)
- Thor
- Battlecruiser
- Raven using Seeker Missile or Auto-Turret
Legacy of the Void
[edit]Zerg
[edit]Legacy of the Void
[edit]- Ravager using Corrosive Bile
Affected Spells and Abilities
[edit]This is a list of spells and abilities that affect units with the attribute of Air.
After a 1.79 second delay, warps spacetime within the target area for 7 seconds. Enemy units and structures within the field will have attack and movement speeds reduced by 50%. |
Unaffected Spells and Abilities
[edit]This is a list of spells and abilities that cannot affect units with the attribute of Air; although other attributes may allow them to still be cast upon the unit.