Early Access 0.2.0

From Liquipedia Stormgate Wiki
[e][h]Early Access 0.2.0
Patch Information
Version:
J81790
Release Date:
December 17, 2024
Highlights
  • New hero (Ryker)
  • Co-op Level Cap raised to Level 20
  • More Team Mayhem Alpha playtesting
  • Bug fixes
Chronology

General

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  • Player Pings
    • New mini-map and in-world visualization of pings.
    • Pings are now player-colored.
    • Structures are now pingable through the Fog of War.
    • Removed the ability to Cancel and Confirm Pings.
    • Fixed ability cooldown pings displaying incorrect duration.
  • CPU optimizations for high unit counts. This includes faster lag recovery, faster rollback, and faster replay scrubbing.
  • Optimizations for low-spec GPUs.
  • Forest Autumn trees have been updated with higher-detail art.
  • Many visual effects now dissipate more gracefully rather than pop suddenly out of existence. There are ongoing efforts to update all of the effects.
  • Fixed an issue where Hornet sound effects were not tied to the volume mixer.
  • The loud crickets found on certain maps have been quieted.
  • Enter will no longer swap between Windowed and Full-Screen mode when pressed.
  • You can now change Screen Percentage if the DLSS tickbox is unchecked but Super Resolution is set to something other than Off.
  • Fixed an issue where certain visual effects would not play for a player if that player didn’t have vision of the center of the target. This was most commonly seen with Saber beam attacks.
  • Fixed various issues that could occur while Alt-Tabbing.

Co-op

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Versus

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  • Enflamed Imps will no longer overkill targets with its attack.
  • Therium Patches will no longer incorrectly show as Enriched when they respawn.
  • Therium Patches will no longer incorrectly show as Enriched when they respawn.
  • Morph Cores are no longer able to push units out of map-bounded camera range.
  • MedTechs no longer cast Nanoswarm on non-Mechanical units when set to autocast.
  • Fixed an issue where Atlases would not gain range bonuses from Veterancy when they morphed between modes.
  • Unloading a unit from a transport will no longer cause them to be added to automated control groups.
  • Fixed an issue where some users saw a greyed-out queue button after leaving a match, making it impossible to queue again immediately.
  • Vectors (in large quantities) will now more consistently obey commands when Delta Jumping or Recalling.
  • Ruination Map
    • Flowers in the concealment were hard to click and have moved to easier-to-reach locations.
    • Chickens no longer appear as enemies on the mini-map.
    • A new lighting pass has been completed to fight the darkness on this map.
    • Fixed some clipping issues ground units were experiencing with the center ramp walls.
    • Removed the audio dead zones in terms of ambience.

Campaign

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  • Medical Wrap will no longer activate when at full health.
  • Skipping past the Ryker event in Mission 1 will no longer prevent Ryker from being recruited to your team.
  • Fixed an issue in Mission 4 where structures could be built on, around, and even in the drill.
  • Fixed an issue where cutscenes could be missing voiceover audio.
  • Fixed an issue where the Campaign Inventory Bar remained on screen during in-game cutscenes.