Early Access 0.2.0
From Liquipedia Stormgate Wiki
Early Access 0.2.0
Patch Information
Version:
J81790
Release Date:
December 17, 2024
Highlights
- New hero (Ryker)
- Co-op Level Cap raised to Level 20
- More Team Mayhem Alpha playtesting
- Bug fixes
Chronology
General
[edit]- Player Pings
- New mini-map and in-world visualization of pings.
- Pings are now player-colored.
- Structures are now pingable through the Fog of War.
- Removed the ability to Cancel and Confirm Pings.
- Fixed ability cooldown pings displaying incorrect duration.
- CPU optimizations for high unit counts. This includes faster lag recovery, faster rollback, and faster replay scrubbing.
- Optimizations for low-spec GPUs.
- Forest Autumn trees have been updated with higher-detail art.
- Many visual effects now dissipate more gracefully rather than pop suddenly out of existence. There are ongoing efforts to update all of the effects.
- Fixed an issue where Hornet sound effects were not tied to the volume mixer.
- The loud crickets found on certain maps have been quieted.
- Enter will no longer swap between Windowed and Full-Screen mode when pressed.
- You can now change Screen Percentage if the DLSS tickbox is unchecked but Super Resolution is set to something other than Off.
- Fixed an issue where certain visual effects would not play for a player if that player didn’t have vision of the center of the target. This was most commonly seen with Saber beam attacks.
- Fixed various issues that could occur while Alt-Tabbing.
Co-op
[edit]- The Adrenaline Amplifiers Gear now has unique icon art.
- The Heavy Construction, Adrenaline Amplifiers, and Change of Plans Gears now each have unique Icon art in the UI menu.
- Pit Crew art is now consistent between Gear menu and when equipped.
- Combat Medic footsteps are no longer exceedingly loud.
- Warz’s Reap the Harvest audio has been adjusted when hitting multiple units.
- Eradicators firing sound effects are no longer spammy.
Versus
[edit]- Enflamed Imps will no longer overkill targets with its attack.
- Therium Patches will no longer incorrectly show as Enriched when they respawn.
- Therium Patches will no longer incorrectly show as Enriched when they respawn.
- Morph Cores are no longer able to push units out of map-bounded camera range.
- MedTechs no longer cast Nanoswarm on non-Mechanical units when set to autocast.
- Fixed an issue where Atlases would not gain range bonuses from Veterancy when they morphed between modes.
- Unloading a unit from a transport will no longer cause them to be added to automated control groups.
- Fixed an issue where some users saw a greyed-out queue button after leaving a match, making it impossible to queue again immediately.
- Vectors (in large quantities) will now more consistently obey commands when Delta Jumping or Recalling.
- Ruination Map
- Flowers in the concealment were hard to click and have moved to easier-to-reach locations.
- Chickens no longer appear as enemies on the mini-map.
- A new lighting pass has been completed to fight the darkness on this map.
- Fixed some clipping issues ground units were experiencing with the center ramp walls.
- Removed the audio dead zones in terms of ambience.
Campaign
[edit]- Medical Wrap will no longer activate when at full health.
- Skipping past the Ryker event in Mission 1 will no longer prevent Ryker from being recruited to your team.
- Fixed an issue in Mission 4 where structures could be built on, around, and even in the drill.
- Fixed an issue where cutscenes could be missing voiceover audio.
- Fixed an issue where the Campaign Inventory Bar remained on screen during in-game cutscenes.