Power

From Liquipedia Stormgate Wiki

Power is a unique mechanic of The Celestial Armada.

It enables the construction of structures and the use of Astral Interventions. Astral Interventions cost temporary Power, which slowly regenerates.

Power utilization (Red, Yellow, Green) impacts construction speed, production speed, research speed, and structure attack speed as well as structure health regeneration and unit energy regeneration within Cascade Field.

Power Loss

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Power is used when constructing most buildings and as a resource used for Astral Interventions from the top-bar.

Power Gain

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  • Constructing a Power Bank provides 20 Power.
  • Constructing an Arcship provides 30 Power.
  • Any Power cost incurred by Astral Interventions will slowly regenerate over time at a rate of 10 Power per minute.

Power Thresholds and Benefits

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Green Yellow Red
Produced Power/Consumed Power ≥ 1.25 Produced Power/Consumed Power ≥ 1 but less than 1.25 Produced Power/Consumed Power < 1
Power is overproduced by over 25%. Power is overproduced, but not by over 25%. Power is underproduced.
 25% Production Speed
 25% Construction Speed*
 25% Research Speed
 25% Structure Attack Speed**
 3 Health/s Structure Regeneration
 0.25 Unit Energy regeneration within Cascade Field
 1 Health/s Structure Regeneration
 0.125 Unit Energy regeneration within Cascade Field
 20% Production Speed
 25% Construction Speed*
 20% Research Speed
 50% Structure Attack Speed**
* When changing power level due to consuming Power by constructing a new building, the new (lower) power level is relevant for the respective construction speed of this building.
** Note, that attack speed modifications in this game refer to the change of attacks per second and not the in-game shown cooldown between attacks. For more details see Attack Speed.

Power Benefits and Surge Bonus

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Like all modifications of properties those benefits are additive.

Patch Changes

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Balance Patch History
PatchReleaseBalance Changes
Early Access - Griffin 07/302024-07-30
  • You are no longer prevented from building structures or firing weapons when you’re in red power.
  • If Produced Power/Consumed Power ≥ 1.25, you’re in the green.
  • If Produced Power/Consumed Power ≥ 1 but less than 1.25, you’re in the yellow.
  • Produced Power/Consumed Power < 1, you’re in the red
  • Green Power grants moderate construction speed, production speed, research speed, structure weapon speed, and structure regeneration bonuses. In addition, all friendly units in your own cascade field gain moderate energy regeneration.
  • Yellow Power grants light structure regeneration bonuses, and all friendly units in your own cascade field gain light energy regeneration.
  • Red Power grants moderate construction speed, production speed, research speed penalties. In addition, structure weapon speed is greatly reduced.

References

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