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Apache Longbow Assault

From PCGamingWiki, the wiki about fixing PC games
Apache Longbow Assault
Apache Longbow Assault cover
Developers
InterActive Vision
Publishers
rondomedia
Activision Value
Engines
RenderWare
Release dates
Windows 2004
Taxonomy
Monetization One-time game purchase
Modes Singleplayer
Pacing Real-time
Perspectives First-person, Third-person
Controls Direct control
Genres Action, FPS, Simulation, TPS
Vehicles Helicopter
Art styles Realistic
Themes Contemporary
Series Operation Air Assault
Apache Longbow Assault on HowLongToBeat
Apache Longbow Assault on IGDB
Apache Longbow Assault on MobyGames
Operation Air Assault
AH-64 Apache Air Assault 2003
Apache Longbow Assault 2004

Warnings

RenderWare games may not work on Windows 11 24H2 or later without using a DirectSound wrapper (see the engine page for details).

Apache Longbow Assault is a singleplayer first-person and third-person action, FPS, simulation and TPS game in the Operation Air Assault series.

It was released as Operation Air Assault 2 in Europe.

Availability

Source DRM Notes Keys OS
Retail
Disc check (requires the CD/DVD in the drive to play)
Simple disc check.
Windows

Game data

Configuration file(s) location

System Location
Windows <path-to-game>\Config.dat[Note 1]
Game's settings are stored in binary file format. See Config structure for more information.

Save game data location

System Location
Windows <path-to-game>\Pilots.dat[Note 1]

Video

Graphics feature State Notes
Widescreen resolution
Only certain 4:3 resolutions are selectable by default. For other resolutions, use the Widescreen & FOV Fix.
Multi-monitor
Use the Widescreen & FOV Fix.
Ultra-widescreen
Use the Widescreen & FOV Fix.
4K Ultra HD
Use the Widescreen & FOV Fix.
Field of view (FOV)
Use the Widescreen & FOV Fix to set a custom FOV value.
Windowed
See the glossary page for potential workarounds.
Borderless fullscreen windowed
See the glossary page for potential workarounds.
Anisotropic filtering (AF)
See the glossary page for potential workarounds.
Anti-aliasing (AA)
See the glossary page for potential workarounds.
High-fidelity upscaling
See the glossary page for potential workarounds.
Vertical sync (Vsync)
See the glossary page for potential workarounds.
60 FPS
120+ FPS
High dynamic range display (HDR)
Color blind mode
See the glossary page for potential workarounds.

Input

Audio

Audio feature State Notes
Separate volume controls
Surround sound
Subtitles
Closed captions
Mute on focus lost
Royalty free audio

Localizations

Language UI Audio Sub Notes
English

Other information

API

Technical specs Supported Notes
Direct3D 8 In-game rendering is done using D3D8 [1]
DirectDraw
The main menu is rendered using DDraw [2]
Executable 32-bit 64-bit Notes
Windows

Middleware

No middleware information; you can edit this page to add it.

System requirements

Windows
Minimum
Operating system (OS)
Processor (CPU)
System memory (RAM)
Storage drive (HDD/SSD)


Notes

  1. 1.0 1.1 When running this game without elevated privileges (Run as administrator option), write operations against a location below %PROGRAMFILES%, %PROGRAMDATA%, or %WINDIR% might be redirected to %LOCALAPPDATA%\VirtualStore on Windows Vista and later (more details).

References

  1. Verified by User:Wintersnowfall on 2025-09-11
  2. Verified by User:Wintersnowfall on 2025-09-11