Crazy Taxi 3: High Roller
From PCGamingWiki, the wiki about fixing PC games
| Developers | |
|---|---|
| Hitmaker | |
| Windows | Strangelite |
| Publishers | |
| Europe | Empire Interactive |
| Japan | Sega |
| Russia | Akella[1] |
| Release dates | |
| Windows | February 26, 2004 |
| Taxonomy | |
| Monetization | One-time game purchase |
| Microtransactions | None |
| Modes | Singleplayer |
| Pacing | Real-time |
| Perspectives | Third-person |
| Controls | Direct control |
| Genres | Arcade, Driving |
| Vehicles | Automobile, Transport |
| Art styles | Cartoon |
| Themes | Contemporary, North America |
| Series | Crazy Taxi |
| Crazy Taxi | |
|---|---|
| Crazy Taxi | 2002 |
| Crazy Taxi 3: High Roller | 2004 |
| Crazy Taxi (2011) | 2011 |
| Crazy Taxi (Steam) | 2014 |
Warnings
- SafeDisc DRM does not work on Windows Vista and later (see Availability for affected releases).
Crazy Taxi 3: High Roller is a singleplayer third-person arcade and driving game in the Crazy Taxi series.
Availability
| Source | DRM | Notes | Keys | OS |
|---|---|---|---|---|
| Retail | SafeDisc 3 DRM[Note 1]. The game works on Windows 10 x64, but doesn't work with Matroska Splitter or LAV Filters. Uninstall all. The FX version starts from inicio del jogo.exe. |
|||
| Retail | Xplosiv re-release is DRM-free and can be run without the disc after installation. |
Monetization
| Type | Notes |
|---|---|
| One-time game purchase | Crazy Taxi 3: High Roller requires an upfront purchase to access. |
Microtransactions
| Type | Notes |
|---|---|
| No microtransactions | Crazy Taxi 3: High Roller has no microtransactions. |
Essential improvements
CT3Tweaks
- Adds custom resolutions, a FOV slider, and 60 FPS support.
- FOV slider and widescreen fix only affect the default camera.
- Increasing the framerate cap beyond 30 FPS results in a visual glitch when driving on sand or dirt where all shadows, visual effects, and destination marks will briefly fly away from the camera and reset multiple times per second depending on the player's speed.
This goes away as soon as the player is off the dust.
Xinput Fix
- Fixes the trigger problem on most XInput controllers, like the Xbox One controller, when using the config application.
By default, using the trigger will crash the config. This XInput Plus file swaps the axis on the triggers to buttons, which stops the config from crashing and allows use for XInput controllers. - Extract the file in the directory where the game is installed, then open
CT3Config.exe, setup the controller and it should work.
It's recommended to do this before using CT3Tweaks. - If controls doesn't work or aren't recognized in the config, open up XInput Plus, select
CT3.exeas the target program, go to the DirectInput tab, select the Advanced sub-tab, click Detect on the controller of choice, and press any button on the controller.
The controller should be recognized by the game now.
Game data
Configuration file(s) location
| System | Location |
|---|---|
| Windows | <path-to-game>\TAXI3.CFG[Note 2] |
Save game data location
| System | Location |
|---|---|
| Windows | <path-to-game>\game[Note 2] |
Video
| Graphics feature | State | WSGF | Notes |
|---|---|---|---|
| Widescreen resolution | Use CT3Tweaks. | ||
| Multi-monitor | |||
| Ultra-widescreen | Use CT3Tweaks. | ||
| 4K Ultra HD | Use CT3Tweaks. | ||
| Field of view (FOV) | Use CT3Tweaks. | ||
| Windowed | Use dgVoodoo 2 or D3DWindower. | ||
| Borderless fullscreen windowed | See the glossary page for potential workarounds. | ||
| Anisotropic filtering (AF) | See the glossary page for potential workarounds. | ||
| Anti-aliasing (AA) | See the glossary page for potential workarounds. | ||
| High-fidelity upscaling | See the glossary page for potential workarounds. | ||
| Frame generation | See the glossary page for potential workarounds. | ||
| Vertical sync (Vsync) | Use dgVoodoo 2. | ||
| 60 FPS | Use CT3Tweaks. | ||
| 120+ FPS | Frame rate is capped at 30 FPS. Use CT3Tweaks to adjust the cap. | ||
| High dynamic range display (HDR) | See the glossary page for potential alternatives. | ||
| Color blind mode | See the glossary page for potential workarounds. | ||
Input
| Keyboard and mouse | State | Notes |
|---|---|---|
| Remapping | ||
| Mouse sensitivity | ||
| Mouse acceleration | ||
| Mouse input in menus | ||
| Keyboard and mouse prompts | ||
| Mouse Y-axis inversion | ||
| Controller | ||
| Controller support | ||
| Full controller support | Does not support mapping to analog triggers. | |
| Controller remapping | Does not support remapping movement from analog stick or assigning multiple buttons to a single input. | |
| Controller sensitivity | ||
| Controller Y-axis inversion |
| Controller types |
|---|
| XInput-compatible controllers | While the game supports XInput controllers by default, the left and right triggers are not recognized by the external configurator.[4] To add trigger support, see XInput Plus. |
|
|---|---|---|
| Xbox button prompts | ||
| Impulse Trigger support |
| DirectInput-compatible controllers |
|---|
| PlayStation controllers | See the glossary page for potential workarounds. |
|---|
| Nintendo controllers |
|---|
| Other controller(s) | Generic DirectInput controllers are supported. | |
|---|---|---|
| Additional button prompts |
| Additional information | ||
|---|---|---|
| Controller hotplugging | ||
| Input prompt override | ||
| Haptic feedback | Referred to as "Enable Force Feedback". Can be toggled from the external configuration. |
|
| Simultaneous controller+KB/M |
Audio
| Audio feature | State | Notes |
|---|---|---|
| Separate volume controls | Sliders for Music, SE and Voice. | |
| Surround sound | Plays up to 7.1.[5] | |
| Subtitles | ||
| Closed captions | ||
| Mute on focus lost | ||
| Royalty free audio | The game uses licensed songs with no option to change to other songs |
Original Xbox Music
- Extract the music files into
<path-to-game>\Media\Musicto restore the Xbox soundtrack.
Localizations
| Language | UI | Audio | Sub | Notes |
|---|---|---|---|---|
| English | Uses metric measurements. | |||
| Italian | FX Interactive release only. | |||
| Japanese | Japanese release only. | |||
| Russian | Official localization by Akella. Local retail only. | |||
| Spanish | FX Interactive release only. |
Issues unresolved
The game stutters on switching music files during gameplay
- Since the same tracks play in the same looping order every time and the game has no problem playing long music files, the initial tracks can be queued with the others until they are longer than a play session to ensure the stutter doesn't occur. The audio tracks played (looping) are:
m03.ogg,m04.ogg, andm05.oggfor West Coast.m08.ogg,m09.ogg, andm10.oggfor Glitter Oasis.m13.ogg,m14.ogg, andm15.oggfor Small Apple.
Other information
API
| Technical specs | Supported | Notes |
|---|---|---|
| Direct3D | 9.0b |
| Executable | 32-bit | 64-bit | Notes |
|---|---|---|---|
| Windows |
System requirements
| Windows | ||||
|---|---|---|---|---|
| Minimum | Recommended | |||
| Operating system (OS) | 98, ME, 2000, XP | |||
| Processor (CPU) | Intel Pentium III 1.0 GHz AMD Athlon 1.0 GHz | |||
| System memory (RAM) | 256 MB | |||
| Storage drive (HDD/SSD) | 500 MB | |||
| Video card (GPU) | Nvidia GeForce 3 ATI Radeon 8500 64 MB of VRAM DirectX 9.0b compatible | 128 MB of VRAM | ||
| Sound (audio device) | DirectX 9.0 compatible | |||
Notes
- ↑ This version of SafeDisc DRM does not work on Windows 10[2] or Windows 11 and is disabled by default on Windows Vista, Windows 7, Windows 8, and Windows 8.1 when the KB3086255 update is installed.[3]
- ↑ 2.0 2.1 When running this game without elevated privileges (Run as administrator option), write operations against a location below
%PROGRAMFILES%,%PROGRAMDATA%, or%WINDIR%might be redirected to%LOCALAPPDATA%\VirtualStoreon Windows Vista and later (more details).
References
- ↑ [1] - last accessed on 2023-02-25
- ↑ Not Loading in Windows 10; this will break thousands of - Microsoft Community - last accessed on 2017-01-16
- ↑ Microsoft - MS15-097: Description of the security update for the graphics component in Windows: September 8, 2015 - last accessed on 2018-02-16
- ↑ Verified by User:MasterBlaster on 2022-08-24
- ↑ Verified by User:MasterBlaster on 2022-08-24
- Tested in 7.1 using Orban Loudness Meter in conjunction with Razer Surround.