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Korea: Forgotten Conflict

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Korea: Forgotten Conflict
Korea: Forgotten Conflict cover
Developers
Plastic Reality Technologies
Publishers
Europe Cenega
North America Tri Synergy
Russia 1C Company
Engines
Typhoon
Release dates
Windows November 2, 2003
Taxonomy
Monetization One-time game purchase
Modes Singleplayer
Pacing Real-time
Perspectives Bird's-eye view, Free-roaming camera
Controls Point and select
Genres Action, Strategy
Art styles Realistic
Themes Cold War, Asia
Korea: Forgotten Conflict on HowLongToBeat
Korea: Forgotten Conflict on MobyGames
Korea: Forgotten Conflict on Wikipedia

Warnings

StarForce DRM does not work on modern versions of Windows (see Availability for affected releases).

Korea: Forgotten Conflict is a singleplayer bird's-eye view and free-roaming camera action and strategy game.

Availability

Source DRM Notes Keys OS
Retail
Disc check (requires the CD/DVD in the drive to play)
SecuROM 5 DRM in English release, StarForce 3 DRM[Note 1] in German and Spanish releases.
Windows
StarForce DRM for this game does not work on modern versions of Windows (see above for affected releases).

Monetization

Type Notes
One-time game purchase The game requires an upfront purchase to access.

Game data

Configuration file(s) location

System Location
Windows

Save game data location

System Location
Windows

Save game cloud syncing

No save game cloud syncing information; you can edit this page to add it.

Video

Input

Keyboard and mouse State Notes
Remapping
Only the keyboard hot-keys are remappable.
Mouse sensitivity
Mouse acceleration
Mouse input in menus
Keyboard and mouse prompts
Mouse Y-axis inversion
Controller
Controller support

Audio

Audio feature State Notes
Separate volume controls
Surround sound
Subtitles
Closed captions
Mute on focus lost
Royalty free audio

Localizations

Language UI Audio Sub Notes
English
Czech
German
Spanish

Issues unresolved

FPS capping at a low frame rate

The game may cap at a low FPS such as 19, restarting instead of shutting down the computer may help.[citation needed]

Quicker than death Prison gate softlock.

If the player loads a save after detonating the explosives, the gate will still appear open but be functionally closed again, blocking the player from continuing the mission if any of the player's characters are behind it, only save after getting every character past the gate.

Issues resolved

Frozen muzzle flashes

Muzzle flashes freeze and don't despawn after shooting.
Cap the framerate to 60 FPS.

Other information

API

Executable 32-bit 64-bit Notes
Windows

Middleware

No middleware information; you can edit this page to add it.

System requirements

Windows
MinimumRecommended
Operating system (OS) 98, 2000
Processor (CPU) Intel Pentium III 733 MHz
AMD Athlon 733 MHz
System memory (RAM) 256 MB
Storage drive (HDD/SSD) 1 GB
Video card (GPU) Nvidia GeForce 2
ATI Radeon
64 MB of VRAM
DirectX 9.0 compatible
Other 4X CD-ROM


Notes

  1. Version 3.0 of StarForce DRM does not work on Windows Vista or later.[1][2][3][4] For supported versions of Windows the StarForce driver may need to be updated manually using SFUPDATE.

References