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This is the first game in the Command & Conquer series. For other games in the series see the Command & Conquer category.

Box artwork for Command & Conquer.
Box artwork for Command & Conquer.
Command & Conquer
Developer(s)Westwood Studios
Publisher(s)Virgin Interactive, Sega
Year released1995
System(s)DOS, Sega Saturn, Mac OS, Windows
Expansion pack(s)The Covert Operations
Followed byCommand & Conquer: Tiberian Sun
SeriesCommand & Conquer
Genre(s)RTS
ModesSingle player, Multiplayer
Rating(s)ESRB Teen
Command & Conquer
Developer(s)Westwood Studios
Publisher(s)Virgin Interactive, Electronic Arts
Year released1996
System(s)PlayStation, PlayStation Portable, PlayStation 3
Command & Conquer
Developer(s)Westwood Studios, Looking Glass Studios
Publisher(s)Nintendo
Year released1999
System(s)Nintendo 64
LinksCommand & Conquer at PCGamingWikiCommand & Conquer ChannelSearch

Command & Conquer (also known as Tiberian Dawn) is a real-time strategy game (RTS) originally developed by Westwood Studios, and released in 1995 for DOS, credited with defining the genre (although much of its gameplay is based on the company's earlier game, Dune II). Combining a detailed playing field, fast responsive gameplay and a story told through video cutscenes, this game has influenced almost everything that has followed in the genre and spawned numerous sequels of its own.

Story[edit | edit source]

Command & Conquer is set in the latter half of the 1990s after a meteorite crash lands near Italy's Tiber river. The impact introduces an alien substance to the world dubbed Tiberium, which becomes of unprecedented value due to its unique property of leaching nutrients from the surrounding soil and crystallizing them, emitting highly toxic gases in the process.

An ancient and quasi-religious secret society, known as the Brotherhood of Nod, proves to somehow have foreseen the potential of this new substance, and reveals itself to have been investing in the development of technology to harvest the Tiberium crystals ahead of the established scientific communities. They soon control almost half the known supply of what has become the most valuable commodity on the global trade markets, and use these assets to sustain a rapidly growing army of followers worldwide under the leadership of a charismatic and self-proclaimed messianic figure, known only as Kane.

Following a series of relentless international bombings which culminate in the destruction of the fictional Grain Trade Center in Vienna, a wave of mass panic and fear begins to sweep the globe. These acts are ultimately attributed to Brotherhood of Nod terrorists and their leader, Kane. The United Nations Security Council realizes Nod has systematically begun with the unfolding of a centuries-old plan for world domination, and sanctions the G7-based Global Defense Initiative task force to intervene on its behalf, inadvertently setting a conflict in motion that will escalate into a modern world war.

Gameplay[edit | edit source]

You can choose to command one of two sides: the Global Defense Initiative (GDI) or the Brotherhood of Nod. Controlling various units and structures, you have to wage war on the opposing side while managing your resources and any base(s).

Table of Contents

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Global Defense Initiative
Brotherhood of Nod

External links[edit | edit source]