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Go Systems Programming

Go Systems Programming

3.4 (8)
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Go Systems Programming

Go Systems Programming

3.4 (8)

Overview of this book

Go is the new systems programming language for Linux and Unix systems. It is also the language in which some of the most prominent cloud-level systems have been written, such as Docker. Where C programmers used to rule, Go programmers are in demand to write highly optimized systems programming code. Created by some of the original designers of C and Unix, Go expands the systems programmers toolkit and adds a mature, clear programming language. Traditional system applications become easier to write since pointers are not relevant and garbage collection has taken away the most problematic area for low-level systems code: memory management. This book opens up the world of high-performance Unix system applications to the beginning Go programmer. It does not get stuck on single systems or even system types, but tries to expand the original teachings from Unix system level programming to all types of servers, the cloud, and the web.
Table of Contents (13 chapters)
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Unix sockets in Go

There exist two kinds of sockets: Unix sockets and network sockets. Network sockets will be explained in Chapter 12, Network Programming, whereas Unix sockets will be briefly explained in this section. However, as the presented Go functions also work with TCP/IP sockets, you will still have to wait till Chapter 12, Network Programming, in order to fully understand them as they will not be explained here. So, this section will just present the Go code of a Unix socket client, which is a program that uses a Unix socket, which is a special Unix file, to read and write data. The name of the program will be readUNIX.go and will be presented in three parts.

The first part is the following:

package main 
 
import ( 
   "fmt" 
   "io" 
   "net" 
   "strconv" 
   "time" 
) 

The second part of readUNIX.go is the following...

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Go Systems Programming
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