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Persona 4 Golden

From PCGamingWiki, the wiki about fixing PC games

This page is for the re-release of the PlayStation Vita game. For the upcoming remake, see Persona 4 Revival.

Persona 4 Golden
Persona 4 Golden cover
Developers
Atlus
P-Studio
Windows Preapp Partners
Windows Ashibi Company[1]
Publishers
Sega
Release dates
Windows June 13, 2020
Reception
Metacritic 87
OpenCritic 88
IGDB 86
Taxonomy
Monetization One-time game purchase
Modes Singleplayer
Pacing Turn-based
Genres JRPG
Art styles Anime
Themes Detective/mystery, Japan, Supernatural
Series Persona
Persona 4 Golden on HowLongToBeat
Persona 4 Golden on IGDB
Persona 4 Golden guide on StrategyWiki
Persona 4 Golden on MobyGames
Persona 4 Golden on Wikipedia
Subseries of Megami Tensei
Megami Ibunroku Persona 1999
Persona 4 Golden 2020
Persona 5 Strikers 2021
Persona 4 Arena Ultimax 2022
Persona 5 Royal 2022
Persona 3 Portable 2023
Megami Ibunroku Persona: Ikuu no Tou Hen 2023
Persona 5 Tactica 2023
Persona 3 Reload 2024
Aegis: The First Mission 2024
Persona 5: The Phantom X 2025
Persona 4 Revival TBA

Persona 4 Golden is the PC port of the detective/mystery JRPG game of the same name for PlayStation Vita from 2012, itself a remaster of the original Persona 4 released in 2008 for Playstation 2. While the PlayStation Vita version expanded upon the original PlayStation 2 title with new features, story elements, characters, spoken lines, anime cutscenes, and more, the PC version adds the ability to choose between English and Japanese voice acting, and focuses on improving the technical state of the game and features enhanced graphics, upscaled cinematics, and support for an uncapped variable framerate.[2][3] The development of this version was led by Atlus with assistance from Preapp Partners and Ashibi Company.[1][4]

The game was released on Steam on June 13, 2020 following a surprise announcement on the PC Gaming Show the same day.[5] In a port analysis posted on IGN and written by guest writer and modder Peter "Durante" Thoman of PH3 Games, he described the version as "a fantastic way to play [the] game, with solid graphics options, arbitrary resolution and framerate support, relatively fast loading times, and good support for remappable keyboard controls," and went on to mention that "even the minor online aspects of the 'Golden' version were faithfully ported."[6]

A major update to the Steam version was released on January 19, 2023, featuring technical and quality of life improvements, to bring it to parity with the PlayStation 4, Nintendo Switch, Xbox One, Xbox Series X/S and the Microsoft Store versions, released on the same day.[7] The existence of an update was previously leaked on November 1, 2022 when a development branch on Steam was inadvertently not password protected, giving players an impression of what to expect.[8]

General information

Steam Community Discussions

Availability

All versions require Denuvo Anti-Tamper DRM.[9]

Version differences

The Digital Deluxe Edition includes the base game as well as an 18 page artbook in PDF format and soundtrack containing 9 tracks in 160kbps MP3 format.

Essential improvements

Skip intro videos

Use Persona Essentials

Game data

Configuration file(s) location

System Location
Microsoft Store %LOCALAPPDATA%\Packages\SEGAofAmericaInc.D0cb6b3aet_s751p9cej88mt\SystemAppData\wgs\<user-id>\
Steam %LOCALAPPDATA%\Sega\P4G\P4G.ini
Steam Play (Linux) <SteamLibrary-folder>/steamapps/compatdata/1113000/pfx/[Note 1]

Save game data location

System Location
Microsoft Store %LOCALAPPDATA%\Packages\SEGAofAmericaInc.D0cb6b3aet_s751p9cej88mt\SystemAppData\wgs\<user-id>\
Steam <Steam-folder>\userdata\<user-id>\1113000\remote\
Steam Play (Linux) <SteamLibrary-folder>/steamapps/compatdata/1113000/pfx/[Note 1]
It is possible to unofficially transfer save game data from the Vita version of the game to the Steam version. See using PlayStation Vita save files.

Save game cloud syncing

System Native Notes
Steam Cloud
Xbox Cloud

Video

Display options
Display options
Graphics options
Graphics options

Graphics feature State Notes
Widescreen resolution
Aspect ratios narrower than 16:9 are letterboxed.
Multi-monitor
Ultra-widescreen
Pillarboxed. See the related WSGF thread or use the related patcher.[citation needed]
4K Ultra HD
Field of view (FOV)
Windowed
Borderless fullscreen windowed
Anisotropic filtering (AF)
Off, Low, and High settings available.
Anti-aliasing (AA)
Post-process AA with an On/Off toggle; SSAA through "Rendering Scale" up to 200%. Adjusting the render scale will also change the resolution of HUD elements.
High-fidelity upscaling
See the glossary page for potential workarounds.
Vertical sync (Vsync)
60 FPS and 120+ FPS
30, 60, 90, or 120 FPS cap.[10]
Can be unlocked entirely with the Framerate unLimiter mod.
Motion blur is tied to frame rate; its effect is reduced as FPS increases.
High dynamic range display (HDR)
See the glossary page for potential alternatives.
Ray tracing (RT)
Color blind mode
See the glossary page for potential workarounds.

Input

Keyboard and mouse State Notes
Remapping
Left-click works as secondary action button, right-click as secondary cancel, these cannot be rebound. Does not respect Windows primary mouse button setting. Valid key bindings are heavily restricted, generally to the alphanumerical and modifier keys.
Mouse sensitivity
Camera angle is fixed.
Mouse acceleration
Windows cursor used, only usable in menus.
Mouse input in menus
Keyboard and mouse prompts
Mouse Y-axis inversion
Controller
Controller support
Full controller support
Controller remapping
Controller sensitivity
Referred to as "Camera Speed".
Controller Y-axis inversion
Referred to as "Inverted Camera".
Controller types
XInput-compatible controllers
Xbox button prompts
Impulse Trigger support
DirectInput-compatible controllers
PlayStation controllers
DualSense also supported. Both need Steam Input activated.
PlayStation button prompts
DualSense button prompts also supported.
Motion sensors support
Light bar support
Adaptive trigger support
DualSense haptic feedback support
Connection modes
Nintendo controllers
Other controller(s)
Specific controllers only.[11]
Additional button prompts

Switch Pro Controller has face buttons reversed to match the controller's button layout.[12]
Additional information
Controller hotplugging
Input prompt override
Haptic feedback
The game is based on the PlayStation Vita version which didn't feature any haptic feedback, only the original PlayStation 2 version has haptic feedback support.[13]
Simultaneous controller+KB/M
Controller inputs and prompts prioritized.
Steam Input
Steam Input API support
Steam Virtual Gamepad (Legacy mode/Hook input)
Steam Input prompt modes
Steam Deck button prompts
Steam Controller (1st gen) button prompts
Steam controller prompts used for all controllers enabled in Steam's controller settings. See here for instructions on how to disable Steam input (or to exclude the game) to get controller specific prompts.
Motion sensors support
Official controller preset(s)
Cursor detection

Audio

Audio options
Audio options

Audio feature State Notes
Separate volume controls
Sliders for BGM, SE, and Voice. Can be set in intervals of 1, from 0-10.
Surround sound
Subtitles
FMV cutscenes only.
Referred to as "Anime Subtitles" in Game Options. Toggleable on/off.
Closed captions
Mute on focus lost
Royalty free audio

Localizations

Language UI Audio Sub Notes
English
Simplified Chinese
Added to the Steam version with the release of the multi-platform remaster version on January 19, 2023.
Traditional Chinese
French
Added to the Steam version with the release of the multi-platform remaster version on January 19, 2023.
German
Added to the Steam version with the release of the multi-platform remaster version on January 19, 2023.
Italian
Added to the Steam version with the release of the multi-platform remaster version on January 19, 2023.
Japanese
Korean
Spanish
Added to the Steam version with the release of the multi-platform remaster version on January 19, 2023.
Latin American Spanish
Neutral Latin-American Spanish Unofficial Translation, download.
Brazilian Portuguese
Fan translation by Phantasie Translate; download.
Russian
Fan localization made by the community "Rabotyagi", download.

Issues fixed

Setup Error

The game won't start, saying: "Setup Error – System does not meet the Minimum Requirements".[citation needed]
Instructions
  1. Go to <path-to-game>.
  2. Delete or rename d3d11.dll or other Directx-related DLL files.
Use DPI compatibility setting for the game executable[14]
  1. Go to <path-to-game>.
  2. Right-click P4G.exe and select Properties.
  3. Under the Compatibility tab, click Change high DPI settings.
  4. Tick Override high DPI scaling behavior and select Application from the drop-down menu.
  5. Click OK.
Run the game in windowed mode and restart
  1. Navigate to SettingsDisplay and set Screen Mode to Windowed.
  2. Exit the game.
  3. Running the game again, higher resolutions should be available in SettingsDisplayScreen Mode.

Notes

After changing to the desired resolution, Screen Mode can be set to Borderless or Fullscreen without further issues.
Change Windows DPI to 100%[14]
  1. Open Windows Settings appSystemDisplay.
  2. Under Scale and layout, change percentage to 100%.

The game doesn't launch, immediately closes

RTSS (RivaTunerStatisticsServer) may be the cause of this problem.[citation needed]
Close RTSS and launch the game again

Very low FPS on decent PC specs, automatically skips the cutscenes

NVIDIA Control Panel automatically chooses the integrated graphics setting for this game if you have multiple GPUs.[citation needed]
Change which GPU the game uses in NVIDIA Control Panel
  1. Open the NVIDIA Control Panel.
  2. Navigate to Manage 3D Settings.
  3. Under the Program Settings tab, click Add and select <path-to-game>\P4G.exe.
  4. In the drop-down menu of Preferred Graphics Processor, select High-performance NVIDIA processor.
  5. Click Apply.

Other information

API

Technical specs Supported Notes
Direct3D 11, 12 Steam version uses D3D11. Microsoft Store version uses D3D12.[15]
Executable 32-bit 64-bit Notes
Windows
Updated from 32-bit to 64-bit on January 19, 2023.

Middleware

Middleware Notes
Audio CRI ADX 2
Cutscenes CRI Movie 2

Modding

P4G Community Enhancement Pack

A collection of enhancement mods that improve on the base game in a variety of ways.
Compatible with unmodded saves.

P4 Fog Restoration

Restores the fog from the original PlayStation 2 release of Persona 4, which was removed from the Golden PlayStation Vita and any subsequent releases
due to the engine change between both of those releases.
Fixes many scenes that looked incorrectly without fog effect.
The mod is still work in progress.

Opening Movie Quality Restoration

Restores higher quality opening movie from the 32-bit release of the game.
Replaces compressed audio track with the high quality CD rips from official soundtrack release.

Animated Cutscenes Audio Remastered

Improves quality of both English and Japanese audio tracks for FMVs.
Fixes errors introduced in the PlayStation Vita release of the game.

Floating Shadows

Restores floating shadows type from the original PlayStation 2 release of Persona 4,
which were removed from the Golden PlayStation Vita and any subsequent releases.

Featured websites

GameBanana - Hosts a large number of user-created mods for Persona 4 Golden.

Featured mods

First two of the below mods are included in the Community Enhancement Pack.
  • Tiny Fixes 64 - Various small bugfixes.
  • No TV Static+ - Removes the TV static effect from the game, making it more streamer friendly.
  • P4 Style Text Boxes - Restores the original look of textboxes from the original PlayStation 2 release.

Using PlayStation Vita save files

Error game displays when loading Vita version save file for the first time.
Error game displays when loading Vita version save file for the first time.
As the game save data is identical with Vita version of the game, it is possible to copy games save file and use it with PC version of the game with very little work.
This requires a modded Vita in order to decrypt and transfer the save game data to PC!
Transfer save file from Vita to Steam[16]
  1. Start the game and create new save files on same slots that are going to be copied from the PlayStation Vita later.
  2. On Vita, open Vitashell, navigate to UX0:user/00/savedata/
  3. Go over folder with games ID (US: PCSE00120, EU: PCSB00245, JP: PCSG00563), hit triangle button and select option open decrypted.
  4. Press select to open FTP server or USB transfer and copy the files from the previous path to the computer.
  5. Navigate into save game data folder and transfer the copied files from Vita into the folder, overwriting the previously made new save files.
  6. Generate MD5 hash of dataXXXX.bin, then open corresponding dataXXXX.binslot in hex editor. Replace the address from 0x18 to 0x27 with generated MD5 hash. (Example, source.)
  7. Open the game and load up the save game file. The information on the save file will be the same as initially saved on PC and there will be a warning window after trying to load the game save file (see image on right). Click OK on warning and Vita game save file should be loaded. Save the game to fix the information of the game save slot.

Notes

Fixing the binslot checksum also allows PC save data that has been edited with tools designed for PS Vita save data to work (no Vita required).
If there are issues with generating the MD5 and hex editing files, see this Python program for a command-line utility to automatically apply the necessary changes to binslot files.

System requirements

Windows
MinimumRecommended
Operating system (OS) 8.1
Processor (CPU) Intel Core 2 Duo E8400
AMD Phenom II X2 550
System memory (RAM) 2 GB
Storage drive (HDD/SSD) 14 GB
Video card (GPU) Nvidia GeForce GTS 450
ATI Radeon HD 5770
DirectX 11 compatible
A 64-bit operating system is required.
Runs on Windows 7 despite minimum Operating System requirements

Notes

  1. 1.0 1.1 Notes regarding Steam Play (Linux) data:

References

  1. 1.0 1.1 ゲーム | 株式会社あしびかんぱにー - last accessed on 2024-12-23
  2. Persona 4 Golden - last accessed on
  3. Steam - Persona 4 Golden - last accessed on 2020-06-16
  4. Siliconera - Persona 4 Golden’s PC Port Was Directed by Atlus Japan - last accessed on 2020-06-16
  5. YouTube - Persona 4 Golden PC announcement trailer - last accessed on 2020-06-16
  6. IGN - Persona 4 Golden PC Port Analysis - last accessed on 2020-06-13
  7. Upcoming Changes to Persona 4 Golden on Steam - last accessed on 2022-12-17
  8. RUDIGER (@rudiger__tw) - last accessed on 2022-12-17
    "My observations so far
    • Performance massively improved
    • Filesystem now like P5R
    • New graphics settings
    • New quick save/suspend feature
    • The AOA stutter is fixed (finally!)
    • Fixed title screen logo and "retum to Inaba"
    • Dojima's sprite can now blink
    • Various font changes"
  9. Verified by User:Fds29 on 2023-01-19
    Checked the Microsoft Store version.
  10. Verified by User:Shadowstealer7 on 2023-01-21
    Changing the option in the config file reverts the change upon the next time the game launches.
  11. Verified by User:Marioysikax on 2020-06-17
    Nothing happens if trying to play with less known controllers or adapters.
  12. Verified by User:KingKrouch on 2020-06-17
    Tested by connecting Switch Pro Controller over USB with Steam Controller support disabled.
  13. Warning: This game has no RUMBLE :: Persona 4 Golden General Discussion - last accessed on 2020-06-15
  14. 14.0 14.1 あさぎりるん©⒛⒛ at Twitter: - last accessed on 2020-06-13
    "「ペルソナ4ザゴールデン」Windows10のスケーリング設定が反映されてしまうタイプなので、高解像度ディスプレイでスケーリング設定を使ってる人は、ひと手間必要。
    P4G.exeプロパティから”高DPIスケール設定の上書き”をチェックしよう。これでOSでの引き延ばしがなくなって正しい解像度で描画される。
    "
  15. Verified by User:Fds29 on 2023-01-21
    Checked the API used in the MS Store version.
  16. PSA: How to transfer Persona 4 Golden PS Vita saves to pc. : Reddit /r/JRPG - last accessed on 2020-06-15