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Log

The document summarizes the log output from initializing a Ren'Py game engine on Windows 10. It records the timing of various initialization steps, notes that Steam initialization failed to find a required module, and logs messages about unsupported OpenGL features on the Intel graphics hardware.

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0% found this document useful (0 votes)
13 views

Log

The document summarizes the log output from initializing a Ren'Py game engine on Windows 10. It records the timing of various initialization steps, notes that Steam initialization failed to find a required module, and logs messages about unsupported OpenGL features on the Intel graphics hardware.

Uploaded by

s2aquan2s
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as TXT, PDF, TXT or read online on Scribd
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Wed Oct 4 09:34:52 2023

Windows-10-10.0.19041
Ren'Py 7.5.3.22090809

Bootstrap to the start of init.init took 0.20s


Early init took 0.01s
Loader init took 0.32s
Loading error handling took 0.15s
Loading script took 19.54s
Loading save slot metadata. took 0.32s
Loading persistent took 0.02s
Faled to initialize steam: WindowsError(126, 'The specified module could not be
found')
Set script version to: (7, 5, 3)
Running init code took 1.14s
Loading analysis data took 0.27s
Analyze and compile ATL took 0.26s
Index archives took 0.00s
Dump and make backups. took 0.00s
Cleaning cache took 0.00s
Making clean stores took 0.00s
Initial gc. took 0.34s
DPI scale factor: 1.000000
nvdrs: Loaded, about to disable thread optimizations.
nvdrs: "Couldn't load nvlib." (can be ignored)
Creating interface object took 0.00s
Cleaning stores took 0.00s
Init translation took 0.33s
Build styles took 0.01s
Load screen analysis took 0.21s
Analyze screens took 0.00s
Save screen analysis took 0.00s
Prepare screens took 0.39s
Save pyanalysis. took 0.00s
Save bytecode. took 0.00s
Running _start took 0.00s
Performance test:
Interface start took 0.37s

Initializing gl2 renderer:


primary display bounds: (0, 0, 1366, 768)
swap interval: 1 frames
Windowed mode.
UGUU couldn't find glClearBufferfi: GL 3.x is not supported
UGUU couldn't find glClearBufferfv: GL 3.x is not supported
UGUU couldn't find glClearBufferiv: GL 3.x is not supported
UGUU couldn't find glClearBufferuiv: GL 3.x is not supported
UGUU couldn't find glFlushMappedBufferRange: GL 3.x is not supported
UGUU couldn't find glFramebufferTextureLayer: GL 3.x is not supported
UGUU couldn't find glGetStringi: GL 3.x is not supported
UGUU couldn't find glGetUniformuiv: GL 3.x is not supported
UGUU couldn't find glGetVertexAttribIiv: GL 3.x is not supported
UGUU couldn't find glGetVertexAttribIuiv: GL 3.x is not supported
UGUU couldn't find glMapBufferRange: GL 3.x is not supported
UGUU couldn't find glUniform1ui: GL 3.x is not supported
UGUU couldn't find glUniform1uiv: GL 3.x is not supported
UGUU couldn't find glUniform2ui: GL 3.x is not supported
UGUU couldn't find glUniform2uiv: GL 3.x is not supported
UGUU couldn't find glUniform3ui: GL 3.x is not supported
UGUU couldn't find glUniform3uiv: GL 3.x is not supported
UGUU couldn't find glUniform4ui: GL 3.x is not supported
UGUU couldn't find glUniform4uiv: GL 3.x is not supported
UGUU couldn't find glVertexAttribI4i: GL 3.x is not supported
UGUU couldn't find glVertexAttribI4iv: GL 3.x is not supported
UGUU couldn't find glVertexAttribI4ui: GL 3.x is not supported
UGUU couldn't find glVertexAttribI4uiv: GL 3.x is not supported
UGUU couldn't find glVertexAttribIPointer: GL 3.x is not supported
Vendor: 'Intel'
Renderer: 'Intel(R) G45/G43 Express Chipset(PHDGD Quebec 3)'
Version: '2.1.0 - Build 8.15.10.2869'
Display Info: None
Screen sizes: virtual=(1920, 1080) physical=(1184, 666) drawable=(1184, 666)
Maximum texture size: 2048x2048

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