The document summarizes the log output from initializing a Ren'Py game engine on Windows 10. It records the timing of various initialization steps, notes that Steam initialization failed to find a required module, and logs messages about unsupported OpenGL features on the Intel graphics hardware.
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Log
The document summarizes the log output from initializing a Ren'Py game engine on Windows 10. It records the timing of various initialization steps, notes that Steam initialization failed to find a required module, and logs messages about unsupported OpenGL features on the Intel graphics hardware.
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Wed Oct 4 09:34:52 2023
Windows-10-10.0.19041 Ren'Py 7.5.3.22090809
Bootstrap to the start of init.init took 0.20s
Early init took 0.01s Loader init took 0.32s Loading error handling took 0.15s Loading script took 19.54s Loading save slot metadata. took 0.32s Loading persistent took 0.02s Faled to initialize steam: WindowsError(126, 'The specified module could not be found') Set script version to: (7, 5, 3) Running init code took 1.14s Loading analysis data took 0.27s Analyze and compile ATL took 0.26s Index archives took 0.00s Dump and make backups. took 0.00s Cleaning cache took 0.00s Making clean stores took 0.00s Initial gc. took 0.34s DPI scale factor: 1.000000 nvdrs: Loaded, about to disable thread optimizations. nvdrs: "Couldn't load nvlib." (can be ignored) Creating interface object took 0.00s Cleaning stores took 0.00s Init translation took 0.33s Build styles took 0.01s Load screen analysis took 0.21s Analyze screens took 0.00s Save screen analysis took 0.00s Prepare screens took 0.39s Save pyanalysis. took 0.00s Save bytecode. took 0.00s Running _start took 0.00s Performance test: Interface start took 0.37s
Initializing gl2 renderer:
primary display bounds: (0, 0, 1366, 768) swap interval: 1 frames Windowed mode. UGUU couldn't find glClearBufferfi: GL 3.x is not supported UGUU couldn't find glClearBufferfv: GL 3.x is not supported UGUU couldn't find glClearBufferiv: GL 3.x is not supported UGUU couldn't find glClearBufferuiv: GL 3.x is not supported UGUU couldn't find glFlushMappedBufferRange: GL 3.x is not supported UGUU couldn't find glFramebufferTextureLayer: GL 3.x is not supported UGUU couldn't find glGetStringi: GL 3.x is not supported UGUU couldn't find glGetUniformuiv: GL 3.x is not supported UGUU couldn't find glGetVertexAttribIiv: GL 3.x is not supported UGUU couldn't find glGetVertexAttribIuiv: GL 3.x is not supported UGUU couldn't find glMapBufferRange: GL 3.x is not supported UGUU couldn't find glUniform1ui: GL 3.x is not supported UGUU couldn't find glUniform1uiv: GL 3.x is not supported UGUU couldn't find glUniform2ui: GL 3.x is not supported UGUU couldn't find glUniform2uiv: GL 3.x is not supported UGUU couldn't find glUniform3ui: GL 3.x is not supported UGUU couldn't find glUniform3uiv: GL 3.x is not supported UGUU couldn't find glUniform4ui: GL 3.x is not supported UGUU couldn't find glUniform4uiv: GL 3.x is not supported UGUU couldn't find glVertexAttribI4i: GL 3.x is not supported UGUU couldn't find glVertexAttribI4iv: GL 3.x is not supported UGUU couldn't find glVertexAttribI4ui: GL 3.x is not supported UGUU couldn't find glVertexAttribI4uiv: GL 3.x is not supported UGUU couldn't find glVertexAttribIPointer: GL 3.x is not supported Vendor: 'Intel' Renderer: 'Intel(R) G45/G43 Express Chipset(PHDGD Quebec 3)' Version: '2.1.0 - Build 8.15.10.2869' Display Info: None Screen sizes: virtual=(1920, 1080) physical=(1184, 666) drawable=(1184, 666) Maximum texture size: 2048x2048