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Log

The document appears to be log output from running the Ren'Py game engine. It shows the initialization process, including loading scripts and assets, initializing the graphics system, and reporting screen sizes. It then shows an error occurring when trying to load an image file, with a full traceback indicating the error happened when trying to call a screen.
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0% found this document useful (0 votes)
37 views

Log

The document appears to be log output from running the Ren'Py game engine. It shows the initialization process, including loading scripts and assets, initializing the graphics system, and reporting screen sizes. It then shows an error occurring when trying to load an image file, with a full traceback indicating the error happened when trying to call a screen.
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as TXT, PDF, TXT or read online on Scribd
You are on page 1/ 5

Fri Feb 23 11:56:59 2024

Emscripten-1.0-wasm32-32bit
Ren'Py 7.5.3.22090809u

Bootstrap to the start of init.init took 0.00s


Early init took 0.01s
Loader init took 0.55s
Loading error handling took 0.53s
Loading script took 71.21s
Loading save slot metadata. took 0.00s
Loading persistent took 0.00s
import tarfile # precompiled from /lib/python2.7/tarfile.pyo
Faled to initialize steam: ImportError('No module named ctypes',)
Set script version to: (7, 5, 3)
Running init code took 18.72s
Loading analysis data took 1.04s
Analyze and compile ATL took 4.27s
Index archives took 0.00s
Dump and make backups. took 0.00s
Cleaning cache took 0.00s
Making clean stores took 0.00s
Initial gc. took 1.46s
DPI scale factor: 1.000000
Creating interface object took 0.00s
Cleaning stores took 0.00s
Init translation took 1.44s
Build styles took 0.01s
Load screen analysis took 0.00s
Analyze screens took 0.79s
Save screen analysis took 0.59s
Prepare screens took 3.78s
Save pyanalysis. took 2.15s
Save bytecode. took 0.84s
Running _start took 0.31s
# ./renpy/audio/webaudio.pyo has bad mtime
import renpy.audio.webaudio # from ./renpy/audio/webaudio.py
# wrote ./renpy/audio/webaudio.pyo
Interface start took 1.84s
import renpy.gl.gldraw # builtin
import renpy.gl.gltexture # builtin
# ./renpy/gl/glfunctions.pyo has bad mtime
import renpy.gl.glfunctions # from ./renpy/gl/glfunctions.py
# wrote ./renpy/gl/glfunctions.pyo
import renpy.gl.glrtt_copy # builtin
import renpy.gl.glrtt_fbo # builtin
import renpy.gl.glenviron_shader # builtin

Initializing gles2 renderer:


primary display bounds: (0, 0, 1536, 864)
swap interval: 1 frames
Windowed mode.
UGUU couldn't find glFlushMappedBufferRange: No OpenGL context has been made
current
UGUU couldn't find glGetBufferPointerv: No OpenGL context has been made current
UGUU couldn't find glMapBufferRange: No OpenGL context has been made current
UGUU couldn't find glUnmapBuffer: No OpenGL context has been made current
Vendor: 'WebKit'
Renderer: 'WebKit WebGL'
Version: 'OpenGL ES 3.0 (WebGL 2.0 (OpenGL ES 3.0 Chromium))'
Display Info: None
Screen sizes: virtual=(1920, 1080) physical=(1280, 720) drawable=(1600, 900)
Could not open 'cache/shaders.txt':
Maximum texture size: 4096x4096
Screen sizes: virtual=(1920, 1080) physical=(1536, 864) drawable=(1920, 1080)
Could not open 'cache/shaders.txt':
Maximum texture size: 4096x4096
Screen sizes: virtual=(1920, 1080) physical=(1280, 720) drawable=(1600, 900)
Could not open 'cache/shaders.txt':
Maximum texture size: 4096x4096
Screen sizes: virtual=(1920, 1080) physical=(1536, 864) drawable=(1920, 1080)
Could not open 'cache/shaders.txt':
Maximum texture size: 4096x4096
Screen sizes: virtual=(1920, 1080) physical=(1280, 720) drawable=(1600, 900)
Could not open 'cache/shaders.txt':
Maximum texture size: 4096x4096
Screen sizes: virtual=(1920, 1080) physical=(1536, 864) drawable=(1920, 1080)
Could not open 'cache/shaders.txt':
Maximum texture size: 4096x4096
Screen sizes: virtual=(1920, 1080) physical=(1280, 720) drawable=(1600, 900)
Could not open 'cache/shaders.txt':
Maximum texture size: 4096x4096
Screen sizes: virtual=(1920, 1080) physical=(1536, 864) drawable=(1920, 1080)
Could not open 'cache/shaders.txt':
Maximum texture size: 4096x4096
import webbrowser # precompiled from /lib/python2.7/webbrowser.pyo
import shlex # precompiled from /lib/python2.7/shlex.pyo
Screen sizes: virtual=(1920, 1080) physical=(1280, 720) drawable=(1600, 900)
Could not open 'cache/shaders.txt':
Maximum texture size: 4096x4096
Screen sizes: virtual=(1920, 1080) physical=(1536, 864) drawable=(1920, 1080)
Could not open 'cache/shaders.txt':
Maximum texture size: 4096x4096
Screen sizes: virtual=(1920, 1080) physical=(1280, 720) drawable=(1600, 900)
Could not open 'cache/shaders.txt':
Maximum texture size: 4096x4096
Screen sizes: virtual=(1920, 1080) physical=(1536, 864) drawable=(1920, 1080)
Could not open 'cache/shaders.txt':
Maximum texture size: 4096x4096
Screen sizes: virtual=(1920, 1080) physical=(1280, 720) drawable=(1600, 900)
Could not open 'cache/shaders.txt':
Maximum texture size: 4096x4096
Screen sizes: virtual=(1920, 1080) physical=(1536, 864) drawable=(1920, 1080)
Could not open 'cache/shaders.txt':
Maximum texture size: 4096x4096
Screen sizes: virtual=(1920, 1080) physical=(1280, 720) drawable=(1600, 900)
Could not open 'cache/shaders.txt':
Maximum texture size: 4096x4096
Screen sizes: virtual=(1920, 1080) physical=(1536, 864) drawable=(1920, 1080)
Could not open 'cache/shaders.txt':
Maximum texture size: 4096x4096
Screen sizes: virtual=(1920, 1080) physical=(1280, 720) drawable=(1600, 900)
Could not open 'cache/shaders.txt':
Maximum texture size: 4096x4096
Screen sizes: virtual=(1920, 1080) physical=(1536, 864) drawable=(1920, 1080)
Could not open 'cache/shaders.txt':
Maximum texture size: 4096x4096
Screen sizes: virtual=(1920, 1080) physical=(1280, 720) drawable=(1600, 900)
Could not open 'cache/shaders.txt':
Maximum texture size: 4096x4096
Screen sizes: virtual=(1920, 1080) physical=(1536, 864) drawable=(1920, 1080)
Could not open 'cache/shaders.txt':
Maximum texture size: 4096x4096
Screen sizes: virtual=(1920, 1080) physical=(1280, 720) drawable=(1600, 900)
Could not open 'cache/shaders.txt':
Maximum texture size: 4096x4096
Cleaning stores took 0.00s
Init translation took 0.04s
Build styles took 0.01s
Load screen analysis took 5.78s
Analyze screens took 0.00s
Prepare screens took 0.00s
Running _start took 0.01s
Screen sizes: virtual=(1920, 1080) physical=(1536, 864) drawable=(1920, 1080)
Could not open 'cache/shaders.txt':
Maximum texture size: 4096x4096
Screen sizes: virtual=(1920, 1080) physical=(1280, 720) drawable=(1600, 900)
Could not open 'cache/shaders.txt':
Maximum texture size: 4096x4096
Screen sizes: virtual=(1920, 1080) physical=(1536, 864) drawable=(1920, 1080)
Could not open 'cache/shaders.txt':
Maximum texture size: 4096x4096
Screen sizes: virtual=(1920, 1080) physical=(1280, 720) drawable=(1600, 900)
Could not open 'cache/shaders.txt':
Maximum texture size: 4096x4096
Screen sizes: virtual=(1920, 1080) physical=(1536, 864) drawable=(1920, 1080)
Could not open 'cache/shaders.txt':
Maximum texture size: 4096x4096
Screen sizes: virtual=(1920, 1080) physical=(1280, 720) drawable=(1600, 900)
Could not open 'cache/shaders.txt':
Maximum texture size: 4096x4096
Screen sizes: virtual=(1920, 1080) physical=(1536, 864) drawable=(1920, 1080)
Could not open 'cache/shaders.txt':
Maximum texture size: 4096x4096
Screen sizes: virtual=(1920, 1080) physical=(1280, 720) drawable=(1600, 900)
Could not open 'cache/shaders.txt':
Maximum texture size: 4096x4096
Screen sizes: virtual=(1920, 1080) physical=(1536, 864) drawable=(1920, 1080)
Could not open 'cache/shaders.txt':
Maximum texture size: 4096x4096

Full traceback:
File "/game/scripts/home/mc_room/evening/labels_mc_room_evening.rpy", line 29, in
script
call screen mc_room_evening
File "./renpy/ast.py", line 2232, in execute
self.call("execute")
File "./renpy/ast.py", line 2220, in call
return renpy.statements.call(method, parsed, *args, **kwargs)
File "./renpy/statements.py", line 281, in call
return method(parsed, *args, **kwargs)
File "renpy/common/000statements.rpy", line 609, in execute_call_screen
store._return = renpy.call_screen(name, *args, **kwargs)
File "./renpy/exports.py", line 3181, in call_screen
rv = renpy.ui.interact(mouse="screen", type="screen",
roll_forward=roll_forward)
File "./renpy/ui.py", line 299, in interact
rv = renpy.game.interface.interact(roll_forward=roll_forward, **kwargs)
File "./renpy/display/core.py", line 3377, in interact
repeat, rv = self.interact_core(preloads=preloads, trans_pause=trans_pause,
pause=pause, pause_start=pause_start, pause_modal=pause_modal, **kwargs) # type:
ignore
File "./renpy/display/core.py", line 3876, in interact_core
renpy.webloader.process_downloaded_resources()
File "./renpy/webloader.py", line 222, in process_downloaded_resources
(rr.xhr.statusText or "network error"), rr.relpath, fullpath))
IOError: Download error: network error ('images/Cosplay_minigame/3/3a.jpg' >
'/game/images/Cosplay_minigame/3/3a.jpg')

While running game code:


File "/game/scripts/home/mc_room/evening/labels_mc_room_evening.rpy", line 29, in
script
call screen mc_room_evening
File "renpy/common/000statements.rpy", line 609, in execute_call_screen
store._return = renpy.call_screen(name, *args, **kwargs)
IOError: Download error: network error ('images/Cosplay_minigame/3/3a.jpg' >
'/game/images/Cosplay_minigame/3/3a.jpg')
While handling exception:
Traceback (most recent call last):
File "./renpy/display/error.py", line 147, in report_exception
traceback_fn=traceback_fn,
File "./renpy/game.py", line 286, in invoke_in_new_context
return callable(*args, **kwargs)
File "./renpy/display/error.py", line 48, in call_exception_screen
return renpy.ui.interact(mouse="screen", type="screen", suppress_overlay=True,
suppress_underlay=True)
File "./renpy/ui.py", line 299, in interact
rv = renpy.game.interface.interact(roll_forward=roll_forward, **kwargs)
File "./renpy/display/core.py", line 3377, in interact
repeat, rv = self.interact_core(preloads=preloads, trans_pause=trans_pause,
pause=pause, pause_start=pause_start, pause_modal=pause_modal, **kwargs) # type:
ignore
File "./renpy/display/core.py", line 3876, in interact_core
renpy.webloader.process_downloaded_resources()
File "./renpy/webloader.py", line 222, in process_downloaded_resources
(rr.xhr.statusText or "network error"), rr.relpath, fullpath))
IOError: Download error: network error ('images/Cosplay_minigame/3/3.jpg' >
'/game/images/Cosplay_minigame/3/3.jpg')

Full traceback:
File "./renpy/bootstrap.py", line 277, in bootstrap
renpy.main.main()
File "./renpy/main.py", line 660, in main
run(restart)
File "./renpy/main.py", line 146, in run
renpy.execution.run_context(True)
File "./renpy/execution.py", line 938, in run_context
context.run()
File "/game/scripts/home/mc_room/evening/labels_mc_room_evening.rpy", line 29, in
script
call screen mc_room_evening
File "/game/scripts/home/mc_room/evening/labels_mc_room_evening.rpy", line 29, in
script
call screen mc_room_evening
File "./renpy/ast.py", line 2232, in execute
self.call("execute")
File "./renpy/ast.py", line 2220, in call
return renpy.statements.call(method, parsed, *args, **kwargs)
File "./renpy/statements.py", line 281, in call
return method(parsed, *args, **kwargs)
File "renpy/common/000statements.rpy", line 609, in execute_call_screen
store._return = renpy.call_screen(name, *args, **kwargs)
File "./renpy/exports.py", line 3181, in call_screen
rv = renpy.ui.interact(mouse="screen", type="screen",
roll_forward=roll_forward)
File "./renpy/ui.py", line 299, in interact
rv = renpy.game.interface.interact(roll_forward=roll_forward, **kwargs)
File "./renpy/display/core.py", line 3377, in interact
repeat, rv = self.interact_core(preloads=preloads, trans_pause=trans_pause,
pause=pause, pause_start=pause_start, pause_modal=pause_modal, **kwargs) # type:
ignore
File "./renpy/display/core.py", line 3876, in interact_core
renpy.webloader.process_downloaded_resources()
File "./renpy/webloader.py", line 222, in process_downloaded_resources
(rr.xhr.statusText or "network error"), rr.relpath, fullpath))
IOError: Download error: network error ('images/Cosplay_minigame/3/3a.jpg' >
'/game/images/Cosplay_minigame/3/3a.jpg')

While running game code:


File "/game/scripts/home/mc_room/evening/labels_mc_room_evening.rpy", line 29, in
script
call screen mc_room_evening
File "/game/scripts/home/mc_room/evening/labels_mc_room_evening.rpy", line 29, in
script
call screen mc_room_evening
File "renpy/common/000statements.rpy", line 609, in execute_call_screen
store._return = renpy.call_screen(name, *args, **kwargs)
IOError: Download error: network error ('images/Cosplay_minigame/3/3a.jpg' >
'/game/images/Cosplay_minigame/3/3a.jpg')
# clear __builtin__._
# clear sys.path
# clear sys.argv
# clear sys.ps1
# clear sys.ps2
# clear sys.exitfunc
# clear sys.exc_type
# clear sys.exc_value
# clear sys.exc_traceback
# clear sys.last_type
# clear sys.last_value
# clear sys.last_traceback
# clear sys.path_hooks
# clear sys.path_importer_cache
# clear sys.meta_path
# clear sys.flags
# clear sys.float_info
# restore sys.stdin
# restore sys.stdout
# restore sys.stderr

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