You know, for all their flaws, something I always appreciate about Nintendo is that they are dedicated to the idea of innovation, and making unique games.
Like, even if you aren’t a fan, you have to admit that no one makes games like Nintendo.
They set out to make a multiplayer online shooter, and instead of yet another first person military shooter, they make a game about squid people fighting over who painted the level more in a post apocalyptic hell scape.
Pikimin is a top down RTS game for consoles about tiny plant people trying to save astronauts, the Chibi Robo is an Open World adventure were you play as a little robot who befriends sentient toys and does chores and tries to prevent a dysfunctional family from falling apart, Metroid Prime is a first person shooter with a heavy focus on exploration and puzzle solving that tells a better story with no dialogue than Call of Duty has in the last 5 games combined.
The list goes on and on. Love ‘em or hate ‘em, Nintendo games are one of a kind. If they have any similar games, it’s because someone else saw what they did and emulated them. (For the record, I definitely am in the love ‘em, category, if you hadn’t already guessed. Lol.)
Nintendo doesn’t chase trends or fads, and they don’t try to piggyback off other peoples ideas, like so many others do. For the most part, Nintendo marches to the beat of their own drum.
Buuuuuuut… If you are a long time Nintendo fan, than you know that Nintendo’s dedication to innovation has a dark side. A frustrating, infuriating, nonsensical dark side…
There are two sides to it. The first is the less frustrating one, at least to me: Sometimes their ‘innovations’ are just dumb gimmicks that just get in the way.
Remember in the Wii era when Nintendo tried to force motion controls into literally everything? Remember the Wii U game pad? Remember when Mario Party switched to the car mechanic, completely defeating half the reason those games were fun? Remember LABO? Remember Remember the Virtual Boy? Remember when Nintendo got mad that no one liked the Wii U game pad, and made Star Fox Zero, a game that not only tried to force the game pad to be useful in a way that mostly just made it more annoying, but also pissed on the entire Star Fox fan base who had been patiently waiting for years for a new game after the already controversial Star Fox Command? Yeah.
Sometimes Nintendo gets it in their head that “new and innovative” is the same thing as “good.” It is not.
Sometimes Nintendo’s weird ideas flip the whole industry on it’s head, or give us an unforgettable experience we’ll cherish we’ll love forever. And sometimes they’re just dumb.
But that’s not the real dark side. No. The real problem with Nintendo’s obsession with progress and uniqueness, is how they treat their IPs.
When Nintendo gets bored of a franchise or can’t think of any new gimmicks to shove into it they just… Throw it away. Leave them to rot, who cares what the fans think?
If you are a long time Nintendo fan like myself, you know the pain I speak of.
F-Zero, Mother, Star Fox, the Mario & Luigi RPGs, Metroid, Wario Land, Pikmin, Advanced Wars, and that’s just a few of the IPs that have been shunned.
Metroid and Pikmin fans have been extremely lucky recently, they just got their wishes granted, the rest of us have to sit on our butts, praying in vain that Papa Nintendo will remember our favorite franchises exist in the next direct.
Pour one out for the Star Fox fans, the last game they got was sacrificed to try and salvage the doomed Wii U, and Star Fox Command was… Um… Well, let’s say as I said before, controversial.
The Mario & Luigi RPGs have been left to die alongside their developer, robbing the Mario franchise of one it’s best spin offs, and Paper Mario… Well, that’s a whole other can of worms. Hoo boy.
Then of course, there’s that infamous interview, where they asked Miyamoto when the next F-Zero game was coming, and he got all confused, like, “Why would you want a new F-Zero? There’s nothing new to do with it.” And every F-Zero fan collectively screamed “JUST GIVE IT ONLINE MULTIPLAYER!” But their screams went unheard, and unheeded.
Listen, I love Nintendo. They can be frustrating, old fashioned, stubborn, and wildly unpredictable, but I’m still a fan. The first video game device I owned was a Game Boy Color, and I’ve owned every Nintendo console since the 64. Their games hold a special place in my heart, even now that I’m older and have played and loved plenty of other games too. But that doesn’t mean I’m not gonna get pissed when they do stupid crap.
To end this rant, I’ll say this: For a company that is so reliant on their legacy, they are really, really bad at utilizing it. Do you have any idea the amount of money I would pay for an Earthbound Remake? Or the ability play game cube games on my Switch?
And on top of that, Nintendo has been taking a lot of risks and experimenting with their biggest IPs recently. Kirby just made the transition to a 3D platformer, Breath of the Wild has changed Zelda games forever,Pokemon Legends Arceus is the first Pokémon game in at least a decade to step toe outside of the established formula. And these are just a few examples. Heck, Pokémon Snap is back!
So many new and exciting directions for beloved series! And it’s clearly working, because the Switch just passed over 122 MILLION copies sold! Keep going Nintendo! Now is the time to go back and give some more IPs a fresh coat of paint and a new spin!
I just want to see Nintendo give that treatment to some of their benched IPs, throw their fans a bone. Do you know how bad I want a more story focused Star Fox game? Give it lore and world building and more character growth!
Or for Nintendo to acknowledge that Pokémon Colosseum existed, like, at all.