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blinkpatch

@weaselle / weaselle.tumblr.com

Tumblr name used to be Weasowl. Oh, Me? I'm a noun, i enjoy verbing, entertainment, and other nouns, especially adverb verbing, specific media, and animal nouns. Gender: ...fluid, subject to tidal forces. Old. No, older than that, ancient. Drifter. Feral. Barrel Rider. Catch me posting about my dog Badger, all kinds of arts, prehistory factoids, science and nature interests, and pining for solar-punk-flavored revolution. It's wild out in the wide world, and I suppose by now I am too. Sometimes I write stuff.

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i'm weaselle and i write things and i am open to critical feedback if it is done politely.

I would like to grow as an artist, and so if you would like to tell me your experience of my writing, even if that experience was less than satisfactory, i am open to hearing about it

See the fun thing about periodic password expiration policies is that they're not only bad because if you change people's passwords constantly, they will use bad practices to remember their passwords but ALSO unless a password is compromised, changing it really does nothing to make it more secure. If it is compromised, you want it changed ASAP, not in the next 30-365 days! Actual worthless policy.

If you have to change it every 90 days, you can almost guarantee it's written on a post-it note under the keyboard.

If they made it in high school and haven't changed it since, it's locked in their skull and God will have to dig it out after they die.

THIS because not only do i have to write down my passwords to remember them now, but i ALSO have this brain condition where i lose everything i write down

but still remember the passwords they won't let me use anymore even though they were never compromised

i basically have to use the "forgot my password" function for every single time i access anything in my life now, which essentially means all anyone needs to hack my entire life is my email address and phone number, which is information every damn website and grocery store demands from me just to be there the whole thing is the least secure system you could imagine being held hostage by

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which is it? a long life or a quick visit? wrong timing but right rhyming makes a song whining like sick physics when a grip's twisted and it's been missed with the grease that seems sporty and it keeps squeaking but it's me speaking need some w-d forty i'm just a wheel that can't deal with feelings congealing around me so i squeal spinning and turn grinning like "what win could that sound be" i find founding foundational fountains of fun cause crying when trying to fly close to the sun but the wax never wanes so tho painful my fate i re-string my wings, i don't even wait

ah sometimes i write one of these and it's such a shame because it's got a lot of potential but i've just made it too like, acutely obtuse?

fuck i'm doing it right now "acutely obtuse," lol shut up

it's confusing.

It's like trying to read someone else's private language.

stylistically, structurally, i still think it's pretty awesome. The weaving opening settling into a more predictable scheme of inner rhymes works pretty good i think.

but the content is, i think, probably pretty hard to parse the way i've phrased things

i don't remember this one very well, but reading it through it's just saying life feels too long and too short all at once, and i'm just complaining in poem form to distract myself, the squeaky wheel who thinks their squealing is a pretty song

and then at the end it's a little clearer (i think, i hope, idk) that often creating or finding new Things That Consume Me get ruined because they, y'know, consume me, but i always seem to have the wherewithal to find another Interest so i just keep doing it all over again without pausing to reflect - somewhat intentionally, because of how life is too long and too short, both of which realities low-key terrify me, sure. But the point is, i keep getting up and trying again

idk it needs.... increased accessibility for intrinsic readership, shit, i'm doing it still, i mean, like, y'know. To be written in such a way that people can understand it.

like, i cannot for the LIFE of me remember wtf "the grease that seems sporty" refers to, and i wrote the damn thing.

Every time i ask myself about it, my dumb brain says (and i'm translating here) "yeah, you know, it's like chalk dust for climbing, but the opposite and with old spice vibes" brain you big idiot what does that mean?... ikd, lube? engine oil?

like clearly the metaphor is that a painful twisting causes the squeaky wheel, and this could be made easier with some kind of ease of friction (i.e. i would complain less if my life was easier.. see how boring that sounds compared to "it keeps squeaking but it's me speaking i need some wd40"?)

ANYway, idkwtf "the grease that seems sporty" means

i gotta keep it fun, but also, the concepts gotta be legible.

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If you play Sims 4 and like to use lot builds from the gallery

(i'll probably be making a similar poll about create a sim households soon)

a lot of really interesting raccoon behavior can at least partially be understood when you know what a raccoon's primary sense is

dogs brains are set up to mostly process smells, with a small amount of sensory processing left for the other senses.

people's brains are set up to mostly process vision, with a small amount of sensory processing left for the other senses.

and raccoons?

for the part of their brain that is used to interpret their senses, about 75% of that dedicated to interpreting their sense of touch.

That's why raccoons often look like they are doing a bad impression of Ray Charles. They don't really care what they're looking at with their eyes, and they barely care what it smells like. They see it with their hands

One prevailing theory is that they put things in water because water softens the skin on their palms and fingers and lets them feel things better -- getting their hands wet works kind of like a magnifying glass for them.

i bet this jello is like one of us finding food that is, idk, semi-invisible and iridescent.

anyway, they "see" by touching with their hands - so now you'll have a little more insight when you see raccoon behaviors like this:

video in OP: two or three raccoons confusedly grabbing at several 3-inch cubes of jello, repeatedly dipping their hands in a nearby bowl of water.

both gifs are taken from a single short video of a raccoon at a table upon which is a mostly eaten grape bunch (with perhaps ten large grapes still attached to the stem structure and a few loose on the table) and the raccoon keeps feeling around on the table to find and choose grapes to eat, without really using its eyes to look at the grapes at all

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gave myself a little challenge to make a very small restaurant in the Sims4

one of my pet peeves on the gallery is the restaurants all look like houses (whyyyy) so i've built some super realistic restaurants...

but they are a bit big. Especially for game play

so i went to the smallest lot size, a 20x15, and i gave half of it to parking. And then i made this little restaurant. I had to sacrifice the little back room office almost every restaurant has, but i got the rest of it, including

a bar

a dish pit (if you've ever worked in almost any restaurant you'll recognize the dishpit -- took me forever to figure out how to make the big side-slidey washer and the dish racks you slide in and out)

a walk-in (same people will recognize this one, it's got the beer kegs and CO2 tanks, the back up drinks and the shelves full of tubs and bins)

some outside extras like a bus stop and i even found one of those newspaper dispenser banks in the debug menu

and here it is (and it's hard to tell but yes the curb by the fire hydrant is red)

(a big square garbage is tucked into the corner, but i do understand that it should be a big round one on wheels somewhere near the sink instead)

after running a couple of restaurants with my own sims, i finally got that a smaller restaurant makes for easier gameplay / more money -- so in that way this is probably better than most of the restaurants i've built, which are usually on like, a 30/40 lot and include a LOT of decorative realism.

I'm currently using what i learned from this to rebuild/remodel one F&B business - like a bar or lounge or whatever - from each world and turn it into a functioning restaurant.

As much as possible i'm keeping the shell and decor and just adding a kitchen, dish pit, walk-in unit, back office, and table seating area, making the interior entryway more defined, upgrading the lighting a little, stuff like that. If the floor plan will accommodate it i include a little studio apartment above it so your sim can basically live above the restaurant and just pay rent on some empty home lot somewhere. But yeah, each restaurant remodel build i keep the same basic shell and decor, same vibes, so it still fits seamlessly into the world

So far i've done: The Gnome's Arms from Henford on Bagley Planet Honey Pop! from San Myshuno The Salty Paw from Brindleton Laguna del Abrazo from Ciudad Enamorada, and Orchid A Go Go from Del Sol Valley

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gods help me i was messing about in sims4 and i think i just figured out how to make a subway station..

I've been building these little, like, slice-of-city lots, with like a little restaurant or whatever but with, say, a street down the middle of the lot with a street light or stop sign and some parking with a few cars and sidewalks and some other little building or two also and maybe a cross street or something with some mail boxes and bus stops and newspaper dispensers and a fire hydrant with a red curb and junk so it's like you're in a little city neighborhood going to like a 10x10 restaurant on a 30x40 lot :)

and i was just building one such lot when

I had some space to fill; i'd just dropped a couple of debug city buildings for filler and had a square of space to use up and i stuck a fountain in and thought "that's exactly the kind of thing i've seen in some cities, and then the rest of that space there would be the entrance to the subway..."

and do you know... i found train cars that would work as subway cars in the debug menu!?...

i mean, once you have the train cars the rest is just a big basement full of platforms and security gates and stairs that look like they could be escalators and stairs that definitely don't and some gates and pillars and benches and things... and i think i can make the tracks out of some debug boards i use sometimes...

I can totally make a subway station under this city corner i built

oh no, i'm about to lose a couple days of my life to this

no you don't understand, see, i've been building this sort of thing:

right? but if i figure out subways... I'M GONNA HAVE TO PUT A SUBWAY ALL THE WAY UNDERNEATH THIS WHOLE THING:

okay well it's not done but it's showing promise...

here's the subway entrance so far

and then the subway platform itself, maybe halfway done

dear lord, it's been a year and i had actually forgotten about this. Well shit, probably gonna have to do it

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made a poll about what sims 4 builds people look for on the gallery. The reason is, i really like making builds, but I don't do much actual gameplay, and I'm starting to feel some type of way about building for actual use

Here's a build I did not too long ago, meant for a mermaid legacy

the idea is to have a rooftop infinity pool that waterfalls into a wrap around ground level pool and creates a giant aquarium on the middle floor.

The roof pool goes directly into a master bedroom designed for a mermaid, so you can swim under the ivy-covered window/wall directly into the room (which also makes an in-room body of water for a mermaid to sleep in)

how did you do the waterfall in the mermaid build?

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lol omg it was so finicky

so the entire thing is just made out of these little shits

the little round water spout thingies. I had to shrink them (doesn't change the size of the water effect) so i could hide the spouts and then individually place like a hundred of them to make this

if you look close you can tell that they are sunk into the rucks until just the top of the water spout is visible. I never did get it perfect. And then i did a couple of layers of them against the wall. Still not 100% satisfied with how it looks in game play, but if you don't go inspecting it very closely and just play your sim, it does very well as a background vibes piece

took me for. ever.

should probably look up a couple tutorials if i want to do another waterfall again

thanks for taking an interest!

made a poll about what sims 4 builds people look for on the gallery. The reason is, i really like making builds, but I don't do much actual gameplay, and I'm starting to feel some type of way about building for actual use

Here's a build I did not too long ago, meant for a mermaid legacy

the idea is to have a rooftop infinity pool that waterfalls into a wrap around ground level pool and creates a giant aquarium on the middle floor.

The roof pool goes directly into a master bedroom designed for a mermaid, so you can swim under the ivy-covered window/wall directly into the room (which also makes an in-room body of water for a mermaid to sleep in)

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