Calakmul
(#78432279)
"I know. I always do."
Click or tap to view this dragon in Predict Morphology.
Energy: 48
out of
50
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Personal Style
Apparel

















Skin

Effect
Scene

Measurements
Length
8.12 m
Wingspan
9.67 m
Weight
715.41 kg
Genetics
Spearmint
Metallic
Metallic
Spring
Sarcophagus
Sarcophagus
Spearmint
Peacock
Peacock
Hatchday
Breed
Eye Type
Level 25 Coatl
Max Level


STR
7
AGI
6
DEF
7
QCK
6
INT
6
VIT
6
MND
7
Lineage
Parents
- none
Offspring
- none
Biography
Calakmul: I told you to stay away from the ships? And what do you do? You go near the ships. You go near the ships, you got blown to shreds, and now you come back to ask me for help again?
Viggo: Usually, when dragons cite sources, they don't cite snakes, lizards, and whatever critters you talk to.
Calakmul: And yet, when their sources prove them wrong, where do they come? To me. They. Always. Come. To. Me. Get out of my sight.
Titled the "Serpent King," Calakmul is one of the five heads of an elusive druid circle found across Sorneith. Blessed with the ability to communicate with reptiles and amphibians, the coatl controls a mass network of eyes and ears all across the continent, one of five alongside other druids with different domains. There is little Calakmul doesn't know, especially when he communes with the other leaders.
Or rather, he communed with them. Not now though.
After a betrayal by one of the heads in the circle, Calakmul quickly fled the Behemoth and ran to the one place he knew no one would look: the Southern Icefields, where most wildlife, especially most reptiles, die. Setting up a strategic alliance with the druid of sealife, the king of reptiles lay low as a homeless wanderer, and found himself as a temporary refugee in Goldenstorm.
That was until Viggo, a past client of his, spotted him. Their relationship was strained in the past, and Viggo did not waste time tearing into the coatl. Oh, how the mighty had fallen. After calling him out and recognizing his talents, however, Stormtalon now lets him stay within the clan on the condition that he lets her know of harmful whispers in the air. In return, Goldenstorm would protect him with the full might of its warriors.
Calakmul happily obliged.
These days, the Serpent King can be seen communing with the clan's eyes and ears, quickly becoming acquaintances with Necro, Overseer, Umbra, and Eclipse. However, due to his past history, he also actively avoids Nightwing and her flock. However, I'm sure they're fine, right?
Calakmul: You would be surprised by how often birds like to gossip.
Nightwing: They're loyal to me. Under my command, they would never bring you harm.
Calakmul: Oh, if only you could understand their chatter. One loose tongue is all it takes, and trust me, birds have the loosest tongues of all.
Calakmul sometimes ventures off with Blacklight on trips to the continent, where the weather is warmer and scaley creatures are up and about. And when you can speak with them, who knows what you will find? Maybe one day, you'll hear something in the breeze. Something that, with a little help from your new friends, could help bring you back to your former glory.

By Zerkjo!

By Allocen!
Viggo: Usually, when dragons cite sources, they don't cite snakes, lizards, and whatever critters you talk to.
Calakmul: And yet, when their sources prove them wrong, where do they come? To me. They. Always. Come. To. Me. Get out of my sight.
Titled the "Serpent King," Calakmul is one of the five heads of an elusive druid circle found across Sorneith. Blessed with the ability to communicate with reptiles and amphibians, the coatl controls a mass network of eyes and ears all across the continent, one of five alongside other druids with different domains. There is little Calakmul doesn't know, especially when he communes with the other leaders.
Or rather, he communed with them. Not now though.
After a betrayal by one of the heads in the circle, Calakmul quickly fled the Behemoth and ran to the one place he knew no one would look: the Southern Icefields, where most wildlife, especially most reptiles, die. Setting up a strategic alliance with the druid of sealife, the king of reptiles lay low as a homeless wanderer, and found himself as a temporary refugee in Goldenstorm.
That was until Viggo, a past client of his, spotted him. Their relationship was strained in the past, and Viggo did not waste time tearing into the coatl. Oh, how the mighty had fallen. After calling him out and recognizing his talents, however, Stormtalon now lets him stay within the clan on the condition that he lets her know of harmful whispers in the air. In return, Goldenstorm would protect him with the full might of its warriors.
Calakmul happily obliged.
These days, the Serpent King can be seen communing with the clan's eyes and ears, quickly becoming acquaintances with Necro, Overseer, Umbra, and Eclipse. However, due to his past history, he also actively avoids Nightwing and her flock. However, I'm sure they're fine, right?
Calakmul: You would be surprised by how often birds like to gossip.
Nightwing: They're loyal to me. Under my command, they would never bring you harm.
Calakmul: Oh, if only you could understand their chatter. One loose tongue is all it takes, and trust me, birds have the loosest tongues of all.
Calakmul sometimes ventures off with Blacklight on trips to the continent, where the weather is warmer and scaley creatures are up and about. And when you can speak with them, who knows what you will find? Maybe one day, you'll hear something in the breeze. Something that, with a little help from your new friends, could help bring you back to your former glory.

By Zerkjo!

By Allocen!
Click or tap a food type to individually feed this dragon only. The other dragons in your lair will not have their energy replenished.
This dragon doesn't eat Insects.
This dragon doesn't eat Meat.
Feed this dragon Seafood.
This dragon doesn't eat Plants.
Exalting Calakmul to the service of the Icewarden will remove them from your lair forever. They will leave behind a small sum of riches that they have accumulated. This action is irreversible.
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- Names must be no longer than 16 characters.
- Names can only contain letters.
