Vulkan Mobile: Fix lightmap instances count #106907
Merged
Add this suggestion to a batch that can be applied as a single commit.
This suggestion is invalid because no changes were made to the code.
Suggestions cannot be applied while the pull request is closed.
Suggestions cannot be applied while viewing a subset of changes.
Only one suggestion per line can be applied in a batch.
Add this suggestion to a batch that can be applied as a single commit.
Applying suggestions on deleted lines is not supported.
You must change the existing code in this line in order to create a valid suggestion.
Outdated suggestions cannot be applied.
This suggestion has been applied or marked resolved.
Suggestions cannot be applied from pending reviews.
Suggestions cannot be applied on multi-line comments.
Suggestions cannot be applied while the pull request is queued to merge.
Suggestion cannot be applied right now. Please check back later.
Closes: #106906
The max instances of LightmapGI is hardcoded with the magic number 2 instead of using the appropriate enum
MAX_LIGHTMAPS
. This PR fixes it.It only works because @BlueCube3310 fixed the
_fill_render_list
initialization in #106748. That PR not only fixes the editor but also several bugs like lightmap flickering when loading/unloading in runtime.MRP: lightmap-bug.zip
4.5.dev4
lightmap_bug.mp4
This PR
lightmap_bug_fix.mp4