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Pull requests: google/angle
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[GFX-1593] Do wait for GPU when mapping GPU buffers to CPU
#90
by palver123
was closed Jun 20, 2022
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Fixed a typo to avoid an error in vertex - pixel linkage
#35
by Montura
was closed Jan 23, 2020
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Fixed a typo to avoid an error in vertex - pixel shaders linkage.
#34
by Montura
was closed Jan 23, 2020
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shader_translator: allow highp in fragment shaders with ES2 spec
#29
by afd
was closed Jun 11, 2019
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Fixed a bug in the D3D11 backend where glSamplerParameteri(..., GL_TEXTURE_MIN_FILTER, ...) was not respected to determine if there are mipmaps
#23
by tillrathmann
was closed Aug 15, 2018
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Fix for DisplayProperties being replaced with DisplayInformation
#21
by johanlindfors
was closed Jun 4, 2018
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fix a freeze when returning from fullscreen to maximized @nvidia
#20
by shaforostoff
was closed Nov 13, 2017
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