Archive:Batrider
From Liquipedia Dota 2 Wiki
Batrider
Dire Hero
Attributes
Primary Attribute
Base Stats (Level 0)
Attack Type
0.3 + 0.54
Level Changes
Level
1
15
25
30
Health
(Regen)
(Regen)
736
4.55
4.55
1396
7.63
7.63
2144
11.03
11.03
2430
12.33
12.33
Mana
(Regen)
(Regen)
339
1.1
1.1
675
2.5
2.5
1059
4.1
4.1
1203
4.7
4.7
Armor
4.5
7.77
12.1
13.6
Magic R
27.2%
30%
33.2%
34.4%
Damage
45-49
100-104
164-168
188-192
Notes
2
Release Date
2011-10-27
Competitive Span
2011-11-03 — Present
Batrider
[edit]| Recommended Roles |
There is no such thing as harmony among the creatures of the Yama Raskav Jungle. By bite, or claw, or pincer, or hoof, even the slightest sign of weakness means a swift death. They say the Rider was just a lad cutting chaff in his family's field when he was taken, swept up by a massive morde-bat looking for take-out. But this boy had a better idea, and wriggled his way from his captor's grip, onto the beast's back, and hacked it down with his tools. Emerging from the bloody wreckage and intoxicated by the thrill of flight, the boy realized he'd found his calling.
The boy grew, and every summer he'd return to his family's field, often setting out into the bush seeking to reclaim that first thrill of facing death in the form of jaws or a fatal fall. The years went on, but his fire only grew stronger. He studied the overgrowth, plunging deeper with each expedition, until finally he found his way to the caves at the heart of hostility. They say the Rider, on the eve of a scorching summer night, had nothing but a rope, a bottle of liquid courage and a burning determination to feel the skies once more, when he plunged inside...
Once he takes to the skies, Batrider can strike from any direction. Snatching a foe with his lasso, he soars above the treetops, pulling his prey through a trail of flame as he drags them before his merciless allies.
Abilities
[edit]QC
Drenches an area in sticky oil, amplifying damage from Batrider's attacks and abilities and slowing the movement speed and turn rate of enemies in the area. Additional casts of Sticky Napalm continue to increase damage. Applies a small amount of damage with each cast.
| Base Damage | 4/8/12/16 |
|---|
| Hero Damage per Stack | 4/8/12/16 14/18/22/26 |
|---|
| Creep Damage per Stack | 50% |
|---|
| Movement Slow per Stack | 1.5%/3%/4.5%/6% |
|---|
| Maximum Stacks | 10 |
|---|
| Turn Rate Slow | 10/30/50/70% |
|---|
| Duration | 6 |
|---|
| Radius | 375 425 |
|---|
Passive Values
| Attacks Apply Sticky Napalm |
|---|
Cast Range 600
Cast Point 0
Cast Backswing 0
[[File:|40px|link=shard upgrade| ]] | Every other attack applies a stack of Sticky Napalm. |
|---|---|
[[File:|40px|link=Avatar icon| ]] | Does not pierce Debuff Immunity. |
[[File:|40px|link=Fortunes End| ]] | Dispellable.
|
[[File:|40px|link=hi res| ]] | Affected by cast range bonus. |
It's not uncommon to hear the Rider cackle while he increases the flammability of his opponents.
Notes
- Does not require turning to cast.
- Maximum bonus damage:
- 60/120/180/240/ 290 to heroes
- 30/60/90/120/ 145 to creeps/ancients
- Maximum movement speed slow:
- 20%/40%/60%/80%
- Bonus damage is dealt as a separate instance of damage.
- Bonus damage is dealt each time Batrider deals damage from an attack, spell, or item.
- Bonus damage is not dealt on the following exceptions:
- [[File:|40px|link=Cyclone| ]]
- [[File:|40px|link=Burn| ]]
- [[File:|40px|link=hi res| ]]
- [[File:|40px|link=Poison Attack| ]]
- Provides 400 flying vision of the target area for 2 seconds.
WR
Hurls an explosive cocktail that explodes when it reaches the target location, knocking back, slowing and dealing damage over time to enemies in the area.
| Impact Damage | 25/50/75/100 |
|---|
| Damage Per Second | 25/30/35/40 |
|---|
| Move Speed Slow | 15%/20%/25%/30% |
|---|
| DPS Duration | 2/3/4/5 |
|---|
| Knockback Distance | 250 300 |
|---|
| Knockback Duration | 0.35 |
|---|
| Radius | 500 |
|---|
Cast Range 1300
Cast Point 0.2
Cast Backswing 0.4
Charge -
2
2
[[File:|40px|link=Avatar icon| ]] | Does not pierce Debuff Immunity. |
|---|---|
[[File:|40px|link=Fortunes End| ]] | Dispellable.
|
[[File:|40px|link=hi res| ]] | Affected by cast range bonus. |
A molotov cocktail is the weapon of choice for Batrider.
Notes
- Total damage (with 0 Sticky Napalm):
- 75/150/225/300
- The projectile travels at 1400 speed.
- The projectile visually flies in an arc.
- Provides 175 flying vision around the projectile.
- Destroys trees units are pushed into.
- Debuff does not stack with multiple instances, but instead adds to the duration
EE
Batrider takes to the skies, laying down a trail of flames from the air. The fire damages any enemies it touches, and destroys trees below Batrider. Batrider has bonus day/night vision while Firefly is active.
| Damage per Second | 30/60/90/120 |
|---|
| Movement Speed Bonus | 3%/6%/9%/12% |
|---|
| Day/Night Vision Bonus | 50/100/150/200 |
|---|
| Duration | 15 19.5 |
|---|
| Radius | 200 |
|---|
Cast Point 0
Cast Backswing 0
[[File:|40px|link=Avatar icon| ]] | Pierce Debuff Immunity. |
|---|
When an enemy escapes into the Yama Raskav Jungle, most would cut through the brush to find the fugitive. Batrider just chooses to destroy the jungle along with his foes.
RF
Lassoes an enemy and drags them in Batrider's wake. Dragged units cannot move, attack, or use abilities. Teleporting or blinking will break the lasso.
| Total Damage | 100/200/300 |
|---|
| Duration | 2.25/2.75/3.25 |
|---|
Cast Range 200
Cast Point 0.3
Cast Backswing 0.4
[[File:|40px|link=Ultimate Upgrade| ]] | Flaming Lasso grabs both its target, as well as the target's nearest allied hero nearby. The secondary target is tethered to the first. |
|---|---|
[[File:|40px|link=shard upgrade| ]] | Flaming Lasso no longer disarms you. |
[[File:|40px|link=Avatar icon| ]] | Pierce Debuff Immunity. |
[[File:|40px|link=hi res| ]] | Blocked by Linken's Sphere. Secondary target is not blocked. |
[[File:|40px|link=echo shell| ]] | Echoed by Lotus Orb. Secondary tether is not echoed. |
[[File:|40px|link=aphotic shield| ]] | Primary tether can be strong dispelled. Secondary target cannot. |
[[File:|40px|link=hi res| ]] | Affected by cast range bonus. |
Few dare to ask to ride on the bat, as Batrider gives them free of charge.
Notes
- Batrider cannot attack while using Flaming Lasso (without Aghanim's Shard), but may still use spells and items.
- If Batrider moves more than 400 units in 0.05 seconds, the lasso breaks.
- [[File:|40px|link=Force| ]] cannot push units being dragged by lasso.
- Automatically grabs the secondary target nearest to the primary target. The secondary target is tethered to the first.
Talent Tree
[edit]Recent Changes
[edit]| Version | Balance Changes |
|---|
Notable Players
[edit]Additional Content
[edit]Trivia
[edit]- In DotA, the name of the hero is Jin'zakk.
References
[edit]