Archive:Mars
From Liquipedia Dota 2 Wiki
Mars
Radiant Hero
Attributes
Primary Attribute
Base Stats (Level 0)
Attack Type
0.4 + 1.38
Level Changes
Level
1
15
25
30
Health
(Regen)
(Regen)
626
3.8
3.8
1748
8.98
8.98
2826
13.88
13.88
3288
15.93
15.93
Mana
(Regen)
(Regen)
327
1.55
1.55
687
3.09
3.09
1095
4.79
4.79
1251
5.44
5.44
Armor
2.33
6.3
11.13
12.88
Magic R
27.1%
30.18%
33.58%
34.88%
Damage
49-57
100-108
149-157
170-178
Notes
2
Release Date
2019-03-05
Competitive Span
2019-05-24 — Present
Mars, the First Son of Heaven
[edit]| Recommended Roles |
Mars, first son of heaven, spent a long existence waging endless war, and saw countless more crusades waged beneath the banner of his old name. Wars of conquest and of vengeance. Just and unjust... Always cruel. So much like his father, Mars indulged his basest impulses—with inclinations much more monstrous than those of Zeus—and he inflicted suffering untold.
But as the epochs vanished behind him, the selfish ways of his father—the ways of many amongst his godly kin, they who judged him despicable—eventually began to ring hollow. War for its own sake was no longer enough to satisfy his desires. For the first time in his ageless days, the god of war began to question to what ends he swung his glorious spear.
As the Fates would have it, his solution came easily: he must wage war for a larger purpose, and inspire more than mere savagery and sorrow at the sight of his crest. He must at last lay claim to the mantle of leadership that is his birthright, for the time has come to burn down the pantheon of the old age and build a just new empire atop the ashes of his kin. Only then might he find satisfaction, and make the glory of Mars evident to all.
The warrior deity Mars thrives in the heart of strife, guarded by the bulk of a deadly shield as he skewers enemies with his legendary spear. He revels in facing opponents in an arena ringed with loyal spearmen—who guarantee that no one escapes and that whatever odds he's facing, the god of war can dictate the terms of battle knowing the crowd is forever on his side.
Abilities
[edit]QE
Mars throws his legendary Spear with deadly precision, damaging each enemy unit it strikes. The first enemy hero it hits is skewered on the spear, pushing it back. If a skewered hero hits a tree, building, or cliff, they will be impaled to it and stunned.
| Spear Damage | 100/175/250/325 200/275/350/425 |
|---|
| Spear Stun Duration | 1.3/1.6/1.9/2.2 1.9/2.2/2.5/2.8 |
|---|
| Spear Max Distance | 900/1000/1100/1200 |
|---|
| Spear Collision Radius | 125 |
|---|
| Knockback Distance | 75 |
|---|
| Knockback Duration | 0.25 |
|---|
Cast Range Global
Cast Point 0.25
Cast Backswing 0.15
[[File:|40px|link=shard upgrade| ]] | Spear of Mars impales up to two units and leaves a fire trail behind that deals damage over time and slows movement speed. |
|---|---|
[[File:|40px|link=Avatar icon| ]] | Does not pierce Debuff Immunity. |
[[File:|40px|link=Fortunes End| ]] | Dispellable.
|
[[File:|40px|link=aphotic shield| ]] | Hard disables are dispellable only by strong dispels. |
[[File:|40px|link=hi res| ]] | Spear max distance increased by cast range bonus. |
The legendary Spear of Mars still glows with the heat of the forge god's fires.
Notes
- The spear travels at 1400 speed.
- The arrow has 300 flying vision and provides vision of its landing area for the stun duration. If it does not stun then the vision only lasts for 1 second.
- Enemies can also be pinned to elevated player-made objects, such as
WR
Mars smashes enemies in front of him with his shield, knocking them back and damaging them with a critical hit based on his attack. Bonus damage is added when hitting heroes. Has True Strike.
| Critical Damage | 150%/190%/230%/270% 215%/265%/315%/365% |
|---|
| Hero Damage Bonus | 10/15/20/25 |
|---|
| Movement Speed Slow | 40% |
|---|
| Impact Angle | 140° |
|---|
| Knockback Distance | 150 |
|---|
| Knockback Duration | 0.3 |
|---|
| Slow Duration | 2.5 |
|---|
| Effect Radius | 500 600 |
|---|
Cast Range 500
600
600
Cast Point 0.2
Cast Backswing 1.07
[[File:|40px|link=Avatar icon| ]] | Does not pierce Debuff Immunity. |
|---|---|
[[File:|40px|link=Fortunes End| ]] | Dispellable.
|
[[File:|40px|link=hi res| ]] | Affected by cast range bonus. |
There isn't a warrior alive who can stand unmoved by the sting of Mars' rebuke.
Notes
- Units are not disabled during the push. They can still turn, attack, cast spells, and use items. Channeling spells are not interrupted.
- Does not push heroes impaled by
- Destroys trees units are pushed into.
EW
Mars wields his massive shield to block a portion of each physical attack when hit from the front or sides.
Can be toggled, granting phased movement, removing Mars's ability to attack, and locking the direction he is facing. When active, reduces movement speed and re-directs % of the attack projectiles aimed at Mars's allies towards Mars instead.
Can be toggled, granting phased movement, removing Mars's ability to attack, and locking the direction he is facing. When active, reduces movement speed and re-directs % of the attack projectiles aimed at Mars's allies towards Mars instead.
| Projectile Redirect Chance | 70% 100% |
|---|
| Projectile Redirect Radius | 900 |
|---|
| Self Movement Speed Slow | 18% |
|---|
Passive Values
| Front Angle | 140° |
|---|
| Side Angle | 240° |
|---|
| Front Damage Reduction | 40%/50%/60%/70% 52%/62%/72%/82% |
|---|
| Side Damage Reduction | 20%/25%/30%/35% 26%/31%/36%/41% |
|---|
Only the very foolish dare to fight fair with the god of war.
Notes
- Reduces damage from standard attacks only, regardless of damage type.
- Bulwark toggle will now be turned off when casting Spear of Mars
RB
After a short formation time, Mars summons an arena lined with the undead warriors of the Ash Legion, who block enemy attacks and movement. Enemy heroes near the inside edge of the arena will be attacked by spears, dealing damage and knocking them back.
| Arena Duration | 5/6/7 |
|---|
| Arena Radius | 550 |
|---|
| Arena Wall Width | 100 |
|---|
| Effect Delay | 0.1 |
|---|
| Spear Damage | 80/160/240 |
|---|
| Spear Attack Interval | 1 |
|---|
| Spear Trigger Distance | 160 |
|---|
| Spear Knockback Distance | 160 |
|---|
| Spear Knockback Duration | 0.2 |
|---|
| Linger Duration | 0.5 |
|---|
| Ally Health Regen Bonus | 180 |
|---|
Cast Range 400
Cast Point 0.2
Cast Backswing 0.97
[[File:|40px|link=Avatar icon| ]] | Does not pierce Debuff Immunity. |
|---|---|
[[File:|40px|link=hi res| ]] | Affected by cast range bonus. |
The long-dead members of the Ash Legion, assembled from the finest warriors to ever test the might of Mars, still revel in the thrill of combat, gladly beholden to the hand that fell them for as long as he so commands.
Notes
- Flying units can freely travel in and out of the arena.
- Movement spells unable to pass the walls are
- Units are not disabled during the push. They can still turn, attack, cast spells, and use items. Channeling spells are not interrupted.
- Does not push heroes impaled by
- Destroys trees in its area and destroys trees units are pushed into.
Talent Tree
[edit]Recent Changes
[edit]| Version | Balance Changes |
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