Archive:Spirit Breaker
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Spirit Breaker
Dire Hero
Attributes
Primary Attribute
Base Stats (Level 0)
Attack Type
0.6 + 0.3
Level Changes
Level
1
15
25
30
Health
(Regen)
(Regen)
736
4.05
4.05
1748
8.67
8.67
2738
13.17
13.17
3134
15.02
15.02
Mana
(Regen)
(Regen)
243
1.2
1.2
543
2.46
2.46
903
3.96
3.96
1035
4.51
4.51
Armor
3.83
7.8
12.63
14.38
Magic R
26.4%
28.92%
31.92%
33.02%
Damage
59-69
105-115
150-160
168-178
Notes
2
Release Date
2012-01-12
Competitive Span
2012-01-19 — Present
Barathrum, the Spirit Breaker
[edit]| Recommended Roles |
Barathrum the Spirit Breaker is a lordly and powerful being, a fierce and elemental intelligence which chose to plane-shift into the world of matter to take part in events with repercussions in the elemental realm that is his home. To that end, he assembled a form that would serve him well, both in our world and out of it. His physical form borrows from the strengths of this world, blending features both bovine and simian—horns, hooves and hands—as outward emblems of his inner qualities of strength, speed and cunning. He wears a ring in his nose, as a reminder that he serves a hidden master, and that this world in which he works is but a shadow of the real one.
Highly mobile and always aggressive, Spirit Breaker charges across the map to bring the fight to his enemies. With each bash of his heavy lantern, he knocks his foes senseless. His enemies may run, but with the help a few wards, they cannot hide.
Abilities
[edit]QC
Targeting
Unit Target
Unit Target
Affects
Self
Enemy Units
Self
Enemy Units
Spirit Breaker fixes his sight on an enemy unit and starts charging through all objects. All enemy units passed through and the targeted unit will be hit by a
. If the targeted unit dies, Spirit Breaker will change his target to the nearest enemy unit to that location.
| Charge Speed Bonus | 275/325/375/425 475/525/575/625 |
|---|
| Stun Duration | 1.2/1.5/1.8/2.1 |
|---|
| Greater Bash Radius | 300 |
|---|
Cast Point 0.1
Cast Backswing 0.5
[[File:|40px|link=Ultimate Upgrade| ]] | Reduces Charge of Darkness cooldown and makes it pierce magic immunity. | |
|---|---|---|
[[File:|40px|link=Avatar icon| ]] | Does not pierce Debuff Immunity. | |
[[File:|40px|link=hi res| ]] | Blocked by Spell Block. Does not block if already charging. | |
[[File:|40px|link=echo shell| ]] | Reflected by Spell Reflection. Does not reflect if already charging. | |
[[File:|40px|link=aphotic shield| ]] | Hard disables are dispellable only by strong dispels. | |
[[File:|40px|link=Cripple| ]] | Cannot cast while rooted. |
Barathrum erupts from the darkness with unwieldy force.
Notes
- Spirit Breaker may still use items while charging.
- Cooldown only starts after the charge ends.
- Does not go on cooldown if Spirit Breaker dies while charging.
- Only allies can see the charge indicator over the target.
- Spirit Breaker gets vision of the target for the duration.
- If the target dies, the charge is transferred to the nearest visible enemy within 4000 range.
- Charge of Darkness will follow and stun an invisible target, but does not grant True Sight of target.
- Greater Bash hits units in a 300 radius along Spirit Breaker's path when colliding with units while charging.
WD
Targeting
No Target
No Target
Affects
Self
Self
Spirit Breaker gains movement speed and status resistance to ram through enemies. Can be used while charging.
| Bonus Move Speed | 8%/12%/16%/20% |
|---|
| Bonus Status Resistance | 40%/50%/60%/70% |
|---|
| Duration | 8 |
|---|
Cast Point 0
Cast Backswing 0
[[File:|40px|link=Fortunes End| ]] | Dispellable.
|
|---|
Aspiring heroes gain speed and power from simply observing the Spirit Breaker's dominance on the battle field.
Notes
- Can be cast during Charge of Darkness.
ET
Gives a chance to stun and knockback an enemy unit on an attack, and gives a buff to movement speed as each successful bash occurs. Deals a percentage of movement speed as damage. Deals extra damage to creeps.
| Bash Chance | 17% 34% |
|---|
| Movement Speed as Damage | 25%/30%/35%/40% 50%/55%/60%/65% |
|---|
| Creep Damage Multiplier | 1.3 |
|---|
| Stun Duration | 0.9/1.1/1.3/1.5 |
|---|
| Knockback Duration | 0.5 |
|---|
| Knockback Distance | 143/152/158/162 |
|---|
[[File:|40px|link=Avatar icon| ]] | Pierce Debuff Immunity. | |
|---|---|---|
[[File:|40px|link=aphotic shield| ]] | Hard disables are dispellable only by strong dispels. | |
[[File:|40px|link=hi res| ]] | Does not disable if proc by other abilities. | |
[[File:|40px|link=Mirror Image| ]] | Does not affects illusions. |
The signature strike of Barathrum's ghostly ball and chain.
RE
[[File:|40px|link=Avatar icon| ]] | Pierce Debuff Immunity. | |
|---|---|---|
[[File:|40px|link=hi res| ]] | Blocked by Spell Block. | |
[[File:|40px|link=echo shell| ]] | Reflected by Spell Reflection. | |
[[File:|40px|link=Cripple| ]] | Cannot cast while rooted. | |
[[File:|40px|link=hi res| ]] | Affected by cast range bonus. |
Barathrum temporarily returns to the realm from where he came, bringing with him the retribution of both worlds.
Notes
- Nether Strike grants vision of the target during its cast time.
Aghanim's Shard
[edit]Planar Pocket
DP
Targeting
No Target
No Target
Affects
Allied Units
Self
Allied Units
Self
Barathrum distorts the fabric of planar space, increasing his own magic resistance and redirecting the first targeted enemy hero spell in a radius towards him. Effect ends when the first spell is redirected.
| Radius | 900 |
|---|
| Abilities Redirected | 1 |
|---|
| Magic Resistance Bonus | 75% |
|---|
| Duration | 6 |
|---|
| Linger Duration | 0.5 |
|---|
Cast Point 0
Cast Backswing 0.5
[[File:|40px|link=shard upgrade| ]] | Granted by Aghanim's Shard. |
|---|
Barathrum's unyielding focus forms a pocket of planar convergence from which not even the most powerful arcane energies can escape.
Talent Tree
[edit]Recent Changes
[edit]| Version | Balance Changes |
|---|
Notable Players
[edit]Additional Content
[edit]References
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