Archive:Tiny

From Liquipedia Dota 2 Wiki
[e][h]Tiny
Radiant Hero
Attributes
Primary Attribute
Base Stats (Level 0)
Vision Range

1800 / 800
Attack Type
0.4 + 0.7
Level Changes
Level
1
15
25
30
Health
(Regen)
780
3.25
2012
8.85
3156
14.05
3640
16.25
Mana
(Regen)
279
0.85
639
2.39
1047
4.09
1203
4.74
Armor
0
0
2
2.33
Magic R
26.7%
29.78%
33.18%
34.48%
Damage
61-67
117-123
169-175
191-197
Notes
2
Release Date
2011-02-19
Competitive Span
2011-02-19 — Present

Tiny Tiny, the Stone Giant

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Recommended Roles
Carry Nuker Pusher Initiator Durable Disabler

Coming to life as a chunk of stone, Tiny's origins are a mystery on which he continually speculates. He is a Stone Giant now, but what did he used to be? A splinter broken from a Golem's heel? A shard swept from a gargoyle-sculptor's workshop? A fragment of the Oracular Visage of Garthos? A deep curiosity drives him, and he travels the world tirelessly seeking his origins, his parentage, his people. As he roams, he gathers weight and size; the forces that weather lesser rocks, instead cause Tiny to grow and ever grow.

Growing to tremendous size and strength as the battle progresses, Tiny's power can quickly become terrifying. He tosses heroes and creeps at his enemies, or stuns them beneath an avalanche. Should he gather his full strength, he can demolish the enemy's base with ease.

Abilities

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Avalanche
QV
Targeting
Point Target
Affects
Enemy Units
Damage Type
Magical
Bombards an area with rocks, continously doing small intervals of damage and stun to enemy units. Avalanche does bonus damage to units being tossed.
Damage80/160/240/320
160/240/320/400
Toss Damage200%
Stun Duration0.3
Instance Count5
Instance Interval0.3
Avalanche Duration1.5
Radius325/340/355/370

Cast Range 600
Cast Point 0
Cast Backswing 0.53
Cooldown
23/20/17/14
     15/12/9/6
90/100/110/120
[[File:|40px|link=Avatar icon| ]]
Does not pierce Debuff Immunity.

[[File:|40px|link=aphotic shield| ]]
Hard disables are dispellable only by strong dispels.
[[File:|40px|link=hi res| ]]
Affected by cast range bonus.
Inanimate rock becomes animate when called by the Stone Giant.
Notes
  • Damage is dealt in smaller amounts every 0.3s interval.
Toss
WT
Targeting
Unit Target
Point Target
Affects
Enemy Units
Buildings
Damage Type
Magical
Grabs the nearest unit in a radius around Tiny, ally or enemy, and launches it at the target unit or rune to deal damage where they land.
Unit Damage80/160/240/320
Building Damage33.33%
Damage Radius275
Grab Radius300
Toss Duration1.4

Cast Range 800/900/1000/1100
Cast Point 0
Cast Backswing 0.53
Charge -
             2
-
       17/15/13/11
Cooldown
17/15/13/11
     0
110/120/130/140
[[File:|40px|link=Avatar icon| ]]
Cannot toss debuff immune units but can toss units to debuff immune enemies.
[[File:|40px|link=hi res| ]]
Not blocked by Spell Block.

[[File:|40px|link=echo shell| ]]
Not reflected by Spell Reflection.

[[File:|40px|link=Blink| ]]
Cannot be disjointed.

[[File:|40px|link=hi res| ]]
Affected by cast range bonus.
Tiny's gargantuan stature allows him to catapult even the sturdiest of warriors.
Notes
  • The tossed unit takes 1.3 seconds to land and is disabled while in the air.
  • Toss cannot target buildings, but may still hit them with Toss's splash damage.
  • Tiny can toss units to Runes.
Tree Grab
EC
Targeting
Unit Target
Affects
Enemy Units
Buildings
Damage Type
Physical
Grabs a tree to whack enemies on the head for a limited number of attacks. Grants bonus attack range. Attacks deal more damage and fully splash on units along the way. The tree can be thrown, to deal your attack to a unit at a distance.
Attack Range350
Bonus Base Damage14/21/28/35
Bonus Building Damage40%/55%/70%/85%
Splash Damage55%/70%/85%/100%
Splash Radius200
Splash Length400
Attack Charge5
Infinite

Cast Range 165
Cast Point 0.2
Cast Backswing 1.24
Cooldown
16/15/14/13
40
[[File:|40px|link=shard upgrade| ]]
Causes Tree Grab to have no charge limit.
[[File:|40px|link=Fortunes End| ]]
Dispellable only by death.

[[File:|40px|link=Mirror Image| ]]
Does not affects illusions.

[[File:|40px|link=hi res| ]]
Affected by cast range bonus.
Sticks and stones break all the bones, with structures sure to follow.
Notes
  • Bonus damage does not work on denies.
Tree Throw
{{{target0}}}
Affects
{{{affect0}}}
Even enemies can share in Tiny's arbor ardor.
Ultimate Ability
Grow
RW
Targeting
Passive
Affects
Self
Tiny gains craggy mass, increasing his attack damage, and armor, and toss power while slowing his attack speed.
Attack Damage Bonus50/110/170
Toss Damage Bonus100/250/400
Slow Resistance Bonus15%/30%/45%
Armor Bonus10/17/24
Attack Speed Penalty30%

Tree Grab Grow Damage Bonus40%
[[File:|40px|link=Fortunes End| ]]
Undispellable.

[[File:|40px|link=hi res| ]]
Not disabled by Break.

[[File:|40px|link=Mirror Image| ]]
Affect illusions.

Watching a hill become a mountain is awe-inspiring—especially if the mountain begins laying waste to adversaries.
Notes
  • Each level of Grow makes Tiny visually bigger and older looking.

Aghanim's Scepter

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Aghanim's Scepter Ability
Tree Volley
DR
Affects
Enemy Units
Damage Type
Physical
Tiny channels to throw random trees within range towards the targeted area. Deals Tiny's attack damage to enemies in that area with each tree thrown.
Damage100%
Tree Throw Interval0.5
Tree Search Radius700
Damage Radius400
Move Speed Slow25%
Attack Speed Slow25
Slow Duration2.5
Max Tree Thrown5

Cast Range 1200
Cast Point 0.2
Cast Backswing 2.4
Cooldown
17
200
[[File:|40px|link=Ultimate Upgrade| ]]
Granted by Aghanim's Scepter.
[[File:|40px|link=Avatar icon| ]]
Does not pierce Debuff Immunity.

[[File:|40px|link=Fortunes End| ]]
Dispellable.

[[File:|40px|link=hi res| ]]
Affected by cast range bonus.
Sticks thrown from stones are like to shatter many bones.
Notes
  • Travels at 1000 speed.
  • If no tree is found within the area, the channeling ends early.
  • The attacks are applied as melee attacks and apply attack modifiers.

Talent Tree

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25
20
15
10
▃ ▃ ▃ ▃ ▃ ▃ ▃
+2 All / / Attributes

Recent Changes

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Tiny/Changelog
Version Balance Changes

Notable Players

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Additional Content

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References

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