Archive:Vengeful Spirit

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[e][h]Vengeful Spirit
Radiant Hero
Attributes
Primary Attribute
Base Stats (Level 0)
Vision Range

1800 / 800
Attack Type
0.33 + 0.64
Level Changes
Level
1
15
25
30
Health
(Regen)
560
2.25
1198
5.19
1924
8.49
2188
9.74
Mana
(Regen)
303
0.95
495
1.79
783
2.99
879
3.39
Armor
3.5
8.4
13.9
15.98
Magic R
26.9%
28.58%
30.98%
31.78%
Damage
51-57
103-109
166-172
190-196
Notes
2
Release Date
2010-11-01
Competitive Span
2010-11-01 — Present

Vengeful Spirit Shendelzare, the Vengeful Spirit

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Recommended Roles
Support Initiator Disabler Nuker Escape

Even the most contented Skywrath is an ill-tempered creature, naturally inclined to seek revenge for the slightest insult. But Vengeful Spirit is the essence of vengeance. Once a proud and savage Skywrath scion, Shendelzare was first in succession for the Ghastly Eyrie until a sister's treachery robbed her of her birthright. Snared in an assassin's net, Shendelzare tore free only at the cost of her wings, limping away in the ultimate humiliation: On foot. With her wings broken, she knew the Skywrath would never accept her as ruler; and in the highest roost of the Eyrie, inaccessible except by winged flight, her sister was untouchable. Unwilling to live as a flightless cripple, and desiring revenge far more than earthly power, the fallen princess drove a bargain with the goddess Scree'auk: She surrendered her broken body for an imperishable form of spirit energy, driven by vengeance, capable of doing great damage in the material plane. She may spend eternity flightless, but she will have her revenge.

Vengeful Spirit's presence is felt at all times, whether she is alive or dead. Able to swap positions with any nearby hero, stun enemies, and reduce her killer's effectiveness if she falls, she constantly brings confusion and chaos to her foes.

Abilities

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Magic Missile
QC
Targeting
Unit Target
Affects
Enemy Units
Damage Type
Magical
Fires a magic missile at an enemy unit, stunning and dealing damage.
Damage90/180/270/360
290/380/470/560
Stun Duration1.4/1.5/1.6/1.7

Bounce Distance487.5

Cast Range 650
                     775
Cast Point 0.3
Cast Backswing 0.5
Cooldown
15/13/11/9
     13/11/9/7
90/95/100/105
[[File:|40px|link=shard upgrade| ]]
Bounces once on an enemy, prioritizing heroes, within % of Magic Missile's current cast range from the first target.
[[File:|40px|link=Avatar icon| ]]
Does not pierce Debuff Immunity.

[[File:|40px|link=hi res| ]]
Blocked by Spell Block.
If blocked, it stops bouncing.
[[File:|40px|link=echo shell| ]]
Reflected by Spell Reflection.
If reflected, it stops bouncing.
[[File:|40px|link=aphotic shield| ]]
Hard disables are dispellable only by strong dispels.
[[File:|40px|link=Blink| ]]
Can be disjointed.
If disjointed, it stops bouncing.
[[File:|40px|link=hi res| ]]
Affected by cast range bonus.
A simple Skywrath technique, the magic missile is Shendel's primary tool for vengeance.
Notes
  • The missile travels at 1350 speed.
Wave of Terror
WE
Targeting
Point Target
Affects
Enemy Units
Damage Type
Magical
Vengeful Spirit lets loose a wicked cry, weakening the total attack damage and armor of enemies, and giving vision of the path ahead.
Damage85/100/115/130
Attack Damage Reduction10%/15%/20%/25%
Armor Reduction3/4/5/6
8/9/10/11
Debuff Duration8
Vision Duration4
Wave Distance1400
Wave Effect Radius325

Reduced Damage Stolen20%
Reduced Armor Stolen20%

Cast Range 1400
Cast Point 0.3
Cast Backswing 0.5
Cooldown
16/14/12/10
40
[[File:|40px|link=Avatar icon| ]]
Does not pierce Debuff Immunity.

[[File:|40px|link=Fortunes End| ]]
Dispellable.

Shendel's haunting voice hints at her approaching vindication.
Notes
  • The wave travels at 2000 speed.
  • Provides 350 flying vision that lasts for 4 seconds.
Vengeance Aura
ED
Targeting
Aura
Passive
Affects
Allied Units
Self
Vengeful Spirit's presence increases the damage of nearby friendly heroes.
Attack Damage Bonus10%/15%/20%/25%
26%/31%/36%/41%
Radius1200
Linger Duration0.5

Illusion Damage Dealt100%
Illusion Damage Taken100%
[[File:|40px|link=Ultimate Upgrade| ]]
Upon death, creates a strong illusion of Vengeful Spirit that deals and takes full damage and can cast all of her spells. If the illusion is alive when Vengeful Spirit respawn, she will take its place. XP earned by her illusion is given to her.
[[File:|40px|link=hi res| ]]
Disabled by Break.
Does not prevent the illusion from spawning on death.
[[File:|40px|link=Mirror Image| ]]
Illusions carry this aura but do not gain the bonuses.
Illusions does not create the illusion on death.
Although they may not share her undying passion for revenge, allies do draw on her fanaticism in combat.
Notes
  • The Vengeance Illusion is a strong illusion, which cannot be destroyed by spells.
Ultimate Ability
Nether Swap
RW
Targeting
Unit Target
Affects
Heroes
Damage Type
Magical
Instantaneously swaps positions with a target Hero, friend or enemy. Nether Swap interrupts channeling abilities on the target. Enemy Swapped units take damage. Vengeful Spirit and allied swapped units gain a barrier equal to the damage dealt.
Enemy Damage150/300/450
350/500/650
Barrier Capacity150/300/450
350/500/650
Barrier Duration10

Cast Range 800/950/1100
Cast Point 0.4
Cast Backswing 0
Cooldown
50/40/30
     32/22/12
100/150/200
[[File:|40px|link=Avatar icon| ]]
Pierce Debuff Immunity.

[[File:|40px|link=hi res| ]]
Blocked by Spell Block.

[[File:|40px|link=echo shell| ]]
Reflected by Spell Reflection.

[[File:|40px|link=Fortunes End| ]]
Dispellable.

[[File:|40px|link=Cripple| ]]
Can cast while rooted.

[[File:|40px|link=hi res| ]]
Affected by cast range bonus.
Martyrdom is a small price to pay for vengeance.
Notes
  • Destroys trees within a 300 radius of Vengeful Spirit and the target upon swapping.
  • Interrupts channeling abilities.

Talent Tree

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25
20
15
10
▃ ▃ ▃ ▃ ▃ ▃ ▃
+2 All / / Attributes

Recent Changes

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Vengeful Spirit/Changelog
Version Balance Changes

Notable Players

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Additional Content

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References

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