Centaur Conqueror/Changelogs
From Liquipedia Dota 2 Wiki
Version History
[edit]Description
- War Stomp [?]
- Increased damage from 25 to 25/50/75/150.
- Reduced stun duration from 2 to 1.6.
- Increased base attack time from 1.5 to 2.
- Increased attack speed from 100 to 135.
- Increased turn rate from 0.5 to 0.9.
- Reduced gold bounty from 53‒62
to 56‒62
. - CHANGEDdefense class from Basic to Default. [?]
- Increased mana regeneration from 0 to 1.
- The centaur camps in the large neutral creep camps now spawns 2 Centaur Coursers. [?]
- CHANGEDattack type from Chaos to Hero.
- Reduced base attack time from 1.65 to 1.5.
- REMOVEDSwiftness Aura.
- Adjusted neutral creep active abilities to all be on the bottom left most spot.
- Increased Swiftness Aura attack speed bonus from 10 to 15.
- Reworked neutral creep abilities and mechanics to better balance them out.
- Lots of tweaks to the gold bonuses, levels, stats and abilities on neutral creeps.
- REMOVEDReincarnation.
UNKNOWN
- CREATED
- ADDEDto Centaur Camp and Large Centaur Camp.
Patch History
[edit]Description
- Fixed texture on weapon.
- Updated War Stomp ability effects.
- Fixed unit's attack class.
- ADDEDnew War Stomp ability.
- The Centaur Conqueror's powerful hooves stomp the ground, stunning and damaging nearby enemies. Heroes recover more quickly.
- Radius: 250
- Damage: 25
- Hero stun duration: 2
- Non-Hero stun duration: 3
- ADDEDnew Swiftness Aura ability.
- The seasoned Centaur Conqueror attacks more quickly and inspires nearby allies to follow suit.
- Radius: 1200
- Attack speed bonus: 15
- Aura linger duration: 0.5