Spectre

From Liquipedia Dota 2 Wiki
(Redirected from Dispersion)
Spectre
21 + 2.5
26 + 2.4
16 + 1.7
Grants the following bonuses per level:
+55HP and +0.25HP regeneration
+0.4 armor and 2.4 attack speed
+2.4 Main Attack Damage
+20.4MP and +0.085MP regeneration
+0.1% base magic resistance
Show/Hide Tooltips
4.33
Armor
(733.2 EHP)
26.6%
Magic Resist
(792.92 EHP)
Instant
Projectile Speed
Melee Melee units have their projectile speed set to 900, if they should ever need it.
110 (136)
(1.8 BAT)
Base Attack Time Attacks per Second is defined as
ΣAS / BAT / 100
0.3 + 0.7
Turn Rate This unit takes 0.175s to turn 180°.
This ability component has a different effect during daytime. 1800 / This ability component has a different effect during nighttime. 800
Ethereal
Gib Type
2011-06-17
Released
2006-02-24
Competitive Span
2011-06-17 — Present
Version Control
This article has been updated to the latest version (7.40b) and is mostly accurate.
Show/Hide Tooltips
Haunts her enemies and teleports to her target.
An eternal being of violent energies, Mercurial, the Spectre is irresistibly drawn to conflict. Throwing out a Spectral Dagger, creating a shadowy trail to her foes in which she may travel unobstructed. Harm done to Mercurial is partially deflected and Dispersed onto nearby foes that prolongs her endurance. Even in the most Desolate wilderness, travelers are Haunted by visions of Spectre, seeming to prey on their solitude. But these are no mere illusions. It is said that for one in every five haunted, the apparition becomes Reality, and alongside these unfortunate victims the Spectre Shadow Steps to, bringing with her the destruction and wrath that she eternally craves.
Spectral Dagger
Shadow Step
Dispersion
Dispersion
Reality
Haunt
Haunt
Roles:Carry Carry Durable Durable Escape Escape
AdjectivesFemale, Undead
Legs ( 0 )

Upgrades

[edit]

Aghanim's

[edit]
Upgradable by Aghanim's Scepter.
Aghanim's Scepter Upgrade:
Haunt
Reduces cooldown.
Reality
Applies a caster-fear centered around the illusion upon exchanging places per Reality cast. This can happen once per valid illusion.
Upgradable by Aghanim's Shard.
Aghanim's Shard Upgrade:
Dispersion
Increases both the current damage reflected and current damage reduction upon cast.

Talents

[edit]
+5% Dispersion Reflection/Reduction25+20% Desolate Illusion Properties. Illusions Damage Dealt
+15% Spectral Dagger Slow/Bonus20+350 Health
+80 Spectral Dagger Damage15+1s Shadow Step Duration
+12 Desolate Damage10-4s Spectral Dagger Cooldown
▃ ▃ ▃ ▃ ▃ ▃ ▃
+2 All / / Attributes

Bio

[edit]
Among the Transcendencies, you would be thought ignoble.
▶️  Mercurial, the Spectre
Alias:
Mercurial
Just as higher states of energy seek a lower level, the Spectre known as Mercurial is a being of intense and violent energy who finds herself irresistibly drawn to scenes of strife as they unfold in the physical world. While her normal spectral state transcends sensory limitations, each time she takes on a physical manifestation, she is stricken by a loss of self--though not of purpose. In the clash of combat, her identity shatters and reconfigures, and she begins to regain awareness. She grasps that she is Mercurial the Spectre--and that all of her Haunts are but shadows of the one true Spectre. Focus comes in the struggle for survival; her true mind reasserts itself; until in the final moments of victory or defeat, she transcends matter and is restored once more to her eternal form.

Desolate

[edit]
W
L
Desolate
Passive
Affects
Enemy Units
Spell / Pure
Spectre's attacks deal bonus damage to lone enemy units that does not have any allied units within a certain radius around them.
Search Radius: 350
Damage: 25 (With level 10 Left Talent.With level 10 Left Talent. 37)
Damage Bonus per Hero Level: 2
Talent Upgrade
Grants all created illusions with this ability outgoing damage bonus.
Damage Dealt: Affects the outgoing ability value positively of the affected unit. (With level 25 Right Talent.With level 25 Right Talent. 20%)
Often times, warriors find themselves alone with a vision of Mercurial - the fated question is if it is the true Spectre.

Hero Model

[edit]
Hero Model
Passive / Channeling
Affects
Self
Mercurial's hero model has the following hidden Innate. innate abilities.

She may only perform or utilize the ability's functions upon a successful channeling, excluding passive innate abilities.
Details
Hidden Innate Abilities
Watch Tower
Warp
Warp
Lantern of Sight
Damage Block (Melee)
Tap on the Innate. innate abilities for more details.

Abilities

[edit]

Spectral Dagger

[edit]
Q
D
Spectral Dagger
Point / Unit
Affects
Self / Enemy Units
Spell / Magical / Pure
Flings a dagger to draw a Shadow Path, dealing damage and slowing the movement speed of all enemy units along the trail.
Cast Animation: 0.3 + 0.37
Cast RangeAffected by Cast Range increasing sources. 1800
Effect Radius: Affected by AoE Radius increasing sources. 125
Damage: 70/120/170/220 (With level 15 Left Talent.With level 15 Left Talent. 150/200/250/300)
Move Speed Slow: 10%/14%/18%/22% (With level 20 Left Talent.With level 20 Left Talent. 25%/29%/33%/37%)
Speed Linger Duration: 4
Enemy units hit by the dagger also trail a Shadow Path when diverging from the path.
Path Radius: Affected by AoE Radius increasing sources. 175
Path Radius Duration: 12
Enemy Diverged Path Duration: 7
Grants Spectre unobstructed movement while on the Spectral Path.
Move Speed Bonus: 10%/14%/18%/22% (With level 20 Left Talent.With level 20 Left Talent. 25%/29%/33%/37%)
Free Path Linger Duration: 1
Speed Linger Duration: 4
22/20/18/16 (With level 10 Right Talent.With level 10 Right Talent. 18/16/14/12)
Mana Cost
110/120/130/140
Mercurial's dagger eclipses the physical plane in shadow, a state in which mortals cower, but spectres thrive.

Shadow Step

[edit]
R
T
Shadow Step
Affects
Enemy Heroes
Instant Kill
Send an uncontrollable illusion that follows and attacks the unit-targeted enemy. Grants the illusion movement speed upon reaching its target.
Cast Animation: 0.3 + 0.5
Cast RangeAffected by Cast Range increasing sources. 750/900/1050/1200
Move Speed Bonus: 35%
The illusion has deals a portion of Spectre's damage and receives additional incoming damage.

The illusion is uncontrollable, has unobstructed movement and an increased movement speed while homing in to its target.
Number of Illusions: 1
Damage Dealt: Affects the outgoing ability value positively of the affected unit. 32%/38%/44%/50%
Damage Taken: Affects the incoming ability value negatively of the affected unit. 200%
Set Move Speed: 900
Duration: 3.5/4/4.5/5
The chosen Shadow Step-based or Haunt-based illusion is instantly killed once it exchanges place with Spectre.
30/26/22/18
Mana Cost
60/65/70/75
With great focus of will, Mercurial can sometimes limit the extent of her division.

Dispersion

[edit]
E
I
Dispersion
Pierces Debuff Immunity sources. This ability is not bestowed by Illusions. Fully disabled by Break.
Passive / No
Affects
Self / Enemy Units
Source / HP Removal
Damage done to Spectre is reflected as the same damage-type on enemy units within the radius.

The effect lessens with distance.
Min Radius: 350
Max Radius: 800
Damage Reflected: 8%/12%/16%/20% (With level 25 Left Talent.With level 25 Left Talent. 13%/17%/21%/25%)
Damage Reduction: Affects the incoming ability value positively of the affected unit. 8%/12%/16%/20% (With level 25 Left Talent.With level 25 Left Talent. 13%/17%/21%/25%)
Aghanim's Shard Upgrade
Aghanim's Shard Upgrade
Increases both the current damage reflected and current damage reduction upon cast.
Damage Reflected Factor: (Upgradable by Aghanim's Shard. 1.5)
Damage Reduction Factor: (Upgradable by Aghanim's Shard. 1.5)
Duration: (Upgradable by Aghanim's Shard. 5)
(Upgradable by Aghanim's Shard. 25)
Mana Cost
(Upgradable by Aghanim's Shard. 50)
A daunting task lies before enemies of Mercurial - killing a shadow with blade and magic.

Haunt

[edit]
Affects
Enemy Heroes
Creates a number of Haunt-based illusions to attack each enemy hero.

At any moment during the duration, Spectre may exchanges place with the haunted image in reality.
Cast Animation: 0.3 + 0.5
Effect Radius: The ability effects are felt everywhere in the map. Global
The illusion deals a portion of Spectre's damage and receives additional incoming damage.

The illusion is uncontrollable, has unobstructed movement
Number of Illusions per Hero: 1
Damage Dealt: Affects the outgoing ability value positively of the affected unit. 30%/55%/80%
Damage Taken: Affects the incoming ability value negatively of the affected unit. 200%
Duration: 5/6/7
Aghanim's Scepter Upgrade
Aghanim's Scepter Upgrade
Reduces cooldown.
180/160/140 (Upgradable by Aghanim's Scepter. 160/140/120)
Mana Cost
125/150/175
At the height of combat, Mercurial's physical manifestation shatters, and the shadowy pieces haunt those who still cling to life.

Reality

[edit]
D
R
Reality
Point / Unit
Affects
Self / Illusions
Spell / Magical / Pure / Instant Kill
Exchanges place with a chosen Shadow Step-based or Haunt-based illusion after an effect delay.
Max Travel Speed: 1500
Min Travel Delay: 0.2
The chosen Shadow Step-based or Haunt-based illusion is instantly killed once it exchanges place with Spectre.
Current Health as Damage: 100%
Aghanim's Scepter Upgrade
Aghanim's Scepter Upgrade
Applies a caster-fear centered around the illusion upon exchanging places per Reality cast. This can happen once per valid illusion.
Fear Radius: (Upgradable by Aghanim's Scepter. 400)
Move Speed Slow: (Upgradable by Aghanim's Scepter. 50%)
Debuff Duration: (Upgradable by Aghanim's Scepter. 1.5.)
1.5
Mana Cost
25
The scattered shadows unite into the one true Spectre.
Details
  • This ability functionally supplements its parent ability.
    • This sub-ability is unlocked in the      fourth ability slot upon learning Haunt and always stays active.
    • Cannot cast on This unit is not targetable by unit-targeted and point-targeted abilities. untargetable illusions.
  • Has the following targeting functionalities:
    • The ability's unit-targeted properties.
      • When unit-targeted, Spectre exchanges place with the The ability's unit-targeted properties. unit-targeted illusion.
    • The ability's ground-targeted properties.
      • When ground-targeted, Spectre exchanges place with the The ability's unit-targeted properties. unit-targeted illusion.

Recent Matches

[edit]
Main Article: Spectre/Matches
DateTierTournamentPicksScorevs. Picks
January 11, 2026 - 16:00 SGTQualifierSEA CQ DreamLeague S28SEA CQ DreamLeague S28SEA CQ DreamLeague S28Tinker Tiny Skywrath Mage Beastmaster Spectre
0 : 1
Dragon Knight Spirit Breaker Ancient Apparition Mars Troll Warlord
January 10, 2026 - 12:00 SGTQualifierSEA CQ DreamLeague S28SEA CQ DreamLeague S28SEA CQ DreamLeague S28Shadow Demon Tinker Slardar Storm Spirit Spectre
1 : 0
Timbersaw Tiny Nature's Prophet Enchantress Naga Siren
January 4, 2026 - 10:00 SGTQualifierSEA CQ RES Unchained 3SEA CQ RES Unchained 3Tusk Huskar Shadow Shaman Axe Spectre
1 : 0
Pugna Storm Spirit Mars Ancient Apparition Abaddon
December 20, 2025 - 15:05 SGTTier 3EPL World SEA S11 - December 20EPL World SEA S11 - December 20EPL World SEA S11 - December 20Slardar Disruptor Batrider Spectre Centaur Warrunner
1 : 0
Ogre Magi Windranger Keeper of the Light Earthshaker Monkey King
December 16, 2025 - 19:05 MSKTier 4NSEL 2025 S2NSEL 2025 S2NSEL 2025 S2Jakiro Warlock Nature's Prophet Spectre Void Spirit
0 : 1
Enigma Tusk Enchantress Juggernaut Sand King

Recent Changes

[edit]
Main Articles: Changelogs, Old Abilities and Hero Lore
Description
7.40b
(2025-12-23)
  • Increased base Agility agility and gain from 25 + 2.1 to 26 + 2.4.
  • Shadow Step
    • Increased cast range from 700/850/1000/1150 to 750/900/1050/1200.
    • Illusion outgoing damage increased from 20%/30%/40%/50% to 32%/38%/44%/50%.
    • Reduced cooldown from 32/28/24/20 to 30/26/22/18.
  • Dispersion
    • Increased damage reflected from 7%/11%/15%/19% to 8%/12%/16%/20%.
    • Increased damage reduction from 7%/11%/15%/19% to 8%/12%/16%/20%.
7.40
(2025-12-15)
  • Spectre no longer is a Universal Universal hero, and is now an Agility Agility hero.
  • Increased base attack damage from 21‒25 to 23‒27.
  • Increased base attack time from 1.7 to 1.8.
  • Increased base attack speed from 90 to 110.
  • REMOVED the following facets:
    • Forsaken
    • Twist the Knife
  • REMOVED Spectral .
  • Desolate
    • This is now Spectre 's Innate. innate ability.
    • Rescaled damage from flat 25/40/55/70 to 25 + 2 * HeroLVL .
  • Spectral Dagger
    • The buff is now functional for all created Spectre -created illusions.
    • Reduced mana cost from 110/120/130/140 to 100/110/120/130.
  • REWORKED Shadow Step .
    • OLD
      • Creates a single-target Shadow Step -based illusion at a single visible enemy hero.
      • At any moment during the duration, she can exchange place with the haunted image in Reality .
    • NEW
      • MOVED to the          second ability slot, this is now a basic ability.
      • Creates an uncontrollable illusion with 900 movement speed that homes in to the The ability's unit-targeted properties. unit-targeted enemy. The illusion deals 20%/30%/40%/50% outgoing damage, and takes 200% damage.
      • Has 1.35 * SelfMS upon reaching the unit-targeted enemy.
      • Has a 3.5/4/4.5/5-second duration.
      • Has a 700/850/1000/1150-cast range, 32/28/24/20-second cooldown, and a 60/65/70/75-mana cost.
      • Now has a distinct ability sound effect between casts on Shadow Step -based and Haunt -based illusions.
      • The Reality sub-ability may be used to teleport to the illusion, destroying it.
  • Increased Dispersion min damage radius from 300 to 350.
  • Haunt
    • This is now Spectre 's ultimate ability in          fifth ability slot.
    • Each illusion now spawns from the direction closest to Spectre.
    • Reduced illusion outgoing damage from 80% to 30%/55%/80%.
    • Rescaled duration from 6 to 5/6/7.
    • Rescaled cooldown from 160 to 180/160/140.
    • Rescaled mana cost from 150 to 125/150/175.
    • Reality
      • This is now Haunt 's sub-ability.
      • Can no longer be cast if the illusion is not targetable.
      • Now deals 100% * CurrentHP as damage to the targeted illusion upon cast.
      • Now has a distinct ability sound effect between casts on Shadow Step -based and Haunt -based illusions.
      • Cannot be cast when affected by A status effect that prevents affected units from moving, and from casting most mobility abilities. root sources.
      • Now has a 0.2-second effect delay upon cast, both Spectre and the targeted illusion This unit is immune to everything. invulnerability during the effect delay.
      • Reduced mana cost from from 40 to 25.
  • REWORKED Upgradable by Aghanim's Scepter. Aghanim's Scepter upgrade:
7.39c
(2025-06-24)
  • Increased Reality mana cost from 0 to 40.

Dota Plus Progress

[edit]
Main Article: Hero Challenges

Relics track a hero's actions and statistics, and display in-game notifications when a milestone is reached. They are only available to Dota Plus subscribers.

Spectre's Relics Voice Lines

Kills during Spectral Dagger

Desolate Damage

Dispersion Kills

Reality leading to Kills

Debuffs purged with Manta Style

Mana Reduction

Physical Damage

Blade Mail Damage

Radiance Damage

Near Death Kills

Triple Kills

Mega Kill Streaks

Kill Assists

Kills

Bronze

Silver

Gold

Platinum

Master

Grandmaster
  • ▶️ What strange properties this world has.

Equipment

[edit]

Trivia

[edit]
  • The word "Mercurial" comes from latin and describes a state of rapid and unpredictable change.
  • Warcraft 3 similarities:
    • Spectre uses the model of the Avatar of Vengeance, a summon of the Night Elf Warden hero.
      • On release, Spectre's title was Avatar of Vengeance as well. The title was changed 6.33, along with a full hero rework.
      • Spectre's name, Mercurial, is in honour of the artist who created the loading screen that was used from versions 6.28-6.32.[1]
      • In DotA, Spectre uses the voice of the Spirit of Vengeance, which are reversed and heavily filtered voice lines of the Warden.
      • This was the inspiration for Spectre's voice filters in Dota 2, which are heavily filtered, and have a reversed instasnce overlayed.
    • Spectre has a 1/12 chance to spawn in with the name "Qwerty-", as tribute to the professional DotA player, who died on december 5, 2010.
[edit]

References

[edit]