Keeper of the Light
From Liquipedia Dota 2 Wiki
Keeper of the Light
| Grants the following bonuses per level: | |
| +50.6HP and +0.23HP regeneration | |
| +0.27 armor and 1.6 attack speed | |
| +39.6MP and +0.165MP regeneration +0.1% base magic resistance +3.3 Main Attack Damage | |
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900 Projectile Speed
| ||
100 (115)
(1.7 BAT) | ||
0.3 + 0.85
| ||
0.7
| ||
Default
Gib Type | ||
2012-07-26
Released | ||
2004-10-22
(5.76) | ||
Competitive Span
2012-07-26 — Present | ||
Version Control This article is mostly accurate for 7.40, the last version this hero was changed in. New interactions that emerged in following patches may have not yet been accounted for. |
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| Provides instant mana to allies. | |
|---|---|
| What appears to be a frail old man on his steed is, in truth, a Fundamental, the Keeper of the Light. Ezalor's staff Illuminates the darkest corners, banishing evil from the realm. He replenishes his companions with Chakra Magic, while casting a Blinding Light over the land, causing attacks to miss. Heads turn to stare at a mysterious shimmering orb, unable to look away as the Keeper's allies encircle foes hypnotized by the flickering lights of the Will-O-Wisp. Effortlessly weakening his foes, Binding them to the primordial light. Revealing his full power, he enters Spirit Form, riding forth in all planes at once, Recalling his allies to further press the assault. | |
| Roles: | |
| Adjectives | Bearded, Parent, Steed, Nose Legs ( 2 ) |
Solar Bind is Ezalor's fourth ability with the selected facet during Spirit Form.
Applies a weakening bound that reduces the affected enemy unit's magic resistance, and the movement speed slow intensifies the more the enemy unit moves.
Applies a weakening bound that reduces the affected enemy unit's magic resistance, and the movement speed slow intensifies the more the enemy unit moves.
Recall is Ezalor's fourth ability with the selected facet during Spirit Form.
Grants the affected allied hero bonus movement speed while teleporting it to Ezalor's location after a short delay.
The teleportation is interrupted if the allied hero takes player-based damage during the delay.
Grants the affected allied hero bonus movement speed while teleporting it to Ezalor's location after a short delay.
The teleportation is interrupted if the allied hero takes player-based damage during the delay.
Upgrades
[edit]Aghanim's
[edit]Grants the Will-O-Wisp ability.
Summons Ignis Fatuus at the targeted area. As it alternates on and off, enemies are drawn closer with its mesmerising flicker.
Summons Ignis Fatuus at the targeted area. As it alternates on and off, enemies are drawn closer with its mesmerising flicker.
Talents
[edit]| +200 Illuminate Damage | 25 | Chakra Magic Applies |
|---|---|---|
| +200 Chakra Magic Mana | 20 | +10% Spirit Form Move Speed |
| +90 Blinding Light Damage | 15 | -2s Chakra Magic Cooldown |
| -2s Illuminate Cooldown | 10 | +40% Blinding Light Miss |
| ▃ ▃ ▃ ▃ ▃ ▃ ▃ +2 All | ||
Bio
[edit]They say twas I who carried the first light into the universe. They might be right, I can't quite recall.▶️Ezalor, the Keeper of the Light
Aliases:
Keeper, Ezalor, KOTL
Lore:
Upon a pale horse he rides, this spark of endless suns, this Keeper of the Light. Ezalor long ago escaped the Fundamental Plane, separating from the other ancient forces to which he was bound within the great Primordial harmony. He is a power grown sentient in the dawn of the universe, and now rides forth in all planes at once, one step ahead of pursuing chaos, bearing his gift with him at the end of a radiant staff. His majestic truth lies hidden beneath the outward appearance of a slightly doddering old man who barely stays in the saddle. However, when faced with the challenge of chaos, or the forces of darkness, his primordial light bursts forth, and his full power is revealed, transforming him once again into a force to be reckoned with.
Voice:
Special Reserve
[edit]Passive
Affects
Self
Set Min Mana: 75
Hero Model
[edit]Details
Tap on the
innate abilities for more details.
Abilities
[edit]Illuminate
[edit]
Channels light energy, the longer the channel, the stronger the illuminate.
Once released, a wave is sent forth that deals damage and grants vision in its path,
Once released, a wave is sent forth that deals damage and grants vision in its path,
Cast Animation: 0 + 0
Cast Range:
1800
Max Channel Time: 3
Vision Distance Increment per Second: 150/180/210/240
While cast in Spirit Form, an image of Ezalor is projected at his location, which channels the Illuminate for him. Ezalor can act freely during this.
Illuminate also heals Ezalor's allied units while dealing damage.
Illuminate also heals Ezalor's allied units while dealing damage.
Cast Animation: 0 + 5.57
Cast Range:
1900/2000/2100
This ability levels up with Illuminate (Spirit Form).
Ezalor's hidden light reveals itself in marvelous fashion.
Release Illuminate
[edit]
No
Affects
Self
Cast Animation: 0 + 0
Details
- Replaces Illuminate and Illuminate (Spirit Form) until the channeling ends.
- Ezalor is unable to level Illuminate up while this
sub-ability is active.
- Ezalor is unable to level Illuminate up while this
- Interrupts Ezalor's

channeling abilities upon cast.
Blinding Light
[edit]A blinding light flashes within the radius, pushing back and blinding the units, causing them to miss some attacks.
Cast Animation: 0.3 + 1.07
Cast Range:
400/500/600/700
Push Duration: 0.6
Miss Duration: 4
The Primordial power grants Ezalor's abilities bonus cast range while in Spirit Form.
Cast Range Bonus: 100/200/300
The Primordial light turns the tides of battle in favor of Ezalor and his allies.
Chakra Magic
[edit]Unit
Affects
Allied Units
Cast Animation: 0.3 + 1
Cast Range:
900
Chakra Magic is more effective on the Fundemantal himself.
Ezalor has a further chakra replenish range during Spirit Form.
In the same vein, Ezalor bestows his harmony among others.
Solar Bind
[edit]Unit
Affects
Enemy Units
Applies a weakening bound that reduces the affected enemy unit's magic resistance, and the movement speed slow intensifies the more the enemy unit moves.
Cast Animation: 0.2 + 0.5
Cast Range:
950/1050/1150
Moved Distance Threshold: 100
Total Magic Resist Reduction: 20%/30%/40%
Move Speed Slow per Distance Threshold: 10%
Duration: 6
This ability is only available during Spirit Form.
Aghanim's Shard Upgrade
Solar Bind is now a charged-based ability with a restore time corresponding to the the ability's current cooldown.
Solar Bind is now a charged-based ability with a restore time corresponding to the the ability's current cooldown.
This ability levels up with Spirit Form.
Even a glimpse of the First Light is enough to rob enemies of their senses.
Recall
[edit]
Point / Unit
Affects
Allied Heroes / Self
Grants the affected allied hero bonus movement speed while teleporting it to Ezalor's location after a short delay.
The teleportation is interrupted if the allied hero takes player-based damage during the delay.
The teleportation is interrupted if the allied hero takes player-based damage during the delay.
Cast Animation: 0.3 + 1.17
Effect Delay: 6/5/4
Ally Move Speed Bonus: 12%/15%/20%
Buff Duration: 4
Reapplies the bonus movement speed buff and Chakra Magic of its corresponding level only on the affected allied unit upon a successful teleportation.
Ally Buff Duration: 4
Applies all ability effects on Ezalor while he teleports to the affected allied hero with Alt-Cast toggled on.
This ability is only available during Spirit Form.
Aghanim's Shard Upgrade
Recall is now a charged-based ability with a restore time corresponding to the the ability's current cooldown.
Recall is now a charged-based ability with a restore time corresponding to the the ability's current cooldown.
This ability levels up with Spirit Form.
Walk towards the light.
Will-O-Wisp
[edit]
Summons Ignis Fatuus at the targeted area. As it alternates on and off, enemies are drawn closer with its mesmerising flicker.
Cast Animation: 0.1 + 1.06
Cast Range:
800
Applies the following ability effects when the Ignis Fatuus turns on.
Pull Speed: 60
Damage per Flicker: 85
On Duration: 1
Applies the following ability effects when the Ignis Fatuus turns off.
Off Duration: 1.85
Although creeps can attack the Will-O-Wisp, their attacks do not affect it.
Ezalor encircles his enemies from afar during Spirit Form.
Cast Range: 900/1000/1100
Though he would not claim to 'know' them, Ezalor holds an uncanny influence over many powerful creatures always willing to come to his aid.
Spirit Form
[edit]No
Affects
Self
The Spirit Form grants Ezalor bonus movement speed and bonus cast range, along with either Solar Bind or Recall ability based on the corresponding facet.
Cast Animation: 0 + 1.43
While cast in Spirit Form, an image of Ezalor is projected at his location, which channels the Illuminate for him. Ezalor can act freely during this.
Illuminate also heals Ezalor's allied units while dealing damage.
Illuminate also heals Ezalor's allied units while dealing damage.
Aghanim's Shard Upgrade
Increases the damage to heal factor.
Increases the damage to heal factor.
In a flash of light, Ezalor reveals his true nature.
Recent Matches
[edit]Main Article: Keeper of the Light/Matches
| Date | Tier | Tournament | Picks | Score | vs. Picks | ||||
|---|---|---|---|---|---|---|---|---|---|
| January 9, 2026 - 20:00 SGT | Qualifier | SEA CQ DreamLeague S28 | 1 : 0 | ||||||
| January 9, 2026 - 16:00 SGT | Qualifier | SEA CQ DreamLeague S28 | 0 : 1 | ||||||
| January 8, 2026 - 16:00 CET | Qualifier | WEU OQ2 DreamLeague S28 | 1 : 0 | ||||||
| January 8, 2026 - 16:15 SGT | Qualifier | SEA OQ2 DreamLeague S28 | 1 : 0 | ||||||
| January 7, 2026 - 22:35 UTC | Qualifier | SA OQ2 DreamLeague S28 | 0 : 1 |
- Keeper of the Light has won the following final matches in The International of the following years:
Recent Changes
[edit]Description
- Increased base
intelligence from 23 to 24. - Increased Blinding Light damage from 85/130/175/220 to 90/140/190/240.
- Increased Chakra Magic mana restore from 75/150/225/300 to 90/160/230/300.
Aghanim's Scepter upgrade:
- Increased Will-O-Wisp damage per flicker from 75 to 85.

Talents:
- LVL 15 -5s Blinding Light cooldown ➜ +90 Blinding Light damage.
- Increased Chakra Magic self-cast factor from 1.25 to 1.3.
- Increased Illuminate (Spirit Form) damage to heal factor from 0.5/0.6/0.7 to 0.7 on each level.
- Spirit Form
- Reduced cooldown from 85 on each level to 85/80/75.
- Increased duration from 40 on each level to 40/45/50.

Talents:
- LVL 20 +15s Spirit Form duration ➜ +10% Spirit Form movement speed.
Dota Plus Progress
[edit]Main Article: Hero Challenges
Relics track a hero's actions and statistics, and display in-game notifications when a milestone is reached. They are only available to Dota Plus subscribers.
| Keeper of the Light's Relics | Voice Lines | |
|---|---|---|
Bronze |
||
Silver |
||
Gold |
||
Platinum |
| |
Master |
| |
Grandmaster |
| |
Equipment
[edit]Trivia
[edit]- Ezalor's design in Dota 2 makes several references to Gandalf, an iconic character from "The Lord of the Rings" book series.
- His clothing is almost purely white, similar to Gandalf's attire.
- Illuminate's wave animation are a group of stampeding white horses. This is similar to the spell Gandalf cast on the torrent of water, at the ford of Bruinen, in the first book, "The Fellowship of the Ring". Additionally, it has similarities to his reinforcements at Helm's Deep during the second book, "The Two Towers". This is also depicted in the splash art, with Ezalor taking Gandalf's place at the head of the charge.
- The Mana Leak cast line ▶️ "You shall not cast!" is a reference to one of Gandalf's most famous quotes: "You shall not pass!"[1]
- The unused Mana Leak cast line ▶️ "Run! Run, I say!" is a reference to another one of Gandalf's famous quotes: "Fly, you fools!"[2]
- The respawn lines ▶️ "Ezalor... I think that's my name." is a reference to Gandalf "respawning" as The White: "Gandalf? ... Yes ... That was my name ... Gandalf the Grey."
- One of Ezalor's cosmetic items, the Wise Cap of the First Light makes him look even more like Gandalf.
- ▶️ "Kundalini!" and ▶️ "The serpent of illumination stirs!" come, as well as the term "Chakra" is derived from Hinduism. Kundalini is described as a dormant inner strength, or "sleeping serpent waiting to be awakened".
- Enigma, Chaos Knight, Keeper of the Light, and Io together represent the four fundamental forces of the universe with Keeper of the Light representing the weak nuclear force, the force responsible for the light of stars and suns, including the sentient sun Phoenix.
- His Solar Bind and Mana Leak abilities reflect his theme of radioactive decay. As the name implies, it is the decay of an unstable atomic nucleus by radiation, the transmission of energy. Hence, the spell's ability to drain move speed or mana (energy) when an opponent moves (transmission).
- Enigma's lines upon killing him further reinforces this when he says ▶️"Ezalor, your decay is now complete." and ▶️"Ezalor, the weak and infirm." which references radioactive decay and the weak force itself, respectively.
- ▶️ "And chaos fled!" may be a reference to a bug that can occur when fighting the final boss of Final Fantasy, Chaos, as the player can win the fight without damaging him (he simply just fled).
- ▶️ "I'll tell thee everything I can, there's little to relate." and ▶️ "Very gladly will I drink your honor's noble health." are quotes of the poem by "Haddock's Eyes" by "Lewis Carroll", a poem about a very odd old man.[3]
- ▶️ "I'll forego green girdles and questing beasts, for all such knightly trifles pale before the light." is a reference to the book "The Sword in the Stone".
- Visage's rival line towards Keeper of the Light ▶️ "You shall not pass!" is a direct quote from "Gandalf", a character from "The Lord of the Rings". This reference is due to the similarities between Keeper of the Light and Gandalf.[4]
- Warcraft 3 similarities:
- Keeper of the Light uses the model of the Archmages, a ranged Human hero.
- In Spirit Form, he uses the model of the spirit of Antonidas, a campaign-only unit.
- Keeper of the Light has a 1/8 chance to spawn in with the name "Gandalf".
- Keeper of the Light uses the model of the Archmages, a ranged Human hero.
Gallery
[edit]- Axe on Ringmaster's teaser trailer.
- Bone Harvest sprite - alive