Phantom Lancer

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(Redirected from Juxtapose)
Phantom Lancer
21 + 2.2
26 + 3.4
21 + 1.8
Grants the following bonuses per level:
+48.4HP and +0.22HP regeneration
+0.57 armor and 3.4 attack speed
+3.4 Main Attack Damage
+21.6MP and +0.09MP regeneration
+0.1% base magic resistance
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4.33
Armor
(733.2 EHP)
27.1%
Magic Resist
(798.35 EHP)
Instant
Projectile Speed
Melee Melee units have their projectile speed set to 900, if they should ever need it.
110 (136)
(1.7 BAT)
Base Attack Time Attacks per Second is defined as
ΣAS / BAT / 100
0.5 + 0.5
Turn Rate This unit takes 0.175s to turn 180°.
This ability component has a different effect during daytime. 1800 / This ability component has a different effect during nighttime. 800
Default
Gib Type
2012-05-03
Released
2005-03-01
Competitive Span
2012-05-10 — 2014-09-25
2015-02-12 — Present
Version Control
This article has been updated to the latest version (7.40b) and is mostly accurate.
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Creates illusions of himself to trick or attack foes.
As Azwraith drove his pike through Vorn, the Dread Magus shattered into innumerable shards of light, saturating his killer with a strange new power. Once a humble fisherman, the Phantom Lancer Spears targets from afar, spawning a fragment of the Phantom Lancer himself as they Dash ahead while cutting foes apart in a breathtaking flurry of attacks. When cornered, he vanishes briefly from the battlefield, reappearing at a nearby spot while leaving behind Doppelgangers to mislead and elude pursuers. The sheer number of his army are often Juxtaposed with his foes, overwhelming them before their eyes can scarcely distinguish the Phantom Lancer from his army of clones.
Spirit Lance
Doppelganger
Phantom Rush
Phantom Rush
Juxtapose
Juxtapose
Roles:Carry Carry Escape Escape Pusher Pusher Nuker Nuker
AdjectivesBearded, Blue, Nose
Legs ( 2 )
Fractured
Innate
This facet doesn't do anything. Azwraith is out spear fishing...

Upgrades

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Aghanim's

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Upgradable by Aghanim's Scepter.
Aghanim's Scepter Upgrade:
Phantom Rush
Creates Juxtapose-based illusions that automatically attacks the enemy units Azwraith rushes through. Additionally creates an illusions after a certain distance is rushed.

Increases max proc distance.
Upgradable by Aghanim's Shard.
Aghanim's Shard Upgrade:
Juxtapose
Renders Phantom Lancer invisible for a duration while creating an illusion to confuse enemies.

Grants self bonus movement speed while active.

Talents

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+2s Illusory Armaments Duration25-4s Doppelganger Cooldown
-70% Juxtapose Illusion Damage Taken20+100 Spirit Lance Damage
+125 Doppelganger Cast Range15+50% Spirit Lance Illusion Damage Dealt
+3% Juxtapose Illusion Proc Chance10+1.25s Spirit Lance Slow Duration
▃ ▃ ▃ ▃ ▃ ▃ ▃
+2 All / / Attributes

Bio

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We outnumbered you. We outnumber them all!
▶️  Azwraith, the Phantom Lancer
Aliases:
Azwraith, PL
The remote village of Pole had no knowledge of the wars raging in the heart of the kingdom. For them, the quiet of spear fishing, and a family meal were all that a full life required. Yet war came for them nonetheless. Joining the able-bodied conscripts as they filed passed their homes, the humble lancer Azwraith vowed to bring peace to his kingdom, and in so doing, his people. Placed with his kin in the vanguard of the final assault against the Dread Magus Vorn, the cost to his fellows was absolute. As the charging force battled toward the fortress, Azwraith alone among his kind remained standing, and he alone was able to infiltrate the keep.

Focused and infuriated by the slaughter of his brothers, Azwraith bested each of the wizard's deadly traps and conjured guardians. Soon the simple fisherman arrived at Vorn's tower sanctum. The pair dueled through the night, pike to staff, as chaos raged below, and with a deafening cry Azwraith pierced his enemy. But the wizard did not simply expire; he exploded into uncountable shards of light, penetrating his killer with power. As the dust settled and the smoke of combat began to clear, Azwraith found himself standing among a throng of his kin. Each seemed to be dressed as he was, each seemed armed as he was, and he could sense that each thought as he did. Aware that his allies were approaching, he willed these phantoms to hide themselves, and one by one they began to vanish into nothingness. As the soldiers came upon the sanctum, they found the warrior that had bested the wizard. When they approached their champion, the lancer vanished. The pikeman who had stood before them was no more than another phantom.

Illusory Armaments

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Illusory Armaments
This ability can be bestowed by Illusions. Neither affected nor disabled by Break.
Passive
Affects
Self
Azwraith's illusion has a min illusion damage dealt factor corresponding to the hero's attack damage value upon creation, for a duration.
Min Illusion Damage Dealt: Affects the outgoing ability value positively of the affected unit. 0.18
Ability Level Up Interval: 3
Min Illusion Damage Dealt Bonus: Affects the outgoing ability value positively of the affected unit. 0.02
Duration: 3 (With level 25 Left Talent.With level 25 Left Talent. 5)
Status Effects
Buff phantom_lancer_illusory_armamentsUndispellable.
Hidden Modifier

Hero Model

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Hero Model
Passive / Channeling
Affects
Self
Azwraith's hero model has the following hidden Innate. innate abilities.

He may only perform or utilize the ability's functions upon a successful channeling.
Details
Hidden Innate Abilities
Watch Tower
Warp
Warp
Lantern of Sight
Damage Block (Melee)
Tap on the Innate. innate abilities for more details.

Abilities

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Spirit Lance

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Q
T
Spirit Lance
Affects
Enemy Units
Spell / Magical
Sends a magical spirit lance to a target enemy unit that damages and slows its movement speed.
Cast Animation: 0.3 + 0.73
Cast RangeAffected by Cast Range increasing sources. 600/650/700/750
Damage: 100/160/220/280 (With level 20 Right Talent.With level 20 Right Talent. 200/260/320/380)
Move Speed Slow: 14%/21%/28%/35%
Slow Duration: 3.75 (With level 10 Right Talent.With level 10 Right Talent. 5)
Summoning an illusory fragment with a different hue to attack the unit per lance upon impact.
Number of Illusions: 1
Damage Dealt: Affects the outgoing ability value positively of the affected unit. 20% (With level 15 Right Talent.With level 15 Right Talent. 70%)
Damage Taken: Affects the incoming ability value negatively of the affected unit. 400%
Duration: 3.5/5/6.5/8
All Azwraith's illusions casts a fake lance within a certain distance of the affected enemy unit.
Enemy Distance: 675
10/9/8/7 (With level 15 Left Talent.With level 15 Left Talent. -115/-116/-117/-118)
Mana Cost
120
Azwraith's proficiency at spearing his family's meal of fish is proving quite useful in the battlefield.

Doppelganger

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W
D
Doppelganger
Affects
Self / Illusions
Briefly vanishes from the battlefield.

After a delay, Azwraith and any of his nearby illusions reappear at a random position within the targeted location, along with two additional doppelgangers with different properties.

Extends all current illusions' duration upon reappearing.
Cast RangeAffected by Cast Range increasing sources. 575 (With level 15 Left Talent.With level 15 Left Talent. 700)
Illusion Gather Radius: Affected by AoE Radius increasing sources. 900
Reappear Radius: Affected by AoE Radius increasing sources. 325
Reappear Time: 1
Gathered Illusion Bonus Duration: 2
Nummer Eins deals no damage and does not receive additional incoming damage. This illusion's duration is not extended.
Number of Illusion One: 1
Damage Dealt: Affects the outgoing ability value positively of the affected unit. 0%
Damage Taken: Affects the incoming ability value negatively of the affected unit. 100%
Duration: 8
Nummer Zwei deals a portion of Phantom Lancer's damage and receive additional incoming damage. This illusion's duration is not extended.
Number of Illusion Two: 1
Damage Dealt: Affects the outgoing ability value positively of the affected unit. 20%
Damage Taken: Affects the incoming ability value negatively of the affected unit. 600%
Duration: 8
22/18/14/10 (With level 25 Right Talent.With level 25 Right Talent. 18/14/10/6)
Mana Cost
50
Dread Magus Vorn's death imbued the Phantom Lancer with the ability to bend and fracture all spectrums of light.

Phantom Rush

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E
R
Phantom Rush
Toggle
Affects
Self
When activated, the Lancer quickly charges into range.
Min Proc Distance: 200
Max Proc Distance: 600/675/750/825 (Upgradable by Aghanim's Scepter. 1225/1300/1375/1450)
Evasion Bonus: 20%/30%/40%/50%
Azwraith's illusions have Phantom Rush always toggled on and are ready to rush into the battle upon an order.
Grants Azwraith and his illusions both haste and phase movement upon proc.
Haste Speed: 800
Max Haste Duration: 5
Aghanim's Scepter Upgrade
Aghanim's Scepter Upgrade
Creates Juxtapose-based illusions that automatically attacks the enemy units Azwraith rushes through. Additionally creates an illusions after a certain distance is rushed.
Collision Radius: 125
Distance Counter: 600
Aghanim's Scepter Upgrade
Aghanim's Scepter Upgrade
Increases max proc distance.
Increased Max Proc Distance: 625
13/10/7/4
Azwraith knows that on the field of battle, speed can mean everything.

Juxtapose

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R
X
Juxtapose
This ability can be bestowed by Illusions. Fully disabled by Break.
Passive / No
Affects
Self
Has a chance to create an illusion of himself per attack.
Proc Chance: 40%/45%/50%
Max Illusions: 6/8/10
Duration from Hero: 8
Illusions also have a chance to fracture further. These images last for a shorter duration.
Illusion Proc Chance: 9% (With level 10 Left Talent.With level 10 Left Talent. 12%)
Duration from Illusions: 4
The illusion has a different hue when juxtaposed with regular images of Azwraith's self.
Damage Dealt: Affects the outgoing ability value positively of the affected unit. 15%
Damage Taken: Affects the incoming ability value negatively of the affected unit. 600% (With level 20 Left Talent.With level 20 Left Talent. 530%)
Aghanim's Shard Upgrade
Aghanim's Shard Upgrade
Renders Phantom Lancer invisible for a duration while creating an illusion to confuse enemies.

Grants self bonus movement speed while active.
Fade Time: (Upgradable by Aghanim's Shard. 0)
Number of Illusions: (Upgradable by Aghanim's Shard. 1)
Self Move Speed Bonus: (Upgradable by Aghanim's Shard. 15%)
Duration: (Upgradable by Aghanim's Shard. 8)
(Upgradable by Aghanim's Shard. 15)
Mana Cost
(Upgradable by Aghanim's Shard. 75)
Each of Azwraith's lance attacks feels like two from a normal warrior; or three; or four...

Recent Matches

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DateTierTournamentPicksScorevs. Picks
January 12, 2026 - 17:00 EETQualifierEEU OQ1 ESL One BirminghamEEU OQ1 ESL One BirminghamEEU OQ1 ESL One BirminghamTusk Rubick Centaur Warrunner Phantom Lancer Ember Spirit
0 : 1
Tidehunter Hoodwink Treant Protector Luna Dragon Knight
January 12, 2026 - 16:00 SGTQualifierSEA OQ1 ESL One BirminghamSEA OQ1 ESL One BirminghamSEA OQ1 ESL One BirminghamSnapfire Centaur Warrunner Dazzle Ember Spirit Phantom Lancer
0 : 1
Dragon Knight Windranger Ancient Apparition Mars Meepo
January 10, 2026 - 12:00 PETQualifierSA CQ DreamLeague S28SA CQ DreamLeague S28SA CQ DreamLeague S28Underlord Warlock Bounty Hunter Earth Spirit Phantom Lancer
1 : 0
Clinkz Disruptor Nature's Prophet Nyx Assassin Sand King
January 7, 2026 - 23:40 ISTTier 3APAC Predator League 2026APAC Predator League 2026Shadow Demon Chen Beastmaster Phantom Lancer Puck
0 : 1
Mars Disruptor Warlock Phantom Assassin Tiny
January 7, 2026 - 20:40 ISTTier 3APAC Predator League 2026APAC Predator League 2026Ember Spirit Axe Ringmaster Mirana Phantom Lancer
1 : 0
Jakiro Slardar Skywrath Mage Viper Doom

Recent Changes

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Main Articles: Changelogs, Old Abilities and Hero Lore
Description
7.40b
(2025-12-23)
7.40
(2025-12-15)
  • Increased Agility agility gain from 2.8 to 3.4.
  • REMOVED the following facets:
    • Divergence
    • Lancelot
  • REWORKED Illusory Armaments
    • OLD Items that grant bonus attack damage to Phantom Lancer now grant base attack damage instead.
    • NEW
      • Grants all Phantom Lancer -based created illusion a 3-second buff.
      • The created illusion now has 0.18 * ΣHeroAtkDmg * LevelFactor while the buff is active.
      • The hero level factor increases by 2% per 3 hero levels.
  • Phantom Rush
    • No longer grants 10/20/30/40 Agility agility bonus when active.
    • Now grants 20%/30%/40%/50% evasion when active.
    • Reduced buff linger duration from 2 to 0.
  • Reduced Juxtapose illusion damage dealt from 15%/17%/19% to 15% on each level.
7.39c
(2025-06-24)

Dota Plus Progress

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Main Article: Hero Challenges

Relics track a hero's actions and statistics, and display in-game notifications when a milestone is reached. They are only available to Dota Plus subscribers.

Phantom Lancer's Relics Voice Lines

Spirit Lances Leading To Kills

Phantom Rushes Leading To Kills

Juxtapose Max Illusions Created

Slow Duration

Mana Reduction

Teleports Leading To Kills

Physical Damage

Godlike Sprees

Triple Kills

Mega Kill Streaks

Kill Assists

Kills

Bronze

Silver

Gold

Platinum
  • ▶️ Numbers have accomplished what strategy alone could not.

Master
  • ▶️ We outnumbered you. We outnumber them all!

Grandmaster

Equipment

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Trivia

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  • In DotA, Phantom Lancer uses the model of Grommash Hellscream, a campaign-only variant of the Orc Blademaster hero.
    • However, he had custom textures, a fan-made interpretation of Kimahri Ronso, a playable character in the RPG game "Final Fantasy X".
    • To stay true to the DotA model and skin, his Dota 2 design still captures several aspects of Kimahri: A humanoid feline with blue skin.
    • His default equipment was roughly kept as well, still wielding a halberd and wearing light leather armor with a single pauldron.
    • Besides Ancient Apparition and Enigma who have fully custom models, Phantom Lancer is the only hero with a custom skin.
  • Before Monkey King was announced and released, Phantom Lancer was commonly thought to be the representation of Sun Wukong.
    • These rumors started through leaked content from older DotA maps, where codes related to a hero named Monkey King were found.
  • Using items with targeting spell will cause Phantom Lancer to auto-attack the nearest enemy unit.
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