Clinkz
From Liquipedia Dota 2 Wiki
Clinkz
| Grants the following bonuses per level: | |
| +44HP and +0.2HP regeneration | |
| +0.45 armor and 2.7 attack speed +2.7 Main Attack Damage | |
| +26.4MP and +0.11MP regeneration +0.1% base magic resistance | |
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900 Projectile Speed
| ||
100 (125)
(1.7 BAT) | ||
0.4 + 0.3
| ||
0.6
| ||
Default
Gib Type | ||
2012-01-26
Released | ||
2004-03-01
(2.60) | ||
Competitive Span
2012-02-16 — Present | ||
Version Control This article has been updated to the latest version (7.40b) and is mostly accurate. |
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| Stalks invisibly to ambush lone enemies. | |
|---|---|
| As Clinkz loosed his final arrow, the demon Maraxiform ignited the land with Hellfire, burning him to the bone. Yet, the heroic bowman did not die. He had slain the demon, and unwittingly earned king-mage Sutherex's reward — Eternal life. Immortalized at the precipice of death, Clinkz now makes advantageous use of his skeletal body. Camouflaged, he walks into hostile lands, forming Death Pacts with wildlife to learn their ways and empower his shots and vitality. The demon's inferno burns within his ribs, with which he now rains Fiery Death upon his foes, Searing His Arrows to devastating effect. When backup is needed, Clinkz calls upon a Burning Army of skeletal compatriots, incinerating his foe in flames of their Hellfire barrage. | |
| Roles: | |
| Adjectives | Fiery, Horns, Undead, Nose Legs ( 2 ) |
Upgrades
[edit]Aghanim's
[edit]Grants the Burning Army ability.
Summons an array of fiery Skeleton Archers toward the point-targeted direction.
Summons an array of fiery Skeleton Archers toward the point-targeted direction.
Grants the Burning Barrage ability.
Channels and shoots multiple piercing arrows in the target direction that hit all enemy units for a portion of Clinkz' attack damage while applying attack modifiers.
The barrage of arrows are also Searing Arrows of the corresponding level.
Channels and shoots multiple piercing arrows in the target direction that hit all enemy units for a portion of Clinkz' attack damage while applying attack modifiers.
The barrage of arrows are also Searing Arrows of the corresponding level.
Talents
[edit]| Searing Arrows Multishot | 25 | -9s Strafe Cooldown |
|---|---|---|
| +40 Strafe Attack Speed | 20 | +350 Death Pact Health |
| -10s Death Pact Restore Time | 15 | +60 Attack Range |
| -4s Skeleton Walk Cooldown | 10 | +0.75s Strafe Duration |
| ▃ ▃ ▃ ▃ ▃ ▃ ▃ +2 All | ||
Bio
[edit]Better to run than curse the road.▶️Clinkz, the Bone Fletcher
Lore:
At the base of the Bleeding Hills stretches a thousand-league wood, a place called the Hoven, where black pools gather the tarry blood of the uplands, and the king-mage Sutherex sits in benevolent rule. Once a sworn protector of the Hoven lands, Clinkz earned a reputation for his skill with a bow. In the three-hundredth year of the king-mage, the demon Maraxiform rose from Sixth Hell to lay claim to the forest. In response, the king-mage decreed an unbreakable spell: to any who slew the demon would be granted Life Without End.
Unaware of the spell, Clinkz waded into battle, defending his lands against the demon's fiery onslaught. Clinkz drove Maraxiform back to the gates of Sixth Hell itself, where on that fiery threshold the two locked in a mortal conflict. Grievously wounded, the demon let out a blast of Hellfire as Clinkz loosed his final arrow. The arrow struck the demon true as Hellfire poured out across the land, lighting the black pools and burning Clinkz alive at the instant of the demon's death. Thus, the mage's spell took effect at the very moment of the archer's conflagration, preserving him in this unholy state, leaving him a being of bones and rage, caught in the very act of dying, carrying Hell's breath with him on his journey into eternity.
Unaware of the spell, Clinkz waded into battle, defending his lands against the demon's fiery onslaught. Clinkz drove Maraxiform back to the gates of Sixth Hell itself, where on that fiery threshold the two locked in a mortal conflict. Grievously wounded, the demon let out a blast of Hellfire as Clinkz loosed his final arrow. The arrow struck the demon true as Hellfire poured out across the land, lighting the black pools and burning Clinkz alive at the instant of the demon's death. Thus, the mage's spell took effect at the very moment of the archer's conflagration, preserving him in this unholy state, leaving him a being of bones and rage, caught in the very act of dying, carrying Hell's breath with him on his journey into eternity.
Voice:
Infernal Shred
[edit]Passive
Affects
Self / Skeleton Archers
Attacks now apply an stacking debuff that affects the armor damage factor. Only affects attack damage sourced to Clinkz' and his Skeleton Archers.
Max Armor Pierce: 20%
Pierce per Attack: 3%
Duration: 5
The Skeleton Archers apply a less effective armor piercing value.
Pierce per Attack: 1%
Hero Model
[edit]Details
Tap on the
innate abilities for more details.
Abilities
[edit]Strafe
[edit]No
Affects
Self / Skeleton Archer
Applies a bonus attack speed and bonus attack range buff to Clinkz and his Archers within the radius upon cast.
Cast Animation:
0 + 0
Effect Radius: 1200
Attack Range Bonus: 200
The buff grants a portion of the bonus attack speed to all ignited Archers.
Archer Attack Speed Bonus Factor: 0.5
Does not break the Skeleton Walk invisibility component upon cast, but not other invisibility sources.
The closest Clinkz can come to peace is knowing that this was the last thing Maraxiform ever saw.
Searing Arrows
[edit]Cast Animation: 0.4 + 0.3
The spell damage bonus fully affects buildings.
All Skeleton Archers within their attack range will attempt to attack the target.
Talent Upgrade
Clinkz instantly attacks a random target within the radius per Searing Arrows cast.
Clinkz instantly attacks a random target within the radius per Searing Arrows cast.
Clinkz simply lights his arrows from his flaming essence for quite the destructive effect.
Death Pact
[edit]Consumes the targeted unit and creates an Skeleton Archer in their place, self-healing and gaining max health.
Cast Animation: 0.2 + 0.47
Cast Range:
700
Max Creep Level: 4/5/6/6
Does not break the Skeleton Walk invisibility component upon cast, but not other invisibility sources.
Sutherex' bond of life and death has become a part of Clinkz, and his old bones are refreshed with repetition of the pact on lesser beings.
Burning Army
[edit]Point / Vector
Affects
Enemy Heroes
Cast Animation: 0 + 0.67
Cast Range:
600
Total Distance: 900
Number of Archers per Cast: 6
These skeletal compatriors of Burning Army are created in the given line one after another.
Archers Spawn Interval: 0.1
Total Spawn Time: 0.5
Clinkz does not need to face the point-targeted location to cast this ability.
Does not break the Skeleton Walk invisibility component upon cast, but not other invisibility sources.
Existing on the brink of life and death, Clinkz has learned to temporarily bridge the gap between the two.
Burning Barrage
[edit]Channels and shoots multiple piercing arrows in the target direction that hit all enemy units for a portion of Clinkz' attack damage while applying attack modifiers.
Cast Animation:
0.2 + 0
Arrow Collision Radius: 200
Max Channel Time: 2
Number of Arrows: 6
Instant Attack Damage Factor: 0.75
The barrage of arrows are also Searing Arrows of the corresponding level.
This ability component levels up with Searing Arrows.
This ability component levels up with Searing Arrows.
It's hard to say whether the blur around the Bone Fletcher is from his flaming heart or his speed with the quiver.
Skeleton Walk
[edit]No
Affects
Self
Cast Animation:
0 + 0
Fade Time: 0.6
Move Speed Bonus: 25%/35%/45%
Invisibility Duration: 30/40/45
Summons Skeleton Archers upon leaving Skeleton Walk.
There can only be one pack of Skeleton Walk-based Skeleton Archers at any given time.
There can only be one pack of Skeleton Walk-based Skeleton Archers at any given time.
Max Skeleton Archers per Cast: 2/3/4
Current Hit Count as Damage: 100%
The Skeleton Archers levels up with this ability.
Some of Clinkz' abilities, including Clinkz' death, can summon these immobile and uncontrollable Skeleton Archers to attack enemy units.
Certain Archers' attributes corresponds to Clinkz' current attributes.
Some of Clinkz' abilities, including Clinkz' death, can summon these immobile and uncontrollable Skeleton Archers to attack enemy units.
Certain Archers' attributes corresponds to Clinkz' current attributes.
Attack Interval: 1.6
Attack Damage to Archer Damage: 0.2
Duration: 20/25/30
Archers' attacks are less effective on buildings.
Creeps' attacks are less effective on the Skeleton Archers.
Aghanim's Scepter Upgrade
Increases the Skeleton Archer's hit count.
Increases the Skeleton Archer's hit count.
With a burst of fire and puff of smoke, the Bone Fletcher was nowhere to be seen.
Recent Matches
[edit]Main Article: Clinkz/Matches
| Date | Tier | Tournament | Picks | Score | vs. Picks | ||||
|---|---|---|---|---|---|---|---|---|---|
| January 10, 2026 - 17:00 PET | Qualifier | SA CQ DreamLeague S28 | 0 : 1 | ||||||
| January 10, 2026 - 17:00 PET | Qualifier | SA CQ DreamLeague S28 | 0 : 1 | ||||||
| January 10, 2026 - 16:00 EST | Qualifier | NA CQ DreamLeague S28 | 0 : 1 | ||||||
| January 10, 2026 - 20:00 CET | Qualifier | WEU CQ DreamLeague S28 | 0 : 1 | ||||||
| January 10, 2026 - 20:00 CET | Qualifier | WEU CQ DreamLeague S28 | 0 : 1 |
Recent Changes
[edit]Description
- Increased base
strength from 17 to 18. - Increased Infernal Shred self-attack to armor piercing debuff per stack from 2% to 3%.
- Strafe
- Now applies the buff to all Skeleton Archers created while active.
- Increased attack speed bonus from 100/140/180/220 to 120/160/200/240.
- Increased Searing Arrows damage from 18/32/46/60 to 20/35/50/65.

Talents:
- LVL 15 +1 Death Pact charge ➜ -10s Death Pact restore time.
- ADDED Infernal Shred .
- Attacks sourced from Clinkz and all Skeleton Archers owned by Clinkz now apply a 2% armor piercing debuff per stack.
- Has a max 20% armor piercing value.
- Clinkz' and his Skeleton Archers' attacks applies 2% and 1% per attack respectively.
- MOVED Skeleton Archer unit component from Bone and Arrow to Skeleton Walk .
- REMOVED Bone and Arrow .
- Rescaled archer duration from 15/20/25/30 to 20/25/30.
- REMOVED the following facets:
- Reduced Strafe Skeleton Archer attack speed factor from 0.6 to 0.5.
- REPLACED Tar Bomb with Searing Arrows .
- OLD Tar Bomb
- Throws a tar projectile at the unit-targeted enemy, dealing magical spell damage on impact. The tar spills onto the ground and any enemy who walks across it gets slowed. Affect buildings. Clinkz and his Skeleton Archers, dealing bonus damage against the affected enemy within the black pool. All Skeleton Archers within their attack range will attempt to attack the target.
- Cast range: 1000
- Radius: 325
- Impact damage: 40/60/80/100
- Movement speed slow: 16%/19%/22%/25%
- Duration: 5
- Debuff linger duration: 2.5
- Cooldown: 7/6/5/4
- Mana cost: 45/50/55/60
- NEW Searing Arrows
- Imbues Clinkz's arrows with fire for extra damage. Skeleton Archers always fire Searing Arrows reduced damage, and automatically targets the enemy attacked by Clinkz.
- Damage: 18/32/46/60
- Skeletons damage factor: 0.5
- Cooldown: 0
- Mana cost: 10
- Death Pact no longer creates Skeleton Archers .
Aghanim's Scepter upgrade:
- Burning Army
- Increased number of archers per cast from 5 to 6.
- Reduced spawn interval from 0.15 to 0.1.
- Burning Army
- Aghanim's Shard upgrade:
- Burning Barrage no longer applies Tar Bomb .

Talents:
- LVL 25 Tar Bomb multishot ➜ Searing Arrows multishot. [?]
- Bone and Arrow
- Skeleton Archer now considers enemy

Tower attacks as heroes.
- Skeleton Archer now considers enemy
Dota Plus Progress
[edit]Main Article: Hero Challenges
Relics track a hero's actions and statistics, and display in-game notifications when a milestone is reached. They are only available to Dota Plus subscribers.
| Clinkz's Relics | Voice Lines | |
|---|---|---|
Bronze |
||
Silver |
||
Gold |
||
Platinum |
| |
Master |
| |
Grandmaster |
| |
Equipment
[edit]Trivia
[edit]- ▶️ "Better to run than curse the road." is a reference to a Wolof (Senegal) proverb, "Better to walk than curse the road".
- ▶️ "Thy Flesh Consumed." may be referred to the fourth and final episode of Ultimate Doom game, and also to King James version of the Bible "And thou mourne at the last, when thy flesh and thy body are consumed" Proverbs 5:11.
- ▶️ "Ashes to ashes." is a reference to a common christian saying, popularized by the Book of Common Prayer "[...]we therefore commit his body to the ground; earth to earth, ashes to ashes, dust to dust;[...]".
- Clinkz' bow has been made by his grandfather's bones.
- Warcraft 3 similarities:
- Clinkz's hero concept is inspired by the Burning Archer model, which is a unused model within Warcraft 3.
- Strafe's original iteration is identical to the Troll Berserker's Berserk, with the incoming damage increase set to 0.
- Clinkz's old ability, Searing Arrows, is identical to the Priestess of the Moon's Searing Arrows.
- Skeleton Walk's original iteration was identical to the Blademaster's Wind Walk, with the damage set to 0.
- In DotA, the ability was named Wind Walk as well, the name was changed to Skeleton Walk in Dota 2 during early beta.
- Death Pact's original iteration was identical to the Death Knight's Death Pact.
- Clinkz has a 1/8 chance to spawn in with the name "Clinkz Eastwood", a reference to the actor and film director, Clint Eastwood.
Gallery
[edit]- Low Violence model
- Bone Harvest sprite - alive