Ogre Bruiser/Changelogs
From Liquipedia Dota 2 Wiki
Version History
[edit]Description
- No longer casts Ogre Smash! while above 70% health by default.
- Ogre Smash! [?]
- Increased radius from 200 to 200/210/220/230.
- Increased base damage from 200 to 200/250/300/400.
- Reduced stun duration from 3 to 2.4.
- Reduced health from 850 to 800.
- Reduced attack damage from 24‒27 to 22‒24.
- Increased base attack time from 1.35 to 2.
- Increased attack speed from 100 to 150.
- Increased turn rate from 0.5 to 0.9.
- Rescaled gold bounty from 18‒38
to 24‒28
. - Increased experience bounty from 31

to 32 
. - CHANGEDattack class from Basic to Default. [?]
- CHANGEDdefense class from Basic to Default. [?]
- ADDEDnew Ogre Smash! ability.
- Charges up a big attack, stunning and damaging enemies in an area in front of it.
- Cast time: 2.8
- Radius: 200
- Base damage: 200
- Current health as damage: 8%
- Stun duration: 3
- Duration: 3
- Cooldown: 12
- Notes: Uses a long cast time, not a channeling. The area is centered 200 range in front of the ogre. Neutral Ogre Bruisers occasionally cast Ogre Smash, but do not chain the casts.
- Increased mana regeneration from 0 to 1.
- Lots of tweaks to the gold bonuses, levels, stats and abilities on neutral creeps.
UNKNOWN
- CREATED
- ADDEDto Ogre Camp.
Patch History
[edit]Description
- Fixed Ogre Smash! from being cast during

nighttime.
- Ogre Smash!
- Added cast time sound effects.
- Added stun sound effects.
- Added Ogre Smash! ability cast sound effects.
- Updated animations.
- Updated neutral creep model.
- Fixed unit having 3 extra armor.
- Fixed unit's experience bounty from 119

to 41 
.