Biokinetics Lab

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[e][h]Vanguard Biokinetics Lab
Standard
Building Information
Cost:
Lum 100 The 0  50
Hotkeys  /  Macrokeys:
Z + C  /  Q + C
Defense:
 800  15
Building Requirements:
Unlocks:
Size:
4x4
Introduced:

Upgrades infantry built from the Barracks.

Abilities

Upgrades

Cost: Lum 100 The 100  90
Hotkey: S
Researched from: Biokinetics Lab
Allows Lancers to increase their attack and movement speed each time they're damaged.
Cost: Lum 100 The 100  60
Hotkey: S
Researched from: Biokinetics Lab
Grants the Lancer: On-Damaged: Damage reduced by 2.
Cost: Lum 50 The 50  60
Hotkey: D
Researched from: Biokinetics Lab
Requirements: Central Command
Improves the S.C.O.U.T.s bonus damage against Light units by +8 damage.
Cost: Lum 100 The 100  60
Hotkey: D
Researched from: Biokinetics Lab
Grants S.C.O.U.T.s the Pounce ability, allowing them to gain speed and deal bonus damage while initiating an attack against enemy units.
Cost: Lum 100 The 100  60
Hotkey: F
Researched from: Biokinetics Lab
Grants Exos: On-Attack: Gains 25% bonus movement speed for 2 seconds.
Cost: Lum 100 The 100  60
Hotkey: F
Researched from: Biokinetics Lab
Allows Exos to negate fatal damage once every 120 seconds.
Cost: Lum 50 The 50  30
Hotkey: G
Researched from: Biokinetics Lab
Increases the energy regeneration of MedTechs and allows them to use the Nanoswarm ability.
Cost: Lum 100 The 100  60
Hotkey: G
Researched from: Biokinetics Lab
Further increases the energy regeneration of MedTechs and allows them to use the System Shock ability.
Cost: Lum 100 The 100  120
Hotkey: Z
Researched from: Biokinetics Lab
Requirements: High Command
Improves the Graven's Infiltrate, allowing it to disable multiple structures in a moderate area around the target structure.

Units

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Usage

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Patch Changes

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Balance Patch History
PatchReleaseBalance Changes
Early Access - Griffin 07/302024-07-30
Closed Beta - Devastator Playtest 12/052023-12-05
Closed Alpha - Chronosphere Playtest2023-10-03

References

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