- For the Singaporean coach, see skyeSG.
Abilities:
Regrowth
Trailblazer
Signature Ability:
Guiding Light
Skye is an Agent in VALORANT and the third Initiator to be released.
Hailing from Australia, Skye and her band of beasts trail-blaze the way through hostile territory. With her creations hampering the enemy, and her power to heal others, the team is strongest and safest by Skye's side.
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Regrowth
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Ability: Basic
Cost:  150 Max Charges: 1

Equip a healing trinket. Hold fire to channel, healing allies in range and line of sight. Can be used until her healing pool is depleted. Skye cannot heal herself.
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C
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Trailblazer
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Ability: Basic
Wolf health: 80HP
Wolf duration: 6.5s
Wolf vision range: 15m
Concussion time: 4s
Cost:  300 Max Charges: 1

Equip a Tasmanian tiger trinket. Fire to send out and take control of the predator. While in control, Fire to leap forward, exploding in a concussive blast and damaging directly hit enemies.
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Q
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Guiding Light
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Ability: Signature
Hawk duration: 2s
Cost:  250 Max Charges: 2

Equip a hawk trinket. Fire to send it forward. Hold fire to guide the hawk in the direction of your crosshair. Re-use while the hawk is in flight to transform it into a flash. If the Re-Use is not pressed the bird will disappear without a flash
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E
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Seekers
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Ability: Ultimate Seeker health: 120HP
Ultimate Cost: 8 
Equip a Seekers trinket. Fire to send out three Seekers to track down the three closest enemies. if a Seeker reaches its target, it nearsights them.
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X
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| Version
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Balance Changes
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| 10.03
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- Seekers (X):
Now slows enemy dashes
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| 10.0
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- Guiding Light (E):
Fixed a bug where Guiding Light’s flash duration was not scaling properly
Fixed a bug where Guiding Light’s hit confirm sound and VO would not play when hitting Yoru’s Fakeout Clone
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| 9.04
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- Seekers (X):
Fixed an issue where Seekers would not consume Ultimate Points under certain conditions
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| 8.01
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- Guiding Light (E):
No longer regenerates charges during a round
Now automatically activates the flash at the end of its lifetime
- Seekers (X):
When a Seeker gets close to its target, the target player will now get a yellow directional warning indicator
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| 7.12
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- Trailblazer (Q):
Camera movement is disabled during the leap.
When the Trailblazer is destroyed during the leap, it no longer causes a concuss explosion
Now concusses allies as well as enemies
- Trailblazer plays the destruction voice line when destroyed during the leap
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| 7.09
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- Trailblazer (Q):
Adjusted collision so that it goes under Cypher’s Trapwires placed at mid-height
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| 7.04
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- Trailblazer (Q)
Health reduced 100HP >>> 80HP
- Guiding Light (E)
Max duration while casting reduced 2.5s >>> 2s
- Seekers (X)
Ultimate Points increased 7 >>> 8
Seeker Health decreased 150HP >>> 120HP
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| 7.02
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- Guiding Light (E)
Fixed an issue where Skye would get an additional charge of Guiding Light upon swapping sides
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| 6.07
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- Seekers (X)
Yellow indicator removed
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| 6.0
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- Trailblazer (Q)
No longer deals damage to enemy Trailblazers or Sova’s Owl Drone
- Seekers (X)
Seekers are no longer visible on the minimap while they are still invisible if an enemy has line of sight to their hidden location
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| 5.12
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- Regrowth (C)
Cost decreased  200 >>> 150
- Trailblazer (Q)
Now immune to allied damage
Cost increased  250 >>>  300
- Seekers (X)
Now immune to allied damage
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| 5.09
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- Seekers (X)
Improvements made to how Seekers navigate around obstacles after they've acquired a target to more reliably and efficiently reach them
Will no longer debuff targets if they are intangible on reaching them
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| 5.07
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- Guiding Light (E)
Max flash duration now scales from 1s to 2.25s over a .75s charge up after being cast
Can no longer be shot and destroyed
Unequip Delay increased .75s >>> .85s
New VFX, UI, and sounds added to communicate new gameplay intent
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| 4.11
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Fixed a bug where Skye would sometimes make an unintended pose, seen in third-person, when holding a gun
- Seekers (X)
Fixed a bug where Seekers would not navigate down the chute on Breeze
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| 4.10
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Progress/Charge bars moved to a consistent location and made a consistent size
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| 4.07
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- Seekers (X)
Can once again break through the destructible doors on Ascent
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| 3.06
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- Guiding Light (E)
Unequip time after casting or bending Guiding Light’s projectile increased .5s >>> .75s
Windup time after activation before the flash goes off increased .25s >>> .3s
- Seekers (X)
Ultimate Points increased 6 >>> 7
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| 3.01
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- Guiding Light (E)
Can no longer be activated while suppressed
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| 3.0
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- Trailblazer (Q)
Vision radius increased 1750 >>> 2250
Max concussion duration increased 3s >>> 4s
Price increased  200 >>>  250
- Guiding Light (E)
Projectile now goes around corners tighter when free flying and is more responsive to guiding
No longer needs to re-equip to trigger her flash
Charges now replenished on a 40-second cooldown
Audio attenuation when cast reduced 3250 >>> 1250
Cost increased  100 >>>  150
Charges decreased 3 >>> 2
- Seekers (X)
Fixed issue causing Seekers to show up on the enemy's minimap even when the Seekers aren’t visible to them
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| 2.07
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- Guiding Light (E)
Fixed issue where Guiding Light appeared to go underground when thrown directly down
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| 2.05
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- Trailblazer (Q)
Fixed a rare bug that could leave players unable to move or process inputs until they died when entering or returning from Trailblazer
- Seekers (X)
Fixed an issue where Seekers did not visibly move on Brimstone’s tactical map
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| 2.03
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- Trailblazer (Q)
Fixed a couple input bugs around possessing and unpossessing Trailblazer in the same frame which lead to locking all inputs or locking view direction
- Seekers (X)
Fixed issue where Seekers would no longer work if she was killed at a very specific moment while casting them
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| 2.02
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- Seekers (X)
Fixed Seeker’s not being able to find enemies on the zipline platform on B-Site of Split
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| 1.11
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Initial release of Skye
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