Annie

From Liquipedia Wild Rift Wiki
[e][h]Annie
The Dark Child
“Ashes, ashes, they all fall down.”
Champion Information
Region
Runeterra
Primary Role
Mage
Real Name:
Annie Hastur
Price:
5500 Blue Motes  725 Wild Cores
Release Date:
2020-06-06
Base Statistics
Health:
530
Health Regen:
8
Mana:
435
Mana Regen:
12
Attack Type:
Ranged
Attack Damage:
52
Attack Speed:
0.75
Armor:
30
Magic Resistance:
30
Movement Speed:
330
Esports Statistics
Win Rate:
51W : 83L (38.06%)

Annie is a champion in Wild Rift.

The Dark Child

[edit]

Dangerous, yet disarmingly precocious, Annie is a child mage with immense pyromantic power. Even in the shadows of the mountains north of Noxus, she is a magical outlier. Her natural affinity for fire manifested early in life through unpredictable, emotional outbursts, though she eventually learned to control these “playful tricks.” Her favorite includes the summoning of her beloved teddy bear, Tibbers, as a fiery protector. Lost in the perpetual innocence of childhood, Annie wanders the dark forests, always looking for someone to play with.

Abilities

[edit]
Pyromania
Ability
Passive
Affects
Enemies
Innate : Annie gains a stack of Pyromania each time she casts an ability, stacking multiple times. At full stacks, her next offensive ability consumes all stacks to stun for a short duration.
Max Stacks:4
Stun Duration:1.25 seconds
Disintegrate
1
Ability
Point Target
Affects
Enemies
Damage Type
Magical
Active : Launches a fireball in the target direction that explodes upon the first enemy hit or reaching maximum range, dealing magic damage to all nearby enemies.


If Disintegrate kills an enemy, half of its cooldown and mana cost will be refunded.
Magic Damage:80/130/180/230
4
65/70/75/80
Incinerate
2
Ability
Point Target
Affects
Enemies
Damage Type
Magical
Active : Unleashes fire in a cone in the target direction, dealing magic damage to enemies hit.
Magic Damage:70/130/190/250
8
70/80/90/100
Molten Shield
3
Ability
Buff
Affects
All
Damage Type
Magical
Active : Grants a shield to Tibbers, the target allied champion, or herself.


While Molten Shield is active, enemies who hit the target with basic attacks are dealt magic damage.
Magic Damage:25/40/55/70
Shield Strength:50/110/170/230
14/13/12/11
60
Ultimate Ability
Summon: Tibbers
4
Ability
Summon/Area of Effect
Affects
Enemies
Damage Type
Magical
Active : Summons Tibbers to the target location in a burst of flame, dealing magic damage to enemies near him. Summon: Tibbers can be recast at any time while Tibbers is alive.


Re-cast : Commands Tibbers to move to the target location.
Tibbers' basic attacks deal magic damage and he is surrounded by a fiery aura which also deals magic damage to nearby enemies per quarter second.

Upon summon, when Annie dies, or if an enemy champion is affected by Pyromania, Tibbers becomes for a few seconds, gaining bonus movement speed and bonus attack speed.
Summon Damage:140/250/360
Tibbers' Attack Damage:50/75/100
Tibbers' Aura Damage:24/40/56
Tibbers' Enrage Bonus Movement Speed:100%
Tibbers' Enrage Bonus Attack Speed:210%
Tibbers' Enrage Duration:3 seconds
Tibbers' Existance:30 seconds
70/65/60
100

Lore

[edit]

Boram Darkwill’s last years on the throne were a time of great uncertainty for Noxus, and many with an aptitude for magic left the capital for the relative peace of more distant provinces. Gregori the Gray and his wife, a witch by the name of Amoline, preferred to demonstrate their Noxian strength by taming the borderlands, rather than partaking in the political intrigue of the noble houses.

The young couple claimed a piece of land beyond the Ironspike Mountains to the north, finishing their small home just before winter and the arrival of their first child. During their journey, other colonists’ tales of the great shadow bears that once roamed the territory had captivated Amoline—now heavily pregnant, she passed the time sitting near the fireplace, creating a toy version of the protective creatures. Just as she finished sewing the last button eye on the stuffed bear, the quickening of labor overcame her. Gregori remarked later that his daughter was eager to play with her new toy, for there, on an ember-warmed hearth, Amoline brought Annie into the world.

When Annie was still a toddler, she and her father took ill. As night fell, Annie began to burn with fever, and soon she was so hot, she could no longer be held in her mother’s arms. Amoline grew desperate, deciding at last to fetch icy water from the nearby river. The next morning Gregori awoke, weak and groggy from his sickness. In the crib, a now-healthy Annie played with her stuffed bear, Tibbers, but Amoline was gone.

Naïvely, Annie believed her mother would one day return. Gregori would often find the girl sitting in her mother’s rocking chair near the hearth, hugging Tibbers and staring into a crackling fire, where he was sure there had been nothing but cold ashes. He chalked up these slips of the mind to the burden of parenting a child alone.

Years passed, bringing more colonists to the region. And in time, Gregori met Leanna, a woman seeking a new life outside the capital with her own young daughter, Daisy.

Annie was eager for a playmate, but spoiled by the indulgences of being an only child, so acclimation to her new stepfamily was difficult. Whenever Annie’s fiery temper erupted, it left Leanna uneasy, and quick to take her own daughter’s side. It fell to Gregori to keep an uneasy peace between the three.

Unused to the dangers of the untamed borderlands, Daisy’s playing ended in catastrophe for the family. Leanna, of course, blamed Annie for the loss of her daughter, focusing her rage and grief on her stepdaughter’s most prized possession: Tibbers. Annie was horrified as the last physical memory of her mother was threatened. The girl’s terror grew to an unbridled rage, releasing her latent and powerful pyromancy, and the stuffed bear was brought to life in a maelstrom of protective fire.

When the flames died down and the swirl of ash settled, Annie was left orphaned and alone.

Believing most city adults to be like her stepmother, Annie has kept to the wilder parts of her frontier homeland. On occasion, she will use her disarmingly adorable exterior to be taken in by some pioneer family long enough to be offered new clothes and a hot meal. However, fire and death awaits anyone foolish enough to try parting Annie from the stuffed bear at her side.

Kept safe by Tibbers, she wanders the dark forests of Noxus, oblivious to danger—and the dangers posed to others by her own unchecked power—hoping, one day, to find someone like her to play with.

Version History

[edit]
Version Balance Changes
3.3
  • Base Stats'
    • Nerf Movement speed: 335 → 330
    • Nerf Armor per level: 4.7 → 3.9
    • Nerf Armor at level 15: 96 → 85
  • Disintegrate Disintegrate
    • Buff Projectile speed: Increased by 20% Increased: 15 → 18
    • Buff Explosion radius: Increased by .25 Increased: .75 → 1
  • Ultimate Skill Adjustments
    • Buff Cooldown: 80/70/60s → 70/65/60s
2.5
  • 3 - Molten Shield
    • Rescale Cooldown : 12 ⇒ 14/13/12/11 seconds
  • Ultimate - Summon: Tibbers
    • Nerf Effect radius : 275 ⇒ 225
    • Nerf Base damage : 150/275/400 ⇒ 140/250/360
    • Buff Tibbers aura effect radius : 200 ⇒ 300
    • Buff Tibbers aura damage : 20/30/40 (+ 10% AP) per second ⇒ 24/40/56 (+ 12% AP) every second
      • Rescale Frequency : 1 tick per second ⇒ 4 ticks per second
    • Buff Tibbers' Enrage Bonus Attack Speed : Decays over 3 seconds ⇒ No longer decays
2.4a
  • Base Stats
    • Nerf Base HP : 570 ⇒ 530.
  • 2 - Incinerate
    • Nerf Mana cost : 60/70/80/90 ⇒ 70/80/90/100
CBT
  • 1 - Disintegrate
    • Buff AP Ratio : 65% ⇒ 80%.
  • 2 - Incinerate
    • Buff Mana cost : 70/80/90/100 ⇒ 60/70/80/90.
  • 3 - Molten Shield
    • Buff Mana cost : 60/70/80/90 ⇒ 60 at all rank.
  • Ultimate - Summon: Tibbers
    • Buff Cooldown : 80/75/70 ⇒ 80/70/60.

Notable Players

[edit]

Additional Content

[edit]

References

[edit]