Mega Man X Dive Offline
| Developers | |
|---|---|
| Capcom Taiwan | |
| Publishers | |
| Capcom | |
| Engines | |
| Unity 2020[Note 1] | |
| Release dates | |
| Windows | September 1, 2023 |
| Taxonomy | |
| Monetization | One-time game purchase |
| Modes | Singleplayer |
| Pacing | Real-time |
| Perspectives | Side view, Scrolling |
| Controls | Direct control |
| Genres | Action, Platform |
| Vehicles | Robot |
| Art styles | Anime |
| Themes | Sci-fi |
| Series | Mega Man X |
| ⤏ Go to series page | |
| Subseries of Mega Man | |
| Mega Man X | 1995 |
| Mega Man X3 | 1997 |
| Rockman X Math Whirlwind | 1998 |
| Mega Man X4 | 1998 |
| Mega Man X5 | 2002 |
| Mega Man X6 | 2003 |
| Rockman X7 | 2004 |
| Mega Man X8 | 2005 |
| Mega Man X Legacy Collection | 2018 |
| Mega Man X Legacy Collection 2 | 2018 |
| Rockman X Dive | 2021 |
| Mega Man X Dive Offline | 2023 |
Mega Man X Dive Offline is a singleplayer side view and scrolling action and platform game in the Mega Man X series.
The game is an offline and internationally available version of Rockman X Dive.
General information
Availability
| Source | DRM | Notes | Keys | OS |
|---|---|---|---|---|
| Steam |
Monetization
| Type | Notes |
|---|---|
| One-time game purchase | The game requires an upfront purchase to access. |
Microtransactions
| Type | Notes |
|---|---|
| No microtransactions | None |
Game data
Configuration file(s) location
| System | Location |
|---|---|
| Windows | %USERPROFILE%\AppData\LocalLow\Capcom\ROCKMAN X DiVE Offline\ |
| Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/2183650/pfx/[Note 2] |
Save game data location
| System | Location |
|---|---|
| Windows | %USERPROFILE%\AppData\LocalLow\Capcom\ROCKMAN X DiVE Offline\ |
| Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/2183650/pfx/[Note 2] |
Save game cloud syncing
| System | Native | Notes |
|---|---|---|
| Steam Cloud |
- Save data from Mega Man X DiVE can't be transferred. This is due to the removal of collaboration exclusive characters and PVP modes.
Video
| Graphics feature | State | Notes | |
|---|---|---|---|
| Widescreen resolution | Only three resolution presets: low, medium, and high | ||
| Multi-monitor | |||
| Ultra-widescreen | Use p1xel8ted fix. | ||
| 4K Ultra HD | |||
| Field of view (FOV) | |||
| Windowed | |||
| Borderless fullscreen windowed | |||
| Anisotropic filtering (AF) | See the glossary page for potential workarounds. | ||
| Anti-aliasing (AA) | See the glossary page for potential workarounds. | ||
| High-fidelity upscaling | See the glossary page for potential workarounds. | ||
| Vertical sync (Vsync) | |||
| 60 FPS and 120+ FPS | |||
| High dynamic range display (HDR) | See the glossary page for potential alternatives. | ||
| Ray tracing (RT) | |||
| Color blind mode | See the glossary page for potential workarounds. | ||
- The game engine may allow for manual configuration of the game via its variables. See the Unity page for more details.
Input
| Keyboard and mouse | State | Notes |
|---|---|---|
| Remapping | ||
| Mouse sensitivity | ||
| Mouse acceleration | ||
| Mouse input in menus | ||
| Keyboard and mouse prompts | ||
| Mouse Y-axis inversion | ||
| Controller | ||
| Controller support | ||
| Full controller support | Controllers are entirely unsupported for menu functions | |
| Controller remapping | ||
| Controller sensitivity | ||
| Controller Y-axis inversion |
| Controller types |
|---|
| XInput-compatible controllers | ||
|---|---|---|
| Xbox button prompts | ||
| Impulse Trigger support |
| DirectInput-compatible controllers |
|---|
| PlayStation controllers | ||
|---|---|---|
| PlayStation button prompts | ||
| Motion sensors support | ||
| Light bar support | ||
| Adaptive trigger support | ||
| DualSense haptic feedback support | ||
| Connection modes | ||
| Nintendo controllers |
|---|
| Other controller(s) |
|---|
| Additional information | ||
|---|---|---|
| Controller hotplugging | ||
| Input prompt override | ||
| Haptic feedback | ||
| Simultaneous controller+KB/M |
Audio
| Audio feature | State | Notes |
|---|---|---|
| Separate volume controls | ||
| Surround sound | ||
| Subtitles | ||
| Closed captions | ||
| Mute on focus lost |
Localizations
| Language | UI | Audio | Sub | Notes |
|---|---|---|---|---|
| English | ||||
| French | ||||
| German | ||||
| Spanish | ||||
| Brazilian Portuguese | ||||
| Thai | ||||
| Japanese | ||||
| Simplified Chinese | ||||
| Traditional Chinese | ||||
| Korean |
Cut and altered content restoration
- Various mods that restore content and features from Rockman X Dive
| Use Drag and Drop Modding Setup (Enables mod loading and restores Skip Dive/Random DNA) |
|---|
Content Restorations
To apply these mods, copy the folder included in the zip file to BepInEx/mods. Content needs to be unlocked in the shop as in the original. Though not totally comprehensive, much of the content from the online version can be reinstated with more to come.
- Baby Star Dodekai Ramen Collaboration Adds the weapon Ramen Great Sword, Hoshio-kun card, and a Hoshio-kun gift pack.
- ROG Phone Collab Restoration Restores ROG - Hunter Buster
- Original Swimsuit Roll Restores both colors of the original Swimsuit Roll, doesn't replace the old one.
- Monster Hunter Rise Collab Restoration Restores the 7 characters, 2 weapons, and all 27 of the Monster Hunter Rise themed cards
- Devil May Cry Collab Restoration Adds "X Dante Trigger" and "Zero Vergil Trigger" back in, along with the DMC-themed cards
- Co-op Stages Restoration Does not restore co-op, only the stages. Some stages are incomplete but can be optionally added in anyways. For original balance copy the contents of the (Optional) Original stage values after installing the mod. Repeat for the incomplete stages if using them.
- Raid Boss Simulator Restores several Raid Mode Boss Battles(Guild Crusade ver,) from the original Online version of the game to the "Boss Events" tab.
- Street Fighter V Collab Restoration Restores all 3 characters and 18 cards from the Street Fighter V Collaboration
Other information
API
| Technical specs | Supported | Notes |
|---|---|---|
| Direct3D | 11 |
| Executable | 32-bit | 64-bit | Notes |
|---|---|---|---|
| Windows |
Middleware
- No middleware information; you can edit this page to add it.
System requirements
| Windows | ||||
|---|---|---|---|---|
| Minimum | Recommended | |||
| Operating system (OS) | 10 | |||
| Processor (CPU) | Intel Core i5-4460 AMD FX-6300 | Intel Core i5-6600 AMD FX-8300 |
||
| System memory (RAM) | 4 GB | 8 GB | ||
| Storage drive (HDD/SSD) | 5 GB | |||
| Video card (GPU) | Nvidia GeForce GTX 660 AMD Radeon R7 260X DirectX 11 compatible | Nvidia GeForce GTX 770 AMD Radeon R9 Nano |
||
- A 64-bit operating system is required.
Notes
- ↑ Unity engine build: 2020.3.41f1
- ↑ 2.0 2.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Games with Steam Cloud support may also store data in
~/.steam/steam/userdata/<user-id>/2183650/. - Use Wine's registry editor to access any Windows registry paths.
- The app ID (2183650) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.