I made this! All of it! Minus the image through the window and the floor boards. Our final for Lighting, Shading, and Texturing was to pick a game and make 5 props from it and then arrange them however we saw fit. I chose Borderlands. And particularly Attack on Dragon Keep. <3 Everything was modelled in Maya, cleaned up in ZBrush, textured in Substance Painter, and then arranged, lit and rendered in Unity.
