Archive:Primal Beast
From Liquipedia Dota 2 Wiki
Primal Beast
Dire Hero
Attributes
Primary Attribute
Base Stats (Level 0)
Attack Type
0.6 + 0.7
Level Changes
Level
1
15
25
30
Health
(Regen)
(Regen)
692
2.85
2.85
2012
8.87
8.87
3222
14.37
14.37
3728
16.72
16.72
Mana
(Regen)
(Regen)
267
0.8
0.8
543
1.99
1.99
891
3.44
3.44
1023
3.965
3.965
Armor
4.5
6.83
10.5
11.67
Magic R
26.6%
28.98%
31.88%
32.93%
Damage
62-64
122-124
177-179
200-202
Notes
2
Release Date
2022-02-23
Competitive Span
2022-08-23 — Present
Primal Beast
[edit]| Recommended Roles |
Though the deterioration of the Mistwood and its evolution from idyllic expanse to death-filled tanglewild was a slow, wizard-fueled process, most scholars agree the true beginning of the end was marked by the interdimensional arrival of the Primal Beast.
A creature hatched into an existence devoid of all feeling but hunger and pain, aeons of carnage shaped the Primal Beast into the apex predator on a planet filled with violent terrors. Desperately banished by would-be masters with failed hopes to control him, the Beast was cast into a new world — one where he could ascend from mere hungry predator into an invasive killing machine with nothing able to stand in his way.
For thousands of years, the Mistwood served as massive stomping ground for the Beast's destructive play — and even the feared durana beasts made for tasty snacks. Indeed, there could be no rivals for the Beast's territory, only minor annoyances. Until one such tiny annoyance employed vile trickery to trap the unstoppable Beast in the Gleipnir.
There he might have remained subdued for eternity, were it not for the unpredictable powers of the Continuum Device. Now, freed from both Gleipnir and Vault, far afield from the Mistwood, and much closer to inhabited lands, the Beast sets his snout towards new slaughters and the delights of savage destruction — and the paltry fires of civilization will do little to keep this ageless monster at bay.
Rushing savagely through enemies and allies alike, Primal Beast pounds into battle as one born to raise a ruckus. An unavoidable threat amidst any fray, the Beast can punish attackers and relishes grabbing prey to repeatedly slam them against the ground until nothing but mush remains.
Abilities
[edit]QG
Primal Beast charges up and then runs in the chosen direction, knocking back enemies and allies alike. Enemy units are damaged and stunned on impact. The longer the charge duration, the farther Primal Beast's momentum will carry him.
Can be cancelled at any time with the Stop command.
Can be cancelled at any time with the Stop command.
| Min Charge Distance | 100 |
|---|
| Max Charge Distance | 2000 |
|---|
| Charge Speed | 1200 |
|---|
| Damage | 75/170/265/360 165/260/355/450 |
|---|
| Stun Duration | 0.8/1/1.2/1.4 |
|---|
| Max Charge Duration | 1.7 |
|---|
| Effect Radius | 190 |
|---|
| Knockback Distance | 200 |
|---|
| Knockback Duration | 0.2 |
|---|
Cast Range Global
Cast Point 0
Cast Backswing 0
[[File:|40px|link=Avatar icon| ]] | Does not pierce Debuff Immunity. | |
|---|---|---|
[[File:|40px|link=Fortunes End| ]] | Dispellable.
| |
[[File:|40px|link=aphotic shield| ]] | Hard disables are dispellable only by strong dispels. | |
[[File:|40px|link=Cripple| ]] | Cannot cast while rooted. |
The Beast's single-minded focus on chosen prey leaves all other considerations scattered in his ruinous wake.
Notes
- Run is canceled if Primal Beast is stunned during it
WT
Primal Beast stomps over everything. For every few units traveled, all enemies around the Beast receive damage. Deals base damage plus a multiplier of Primal Beast's attack damage. Primal Beast is disarmed for the duration of the ability.
| Distance Cap | 500 |
|---|
| Distance Threshold per Stomp | 140 |
|---|
| Base Damage | 15/30/45/60 |
|---|
| Damage AoE | 230 |
|---|
| Duration | 5.5 |
|---|
| Attack Damage Multiplier | 35% 55% |
|---|
| Magic Resistance | 25% |
|---|
[[File:|40px|link=Avatar icon| ]] | Does not pierce Debuff Immunity. |
|---|---|
[[File:|40px|link=Fortunes End| ]] | Dispellable only by death.
|
As the only member of his species to arrive on this world, locals can only speculate on the Beast's size relative to his kin. Such observation would prove easier of course if the subject didn't eat everything it sees and destroy most of what it doesn't.
ER
The Beast's temper passively provides base bonus damage. Additionally, for every amount of damage or more Primal Beast takes from enemy heroes, he accumulates stacks of Uproar.
When activated, Primal Beast releases a roar that slows surrounding enemies and grants the Beast additional attack damage and armor for a duration based on his current stacks of Uproar.
When activated, Primal Beast releases a roar that slows surrounding enemies and grants the Beast additional attack damage and armor for a duration based on his current stacks of Uproar.
| Stack Damage Threshold | 50 |
|---|
| Stack Bonus Damage | 5/10/15/20 |
|---|
| Max Stacks | 5 |
|---|
| Roar Bonus Damage per Stack | 10/20/30/40 |
|---|
| Roar Armor Bonus per Stack | 2/3/4/5 9/10/11/12 |
|---|
| Roar Buff Duration | 3 |
|---|
| Roar Slow Move Speed Slow per Stack | 8% |
|---|
| Roar Slow Duration | 3 |
|---|
| Roar Radius | 900 |
|---|
| Stack Duration | 20 |
|---|
| Self Dispel on Activation |
|---|
Cast Point 0
Cast Backswing 0
[[File:|40px|link=Ultimate Upgrade| ]] | When Primal Beast activates Uproar, he releases several waves of projectiles per stack of uproar each in a circle around him. Projectiles deal damage and Break enemies hit. After a short delay, each projectile splinters in two. | |
|---|---|---|
[[File:|40px|link=Avatar icon| ]] | Does not pierce Debuff Immunity. | |
[[File:|40px|link=Fortunes End| ]] | Dispellable.
| |
[[File:|40px|link=hi res| ]] | Only disables gaining new stack. | |
[[File:|40px|link=Mirror Image| ]] | Does not affects illusions. |
Already draped in a broken patchwork of barding and chains upon appearing in the mistwoods, the Beast tolerates no further attempts at subjugation.
RV
Primal Beast channels his rage, grabbing the target enemy and slamming them into the ground repeatedly, damaging and mini-stunning any enemies caught in the AoE. Lasts 2.3 seconds.
| Slam Damage | 125/175/225 |
|---|
| Increment Damage per Slam | 30/50/70 |
|---|
| Slam Stun Duration | 0.2 |
|---|
| Slam Interval | 0.75 |
|---|
| Slam Radius | 600 |
|---|
| Max Channel Time | 2.3 3.841 |
|---|
Cast Range 200
Cast Point 0.25
Cast Backswing 0
[[File:|40px|link=Avatar icon| ]] | Pierce Debuff Immunity. |
|---|---|
[[File:|40px|link=hi res| ]] | Blocked by Spell Block. |
[[File:|40px|link=echo shell| ]] | Reflected by Spell Reflection. |
[[File:|40px|link=aphotic shield| ]] | Hard disables are dispellable only by strong dispels. |
[[File:|40px|link=hi res| ]] | Affected by cast range bonus. |
Though none are certain whether his utterances have true meaning, most concede the Beast's powerful grip and tendency to smash his enemies into naught but pulp and pieces communicates his intent well enough.
Aghanim's Shard
[edit]Rock Throw
DW
Primal Beast throws a rock at the target location that stuns and damages enemies. The rock cannot be thrown within a minimum range of Primal Beast. After landing, the throck splits into several additional fragments that land behind the initial target location.
| Damage | 325 |
|---|
| Stun Duration | 1.4 |
|---|
| Impact Radius | 225 |
|---|
| Number of Fragment | 3 |
|---|
| Fragment Impact Radius | 185 |
|---|
| Fragment Effect Delay | 0.5 |
|---|
| Fragment Flight Distance | 525 |
|---|
| Minimum Travel Time | 0.45 |
|---|
| Maximum Travel Time | 1.5 |
|---|
Cast Range 1800
Cast Point 0.5
Cast Backswing 0.5
[[File:|40px|link=shard upgrade| ]] | Granted by Aghanim's Shard. |
|---|---|
[[File:|40px|link=Avatar icon| ]] | Does not pierce Debuff Immunity. |
[[File:|40px|link=aphotic shield| ]] | Hard disables are dispellable only by strong dispels. |
[[File:|40px|link=hi res| ]] | Affected by cast range bonus. |
AGAIN WITH THE ROCKS!
Talent Tree
[edit]Recent Changes
[edit]| Version | Balance Changes |
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