Primal Beast/Sounds

From Liquipedia Dota 2 Wiki

Attacks

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  • Impact sounds play when the attack successfully hits a target. Each attack uses 1 of main impact, additional impact and blade ring.

Movement

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Abilities

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Onslaught

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  • Charge-up roar plays on Primal Beast while charging up Onslaught.
  • ▶️ Stomp sound plays on Primal Beast upon smashing his fists on the ground while charging up Onslaught (0.9-1.1 pitch, 81 soundlevel)
  • ▶️ Cast sound plays on Primal Beast once he starts charging forward.
  • ▶️ Additional layer plays on Primal Beast together with the cast sound.
  • Impact sound plays on each hit unit during the charge.

Trample

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  • ▶️ Stomp sound plays on Primal Beast upon cast, and upon each instance. (0.85-1.15 pitch, 75 soundlevel)

Uproar

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  • ▶️ Roar sound plays on Primal Beast upon reaching max stacks. (1.15 pitch)
  • ▶️ Cast sound plays on Primal Beast upon cast.
  • ▶️ Projectile sound plays on Primal Beast on each projectile release.
  • ▶️ Split sound plays on the projectiles upon splitting.
  • ▶️ Impact sound plays on each enemy unit hit by a projectile. (0.8-0.9 pitch)

Rock Throw

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  • ▶️ Pre-cast roar sound plays on Primal Beast during the cast animation.
  • ▶️ Projectile sound plays on and follows the projectiles. (0.5 pitch)
  • ▶️ Impact sound plays on at the impact points of the rocks on impact.
  • ▶️ Stun sound plays on each stunned enemy.

Pulverize

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  • ▶️ Cast sound plays on Primal Beast upon casting on a hero.
  • ▶️ Cast sound plays on Primal Beast upon casting on a creep.
  • ▶️ Impact sound plays on the target on each instance. (0.8-1.0 pitch, 90 soundlevel)
  • ▶️ Additional layer plays together with the impact sound.
  • ▶️ Stun sound plays on each stunned enemy.

Others

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  • ▶️ Stomp sound plays on Primal Beast during the idle animation where he smashes the ground with his fists. (0.9-1.1 pitch, 78 soundlevel)

Taunt: Temper Tramplum

  • ▶️ Plays on Primal Beast upon taunt begin.
  • ▶️ Plays on Primal Beast during the taunt, whenever he impacts the ground.